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#1 2009-05-23 01:43:02

thelastknowngod
Member
Registered: 2008-01-11
Posts: 110

MPlayer in AwesomeWM

forgive me. im still new to this.

i want mplayer to always float and always be on top. ive got the float part down but not always on top.

the lua docs on the awesome site says that c.ontop = true is what i want to use. i just dont know where or how to add it.

here is my rc.lua file:

-- Standard awesome library
require("awful")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")
require("wicked")

-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
-- The default is a dark theme
theme_path = "/home/nick/.config/awesome/themes/default/theme"
-- Uncommment this for a lighter theme
-- theme_path = "/usr/share/awesome/themes/sky/theme"

-- Actually load theme
beautiful.init(theme_path)

-- This is used later as the default terminal and editor to run.
terminal = "xterm"
editor = os.getenv("EDITOR") or "vim"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
    awful.layout.suit.tile,        --1
    awful.layout.suit.tile.left,    --2
    awful.layout.suit.tile.bottom,    --3
    awful.layout.suit.tile.top,        --4
    awful.layout.suit.fair,        --5
--    awful.layout.suit.fair.horizontal,
    awful.layout.suit.max,        --6
    awful.layout.suit.max.fullscreen,    --7
    awful.layout.suit.magnifier,    --8
    awful.layout.suit.floating        --9
}

-- Table of clients that should be set floating. The index may be either
-- the application class or instance. The instance is useful when running
-- a console app in a terminal like (Music on Console)
--    xterm -name mocp -e mocp
floatapps =
{
    -- by class
    ["MPlayer"] = true,
    ["pinentry"] = true,
    ["gimp"] = true,
    ["feh"] = true,
    -- by instance
    ["mocp"] = true
}

-- Applications to be moved to a pre-defined tag by class or instance.
-- Use the screen and tags indices.
apptags =
{
    ["evolution"] = { screen = 1, tag = 8 },
    ["gimp"] = { screen = 1, tag = 7 }
    -- ["Firefox"] = { screen = 1, tag = 2 },
    -- ["mocp"] = { screen = 2, tag = 4 },
}

-- Define if we want to use titlebar on all applications.
use_titlebar = false
-- }}}

-- {{{ Tags
-- Define tags table.
tags = {}
for s = 1, screen.count() do
    -- Each screen has its own tag table.
    tags[s] = {}
    -- Create 9 tags per screen.
    for tagnumber = 1, 9 do
        tags[s][tagnumber] = tag(tagnumber)
        -- Add tags to screen one by one
        tags[s][tagnumber].screen = s
        awful.layout.set(layouts[1], tags[s][tagnumber])
    end
    -- I'm sure you want to see at least one tag.
    tags[s][1].selected = true
end
-- }}}

-- {{{ Wibox
-- Create a textbox widget
mytextbox = widget({ type = "textbox", align = "right" })
-- Set the default text in textbox
mytextbox.text = "<b><small> " .. AWESOME_RELEASE .. " </small></b>"

-- Create a laucher widget and a main menu
myawesomemenu = {
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
   { "restart", awesome.restart },
   { "quit", awesome.quit }
}

mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
                                        { "open terminal", terminal }
                                      }
                            })

mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
                                     menu = mymainmenu })

-- Create a systray
mysystray = widget({ type = "systray", align = "right" })

-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
                    awful.button({ }, 1, awful.tag.viewonly),
                    awful.button({ modkey }, 1, awful.client.movetotag),
                    awful.button({ }, 3, function (tag) tag.selected = not tag.selected end),
                    awful.button({ modkey }, 3, awful.client.toggletag),
                    awful.button({ }, 5, awful.tag.viewnext),
                    awful.button({ }, 4, awful.tag.viewprev)
                    )
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
                     awful.button({ }, 1, function (c)
                                              if not c:isvisible() then
                                                  awful.tag.viewonly(c:tags()[1])
                                              end
                                              client.focus = c
                                              c:raise()
                                          end),
                     awful.button({ }, 3, function ()
                                              if instance then
                                                  instance:hide()
                                                  instance = nil
                                              else
                                                  instance = awful.menu.clients({ width=250 })
                                              end
                                          end),
                     awful.button({ }, 4, function ()
                                              awful.client.focus.byidx(1)
                                              if client.focus then client.focus:raise() end
                                          end),
                     awful.button({ }, 5, function ()
                                              awful.client.focus.byidx(-1)
                                              if client.focus then client.focus:raise() end
                                          end))

for s = 1, screen.count() do
    -- Create a promptbox for each screen
    mypromptbox[s] = widget({ type = "textbox", align = "left" })
    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
    -- We need one layoutbox per screen.
    mylayoutbox[s] = widget({ type = "imagebox", align = "left" })
    mylayoutbox[s]:buttons(awful.util.table.join(
                           awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
                           awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
    -- Create a taglist widget
    mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons)

    -- Create a tasklist widget
    mytasklist[s] = awful.widget.tasklist.new(function(c)
                                                  return awful.widget.tasklist.label.currenttags(c, s)
                                              end, mytasklist.buttons)

    -- Create the wibox
    mywibox[s] = wibox({ position = "bottom", fg = beautiful.fg_normal, bg = beautiful.bg_normal })
    -- Add widgets to the wibox - order matters
    mywibox[s].widgets = { mylauncher,
                           mytaglist[s],
                           mylayoutbox[s],
                           mytasklist[s],
                           mypromptbox[s],
                           s == 1 and mysystray or nil,
                           mytextbox }
    mywibox[s].screen = s
end
-- }}}

-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 5, awful.tag.viewnext),
    awful.button({ }, 4, awful.tag.viewprev)
))
-- }}}

-- {{{ Key bindings
globalkeys = awful.util.table.join(
    awful.key({ modkey,           }, "Left",   awful.tag.viewprev       ),
    awful.key({ modkey,           }, "Right",  awful.tag.viewnext       ),
    awful.key({ modkey,           }, "Escape", awful.tag.history.restore),

    awful.key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "w", function () mymainmenu:show(true)        end),

    -- Layout manipulation
    awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  1) end),
    awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( -1) end),
    awful.key({ modkey, "Control" }, "j", function () awful.screen.focus( 1)       end),
    awful.key({ modkey, "Control" }, "k", function () awful.screen.focus(-1)       end),
    awful.key({ modkey,           }, "u", awful.client.urgent.jumpto),
    awful.key({ "Mod1"          }, "Tab", function () awful.client.focus.byidx(1); if client.focus then client.focus:raise() end end),
    awful.key({ modkey,          }, "Tab", awful.client.cycle),
--[[    awful.key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end),
]]

    -- Standard program
    awful.key({ modkey,           }, "Return", function () awful.util.spawn(terminal) end),
    awful.key({ modkey, "Control" }, "r", awesome.restart),
    awful.key({ modkey, "Shift"   }, "q", awesome.quit),

    awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 0.05)    end),
    awful.key({ modkey,           }, "h",     function () awful.tag.incmwfact(-0.05)    end),
    awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 1)      end),
    awful.key({ modkey, "Shift"   }, "l",     function () awful.tag.incnmaster(-1)      end),
    awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1)         end),
    awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1)         end),
    awful.key({ modkey,           }, "space", function () awful.layout.inc(layouts,  1) end),
    awful.key({ modkey, "Shift"   }, "space", function () awful.layout.inc(layouts, -1) end),

    -- Application Launchers
    awful.key({ }, "F1", function () awful.util.spawn("roxterm") end),
    awful.key({ }, "F2", function () awful.util.spawn("firefox") end),
    awful.key({ }, "F4", function () awful.util.spawn("evolution") end),
    awful.key({ }, "F5", function () awful.util.spawn("thunar") end),
    awful.key({ }, "F8", function () awful.util.spawn("roxterm -e irssi") end),
    awful.key({ }, "F9", function () awful.util.spawn("roxterm -e ncmpc") end),

    awful.key({ }, "F10", function () awful.util.spawn("amixer set Master 2-") end),


    -- Prompt
    awful.key({ }, "F12",
              function ()
                  awful.prompt.run({ prompt = "Run: " },
                  mypromptbox[mouse.screen],
                  awful.util.spawn, awful.completion.shell,
                  awful.util.getdir("cache") .. "/history")
              end),

    awful.key({ modkey }, "F12",
              function ()
                  awful.prompt.run({ prompt = "Run Lua code: " },
                  mypromptbox[mouse.screen],
                  awful.util.eval, nil,
                  awful.util.getdir("cache") .. "/history_eval")
              end)
)

-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
clientkeys = awful.util.table.join(
    awful.key({ modkey,           }, "f",      function (c) c.fullscreen = not c.fullscreen  end),
    awful.key({ "Control" }, "q",      function (c) c:kill()                         end),
    awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle                     ),
    awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
    awful.key({ modkey,           }, "o",      awful.client.movetoscreen                        ),
    awful.key({ modkey, "Shift"   }, "r",      function (c) c:redraw()                       end),
    awful.key({ modkey }, "t", awful.client.togglemarked),
    awful.key({ modkey,}, "m",
        function (c)
            c.maximized_horizontal = not c.maximized_horizontal
            c.maximized_vertical   = not c.maximized_vertical
        end)
)

-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
   keynumber = math.min(9, math.max(#tags[s], keynumber));
end

for i = 1, keynumber do
    table.foreach(awful.key({ modkey }, i,
                  function ()
                        local screen = mouse.screen
                        if tags[screen][i] then
                            awful.tag.viewonly(tags[screen][i])
                        end
                  end), function(_, k) table.insert(globalkeys, k) end)

    --{{  Take client to tag #
    table.foreach(awful.key({ modkey, "Control" }, i,
                 function ()
                     if client.focus then
                         if tags[client.focus.screen][i] then
                                   awful.client.movetotag(tags[client.focus.screen][i])
                              local screen = mouse.screen
                              if tags[screen][i] then
                                  awful.tag.viewonly(tags[screen][i])
                              end
                          end
                       end
                  end), function(_, k) table.insert(globalkeys, k) end)
    --}}

    --{{  Send client to tag #
    table.foreach(awful.key({ modkey, "Shift" }, i,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.movetotag(tags[client.focus.screen][i])
                      end
                  end), function(_, k) table.insert(globalkeys, k) end)
    --}}

    table.foreach(awful.key({ modkey, "Control", "Shift" }, i,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.toggletag(tags[client.focus.screen][i])
                      end
                  end), function(_, k) table.insert(globalkeys, k) end)
    table.foreach(awful.key({ modkey, "Shift" }, "F" .. i,
                  function ()
                      local screen = mouse.screen
                      if tags[screen][i] then
                          for k, c in pairs(awful.client.getmarked()) do
                              awful.client.movetotag(tags[screen][i], c)
                          end
                      end
                   end), function(_, k) table.insert(globalkeys, k) end)
end

-- Set keys
root.keys(globalkeys)
-- }}}

--{{ Naughty calendar

-- {{ Function
function remove_calendar()
    if calendar ~= nil then
        naughty.destroy(calendar)
        calendar = nil
        offset = 0
    end
end

function add_calendar(inc_offset)
    local save_offset = offset
    remove_calendar()
    offset = save_offset + inc_offset
    local datespec = os.date("*t")
    datespec = datespec.year * 12 + datespec.month - 1 + offset
    datespec = (datespec % 12 + 1) .. " " .. math.floor(datespec / 12)
    local cal = awful.util.pread("cal -s " .. datespec)
    cal = string.gsub(cal, "^%s*(.-)%s*$", "%1")
    calendar = naughty.notify({
        text = string.format('<span font_desc="%s">%s</span>', "monospace", os.date("%a, %d %B %Y") .. "\n" .. cal),
    position = "bottom_right",
        timeout = 0, hover_timeout = 0.5,
        width = 165,
    })
end
-- }}

--{{ Widget action
mytextbox.mouse_enter = function()
        add_calendar(0)
    end
    mytextbox.mouse_leave = remove_calendar

    mytextbox:buttons({
        button({ }, 1, function()
            add_calendar(-1)
        end),
        button({ }, 3, function()
            add_calendar(1)
        end),
        button({ 'Shift' }, 1, function()
            add_calendar(-12)
        end),
        button({ 'Shift' }, 3, function()
            add_calendar(12)
        end),
    })
--}}

-- {{{ Hooks
-- Hook function to execute when focusing a client.
awful.hooks.focus.register(function (c)
    if not awful.client.ismarked(c) then
        c.border_color = beautiful.border_focus
    end
end)

-- Hook function to execute when unfocusing a client.
awful.hooks.unfocus.register(function (c)
    if not awful.client.ismarked(c) then
        c.border_color = beautiful.border_normal
    end
end)

-- Hook function to execute when marking a client
awful.hooks.marked.register(function (c)
    c.border_color = beautiful.border_marked
end)

-- Hook function to execute when unmarking a client.
awful.hooks.unmarked.register(function (c)
    c.border_color = beautiful.border_focus
end)

-- Hook function to execute when the mouse enters a client.
--[[
awful.hooks.mouse_enter.register(function (c)
    -- Sloppy focus, but disabled for magnifier layout
    if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
        and awful.client.focus.filter(c) then
        client.focus = c
    end
end)
]]

-- Hook function to execute when a new client appears.
awful.hooks.manage.register(function (c, startup)
    -- If we are not managing this application at startup,
    -- move it to the screen where the mouse is.
    -- We only do it for filtered windows (i.e. no dock, etc).
    if not startup and awful.client.focus.filter(c) then
        c.screen = mouse.screen
    end

    if use_titlebar then
        -- Add a titlebar
        awful.titlebar.add(c, { modkey = modkey })
    end
    -- Add mouse bindings
    c:buttons(awful.util.table.join(
        awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
        awful.button({ modkey }, 1, awful.mouse.client.move),
        awful.button({ modkey }, 3, awful.mouse.client.resize)
    ))
    -- New client may not receive focus
    -- if they're not focusable, so set border anyway.
    c.border_width = beautiful.border_width
    c.border_color = beautiful.border_normal

    -- Check if the application should be floating.
    local cls = c.class
    local inst = c.instance
    if floatapps[cls] then
        awful.client.floating.set(c, floatapps[cls])
    elseif floatapps[inst] then
        awful.client.floating.set(c, floatapps[inst])
    end

    -- Check application->screen/tag mappings.
    local target
    if apptags[cls] then
        target = apptags[cls]
    elseif apptags[inst] then
        target = apptags[inst]
    end
    if target then
        c.screen = target.screen
        awful.client.movetotag(tags[target.screen][target.tag], c)
    end

    -- Do this after tag mapping, so you don't see it on the wrong tag for a split second.
    client.focus = c

    -- Set key bindings
    c:keys(clientkeys)

    -- Set the windows at the slave,
    -- i.e. put it at the end of others instead of setting it master.
    -- awful.client.setslave(c)

    -- Honor size hints: if you want to drop the gaps between windows, set this to false.
    -- c.size_hints_honor = false
end)

-- Hook function to execute when arranging the screen.
-- (tag switch, new client, etc)
awful.hooks.arrange.register(function (screen)
    local layout = awful.layout.getname(awful.layout.get(screen))
    if layout and beautiful["layout_" ..layout] then
        mylayoutbox[screen].image = image(beautiful["layout_" .. layout])
    else
        mylayoutbox[screen].image = nil
    end

    -- Give focus to the latest client in history if no window has focus
    -- or if the current window is a desktop or a dock one.
    if not client.focus then
        local c = awful.client.focus.history.get(screen, 0)
        if c then client.focus = c end
    end
end)

-- Hook called every second
awful.hooks.timer.register(1, function ()
    mytextbox.text = os.date(" %a %b %d, %I:%M %p ")
end)
-- }}}

thanks.

Offline

#2 2009-05-23 10:49:29

abesto
Member
From: Hungary
Registered: 2009-03-05
Posts: 49
Website

Re: MPlayer in AwesomeWM

I don't know of a way to run a function  when a certain type of client was created, but you can make a keybinding that does what you need. This will toggle the always-on-top status of the active client:

clientkeys = awful.util.table.join(
...
awful.key({ modkey, "Shift"  }, "t", function (c) c.ontop = not c.ontop end),
...
)

Linux user #476135 || Dotfiles hosted by GitHub

Offline

#3 2009-05-23 12:51:21

thelastknowngod
Member
Registered: 2008-01-11
Posts: 110

Re: MPlayer in AwesomeWM

i think it would be in here. i just dont know how to place it.

    -- Check if the application should be floating.
    local cls = c.class
    local inst = c.instance
    if floatapps[cls] then
        awful.client.floating.set(c, floatapps[cls])
    elseif floatapps[inst] then
        awful.client.floating.set(c, floatapps[inst])
    end

i dont mind if all floating apps are always on top. actually i would prefer it.

Offline

#4 2009-05-23 13:02:38

abesto
Member
From: Hungary
Registered: 2009-03-05
Posts: 49
Website

Re: MPlayer in AwesomeWM

Well, it indeed has to go there.

    -- Check if the application should be floating.
    local cls = c.class
    local inst = c.instance
    if floatapps[cls] then
        -- This is executed if the client is matched by class
        awful.client.floating.set(c, floatapps[cls])
        c.ontop = true
    elseif floatapps[inst] then
        -- This is executed if the client is matched by instance
        awful.client.floating.set(c, floatapps[inst])
        c.ontop = true
    end

I didn't realize until now that this is in a hook (awful.hooks.manage), so I guess I learned more from you than the other way around smile

/e This way all floating apps will be always on top.

Last edited by abesto (2009-05-23 13:03:43)


Linux user #476135 || Dotfiles hosted by GitHub

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