I set my layout to
{ "><>", NULL }, /* no layout function means floating behavior */
which makes a floating window, however the problem is still occurring. I will try other tiling window managers for the moment to see if they work.
I tested a couple of scenarios and it seems that fullscreen feature seems to be causing the problem. Do you happen to know any workarounds?
]]>Here is the difference between screens before and after I run the game: https://imgur.com/a/1WwsrdC.
I have Nvidia GTX 1050.
Thank you.
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