Where did your ut2004/System/libSDL-1.2.so.0 come from?
Instead of thinking up car analogies, just google it.
]]>Your reasoning for considering this unsolved doesn't make sense to me. For example, lets say I got a new car and it won't start up. The only thing missing from it is the rear seat cupholder, which I don't care about because nobody sits back there. But for some reason, adding the cupholder makes the ignition work. It shouldn't affect the car from starting up, but it does. The cupholder should have nothing to do with a problem outside of the car as well. So while I don't understand why it works, it does, and that's all I care about for something that has nearly no impact. The game is largely input based, so while a touchscreen makes no sense for a FPS, maybe the game actually has a special feature for one that I'm not aware of. It is one of the only PC FPSs I'm aware of that has gamepad support, with rumble so maybe touchscreen support isn't as crazy as I may think it is.
]]>STEP 1:
Download the debian package for libts:
http://packages.debian.org/sid/libts-0.0-0
STEP 2:
Extract the "data.tar.gz" archive inside the .deb package
STEP 3:
Place the contents to the corresponding folders
STEP 4:
Make a symlink of the libts-0.0.so.0.1.1 to /usr/lib
.
And that's it. I've found the audio doesn't work either but that's just simply because I'm missing openAL, which I'll get to installing right now.
]]>You can also try e.g. the quick & dirty:
ldd /usr/lib/* 2>&1 | grep libts
./ut2004-bin-linux-amd64: error while loading shared libraries: libts-0.0.so.0: cannot open shared object file: No such file or directory
The weird thing is, my Debian setup doesn't have that library either, at least not in /lib, /usr/lib, or /usr/lib32. What's more weird is this is a touchscreen library, and I'm not sure why UT would want such a thing in the first place.
I tried installing tslib from yaourt but it fails to install due to some compile error - I get the impression such a library isn't maintained often. Any ideas? I've considered just "faking" the library but I'm not sure if that'll fool the game or if it might cause problems.
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