Wine gaming is a pain compared to Nvidia, because Wine devs use the "special" Nvidia shaders, when the "normal" OpenGL shaders are failing or so. And because Nvidia don't see the bugs (because it is working for them), Nvidia gets this special treatment in Wine. And because this is going on for a while, the "normal" (Nvidia-)gamer will say, that AMD drivers suck. Well, they do, but in this scenario, not everything is wrong on AMDs side. I guess, this hurts open drivers as well, but because they are, performancewise, too weak, no one cares atm.
A, benchmarks. I'll contribute to it:
Unigine Valley Benchmark: Doesn't run with radeon driver.
]]>As you may have experienced, the official 'catalyst' driver has an unbelievable amount of bugs and poor Unix integration.
* Poor Xorg support.
* Poor use of Linux's DRI/DRM interfaces, no KMS.
* Wine gaming is a real pain (poor performances, crashes, glitches).
In my opinion, Catalyst is really holding back graphics development (e.g. gaming) in the Unix world. But there may be light at the end of the tunnel.
You may have heard of it: the free 'radeon' driver did tremendous improvements recently, to such extent that high performance with 3D applications can be taken back into consideration. Every new update is a huge performance boost. Yes, we can actually play a lot of games with the free radeon driver now.
This driver is really a gift to Unix, since it means that 3D would finally be available unrestricted for free (speaking of the software). But if you want this to happen, we need to endorse the development, at least by using it and reporting bugs, if not contributing to the source code directly.
I think a benchmark page can help: by showing where radeon performs equally if not better, it would encourage users and especially newcomers to give it a try.
I've started a benchmarking reference on the following wiki page:
https://wiki.archlinux.org/index.php/Ta … sus_Radeon
We need more games and a wider range of hardware. Everyone is welcome to contribute!
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