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I cant make wine to work on Arch linux. I user Ubuntu before and it was working fine. I really like arch but i found myself fixing the problems all the time. It is annoying. Please help me fix this:
I use wine 1.1.7 + winetricks 20081201-1 and playonlinux 3.2.1-1. I have installed gecko, directx9c and copied some dll-s from ubuntu instalation. But i cant make Call Of Duty 2 to work. It just starts, and then crashes... Any ideas?
This is what it says:
ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave
err:module:load_builtin_dll failed to load .so lib for builtin L"opengl32.dll": libXdamage.so.1: wrong ELF class: ELFCLASS64
err:d3d:InitAdapters Can't load opengl32.dll!
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
wine: Unhandled page fault on read access to 0x00000014 at address 0x42f434 (thread 0009), starting debugger...
err:seh:setup_exception_record stack overflow 240 bytes in thread 0018 eip 7ef94a51 esp 00241240 stack 0x240000-0x241000-0x340000
I copied opengl32.dll from ubuntu installation myself. And it is there, in system32 on fake windows instalation
Why wine cant find it?
Last edited by ammon (2008-12-19 13:33:29)
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There's something about libxdamage there. Do you have libxdamage installed in pacman?
Also, Call of Duty 2? Wine's appdb says it works natively.
Does it work from a new prefix?
Try:
WINEPREFIX=~/.winetest wine cod2.exe
Obviously replace cod2.exe with the proper filename.
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You screwed your .wine with all those dlls, that you do not need.
1) Don't install DirectX under wine - It won't add aditional d3d support, only dlls, which you can add manually
2) Obviously you're running on 64 bit system and trying to install the 32bit wine... That's impossible... - get bin32-wine from aur...
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I installed directx after i realised that it wont work normally. And wine is 32, it must be.
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Yes, wine must be 32bit, but the error you're getting is wrong ELF class. This means you're trying to run a 32bit app in 64 bit environment WITHOUT (all the necessary) compatibility libs.
pacman -S lib32-libxdamage
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I have removed both wine and playonlinux, and recompiled it all over from aur, latest versions. I have instaled libxdamage and lib32-libxdamage
And still...
wine CoD2SP_s.exe
err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
err:d3d:WineDirect3DCreate Direct3D9 is not available without opengl
wine: Unhandled page fault on read access to 0x00000014 at address 0x42f434 (thread 0009), starting debugger...
err:seh:setup_exception_record stack overflow 240 bytes in thread 0018 eip 7ef920c1 esp 00241240 stack 0x240000-0x241000-0x340000
Is trouble with OpenGL?
Should I install libgl-dri? It conflicts with nvidia-utils package. That means nvidia-utils contains OpengGL libs, right?
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You need lib32-nvidia-utils http://wiki.archlinux.org/index.php/Usi … plications
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Thanks, it works now.
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