And I guess that article also at least answers my question about where to put the .air file.
It suggests extracting it into /opt/airapps/<appname>/, but I wonder whether there's an actual reason behind that, or if it's just a random path made up by whoever wrote that wiki article.
I've never encountered an AIR app before, but usually game packages on Arch Linux install all game files into /usr/share/<packagename>/, except for:
the launcher executable, which goes into /usr/bin/
the .desktop file, which goes into /usr/share/applications/
the icon, which goes into /usr/share/pixmaps/
(If any of these three - launcher, .desktop file and icon - are not provided by the upstream sources, the AUR package will usually create them manually.)
]]>I found the wiki article for AIR here: https://wiki.archlinux.org/index.php/Adobe_AIR, which has a link to the current AUR package .
And I guess that article also at least answers my question about where to put the .air file.
]]>There isn't much to running it: simply unzip the downloaded file and run in terminal:
adobe-air ./Botanicula.air
However for a more permanent install: Is there any convention on how to deal with adobe air applications and the like? I.e.
- should i simply put the unzipping and copying instructions in the PKGBUILD? or in an install file?
- where should i put the big .air blob-file? '/usr/bin'? '/usr/lib'? and how? just 'cp'?
- what additional files could/should be created? a shell script with the above instruction? A .desktop file? There are none of the sort in the downloaded zip file so I would have to create some and include in the tar file.
- etc.