video-sync=display-resample
interpolation = yes
tscale = box
tscale-clamp = 0.0
tscale-radius = 1.0
tscale-window = sphinx
My question is - how do i solve this?
I've heard that there are players that adapt their frame rates to the refresh rate of the monitor and also compositor settings like the vsync etc. I'm using Picom and have my Xorg gpu config set to TearFree and FreeSync, that still doesn't do the trick though although the games run a bit smoother now.
How do Windows and Macos solve this? Seems like there must be a lot going on under the hood to just play a youtube video hehe..
Also let me know if posting more details on the build/os specifics would help.
Thanks in advance,
Kon