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#1 2024-04-20 17:11:13

b314c
Member
Registered: 2021-12-13
Posts: 7

[SOLVED] Vulkan/DXVK games spazzing out untill OpenGL game is launched

After a fresh install on wayland KDE any vulkan/dxvk games i launch on steam their gpu/cpu usage is spazzing out and if i dont kill the game the whole system hangs eventually. When i launch any OpenGL game this gets fixed until the next reboot. This is only happening on wayland, X11 works fine. I've installed all the amd gpu drivers recommended on the lutris docs. More info, video and some logs here: https://github.com/ValveSoftware/Proton/issues/7655
Anyone have any clue what this might be? I feel like its something stupid simple im missing.

Last edited by b314c (2024-04-21 21:38:48)

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#2 2024-04-20 22:03:05

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 21,810

Re: [SOLVED] Vulkan/DXVK games spazzing out untill OpenGL game is launched

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#3 2024-04-21 21:37:45

b314c
Member
Registered: 2021-12-13
Posts: 7

Re: [SOLVED] Vulkan/DXVK games spazzing out untill OpenGL game is launched

Yes it was Kwin 6.0.4-1 causing it. Downgraded to 6.0.3.1-4 for now until its fixed.

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#4 2024-04-21 22:40:33

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 21,810

Re: [SOLVED] Vulkan/DXVK games spazzing out untill OpenGL game is launched

The patch got backported in the just released 6.0.4-2 you should be able to upgrade again.

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