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#201 2013-11-26 10:11:46

satanselbow
Member
Registered: 2011-06-15
Posts: 538

Re: DeaDBeeF - Lightweight Audio Player

hariskar wrote:

Great player! Very nice and clean interface. A feature I miss is a tree like genre/artist/album library. I installed File Browser but the plugin does not show in plugins list. I wish I could add song rating and play count columns.

You may well miss them, as features, but their absence is what makes DeaDBeeF the thing of beauty that is... plenty of slow buggy players with that sort of functionality elsewhere wink

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#202 2013-11-26 10:34:57

hariskar
Member
From: Greece/Kavala
Registered: 2012-10-16
Posts: 185

Re: DeaDBeeF - Lightweight Audio Player

DeadBeef 0.6.0 is out (but not yet in arch packages)!

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#203 2013-11-26 22:12:52

Rasi
Member
From: Germany
Registered: 2007-08-14
Posts: 1,914
Website

Re: DeaDBeeF - Lightweight Audio Player

hariskar wrote:

DeadBeef 0.6.0 is out (but not yet in arch packages)!

Also I havent found out how to build it to enable opus support.\

little teaser for the layout designer:

th_deadbeef.jpg

Last edited by Rasi (2013-11-26 22:20:11)


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#204 2013-11-27 09:19:58

satanselbow
Member
Registered: 2011-06-15
Posts: 538

Re: DeaDBeeF - Lightweight Audio Player

^ very foobar2000 big_smile

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#205 2014-01-12 12:17:34

Skyerin
Member
Registered: 2014-01-12
Posts: 1

Re: DeaDBeeF - Lightweight Audio Player

Hey,

just checked out deadbeef after giving up working on windows again (been a linux user for a while and still dual boot, but when I went into windows last, I just got sick of it being so crappy).

Now, I think its great! A foobar replacement. I'm one of these people that has a playlist of each artist, with the albums in chronological order. Now, foobar gave me the ability to sync my playlists exactly like that to my ipod using the foo_dop.dll.

Now, I'm trying to mimic the same thing here. I've found (I think) a plugin that will do this (https://github.com/skystrife/deadbeef-ipod). But now, I have two problems.

1) I've never developed in C. The source on the github looks like it's uncompiled. There is a file in there called makefile with commands in; I've tried running these but no luck. It could be something very simple; is there anything you can suggest?

2) I know compiled plugins need to go into "~/.local/lib/deadbeef" however, on ubuntu (13.10) I cannot find this folder. I'm guessing that it is located elsewhere on this OS? Any suggestions for where I should look?

EDIT: Fixed the problems. The answers are;
1) libglib2.0-dev and libgpod-dev needed to be installed.
2) The plugins directory from a .deb installation is "/opt/deadbeef/lib/deadbeef" according to what I've read.

Thanks

Last edited by Skyerin (2014-01-12 12:32:07)

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#206 2014-01-13 20:54:20

Athenaeum
Member
Registered: 2012-01-10
Posts: 6

Re: DeaDBeeF - Lightweight Audio Player

Has anyone got the filebrowser plugin working with deadbeef on Arch?

After installing deadbeef-plugin-fb-gtk3 and deadbeef-gtk3-git from AUR, the filebrowser plugin is not recognized by deadbeef. Conversly, if I install deadbeed-plugin-fb-gtk3 from AUR and deadbeef from the official repos, the filebrowser plugin is listed in the plugin section, but then it isn't present under the insert menu in design mode.

Anyone have any ideas?

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#207 2014-01-13 21:42:16

wander
Member
Registered: 2012-03-03
Posts: 32

Re: DeaDBeeF - Lightweight Audio Player

Yes, deadbeef-plugin-fb-gtk3 is apperantly out of date and pulls some old code from 2012 which doesn't work with design mode. Either pick the build from here and install it manually or use deadbeef-plugin-fb instead - both should include gtk2 and gtk3 versions.

Edit: You can also install deadbeef from the offical repositories, 0.6 is available in community and as far as I know it's a gtk3 build.

Last edited by wander (2014-01-13 21:51:33)

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#208 2014-01-14 08:26:53

Athenaeum
Member
Registered: 2012-01-10
Posts: 6

Re: DeaDBeeF - Lightweight Audio Player

Thanks Wander!

I was able to get deadbeef-plugin-fb working with deadbeef-gtk3-git, just like you suggested.

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#209 2014-03-20 16:52:21

lithopsian
Member
Registered: 2014-03-20
Posts: 1

Re: DeaDBeeF - Lightweight Audio Player

I wrote an Opus plugin.  Uses libopusfile, not ffmpeg.  Supports playback from files, streaming, audio from ogv files, chained Opus files, and tag writing.  Automatic tagging when converting requires a patch to Deadbeef, included in the tarball.
http://www.nartowicz.webspace.virginmed … pus.tar.gz

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#210 2014-06-23 04:00:37

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

well, i gave deadbeef a spin in solydk (just another linux/debian distro). generally i was quite impressed and liked it a lot at first. and than came the downer. i know i have a rather large music collection (750k+ songs/ 65k+ albums). every attempt so far to read this into deadbeefs database failed (usually the read process crashed in the 350k+ song area). i have seen that with other players as well before. rather crappy performance. considering, the whole read part at this point is gone as well and one sits at zip once more... unfortunate not up to par.
potential: **** (4stars), real world use: * (1star).

guess i am further on the hunt for a player/ mgr with audiophile capabilities and a solid db.

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#211 2014-06-23 07:04:28

wander
Member
Registered: 2012-03-03
Posts: 32

Re: DeaDBeeF - Lightweight Audio Player

lsdeep wrote:

well, i gave deadbeef a spin in solydk (just another linux/debian distro). generally i was quite impressed and liked it a lot at first. and than came the downer. i know i have a rather large music collection (750k+ songs/ 65k+ albums). every attempt so far to read this into deadbeefs database failed (usually the read process crashed in the 350k+ song area). i have seen that with other players as well before. rather crappy performance. considering, the whole read part at this point is gone as well and one sits at zip once more... unfortunate not up to par.
potential: **** (4stars), real world use: * (1star).

guess i am further on the hunt for a player/ mgr with audiophile capabilities and a solid db.

Interesting; are you interested in further investigating this? If so, please do the following:

- install gdb
- open a terminal and run

gdb deadbeef

- type "r" and hit enter to start deadbeef
- get deadbeef to crash like you mentioned it
- paste the output of gdb here

Thanks smile

Edit: Btw. did you already try gmusicbrowser? How does this one work with your huge collection?

Last edited by wander (2014-06-23 07:05:59)

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#212 2014-06-24 17:41:04

waker
Member
Registered: 2009-09-11
Posts: 43

Re: DeaDBeeF - Lightweight Audio Player

@wander

> Posts: 1

obviously a troll. deadbeef doesn't have media library to "import" 750K tracks. adding this amount to a single playlist will kill or slow down _any_ player (on current hardware).

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#213 2014-06-24 21:43:32

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

waker wrote:

@wander

> Posts: 1

obviously a troll. deadbeef doesn't have media library to "import" 750K tracks. adding this amount to a single playlist will kill or slow down _any_ player (on current hardware).

really troll!? i assume you started initially with 34 posts, what makes you in your eyes a non-troll? i actually came here cause it seems to be the only halfway active forum about deadbeaf. and since i used it a couple days ago the first time seek some help with the issues i encountered, and (just FYI) neither subsonic nor xbmc has a problem to manage a database that size, or scan the library in the first place. it sure takes a long time for the initial scan, but it finishes and works.
maybe i understand the whole concept of deadbeaf wrong and doesn't have a own db!? i was looking @ deadbeef cause it seems to be lightweight and do exactly what i need, play music bit perfect. so does xbmc, but since i have no use for the rest of it, it is for my purpose sub-optimal. as for subsonic - i do not get it to play bit perfect, it does everything else i need.

"... deadbeef doesn't have media library to "import" 750K tracks. adding this amount to a single playlist will kill or slow down _any_ player (on current hardware)." nobody was talking about a media library to import - but about importing the library tags into a database. i have no interest in playlists either, but i intend to get my (very well tagged library) scanned into deadbeefs database. as far as i know two very different subjects. but you might know better and prefer to keep your secret knowledge in order to make sure deadbeef finds as little new fans as possible!?
i think you should work on figuring out your terminology first, before you come up with this convoluted accusations and just shove it, if you have nothing helpful to add.

so, plz spare me the troll bs and if you don't want or simply can't help, just leave it to somebody else like wander.

cheers, L

Last edited by lsdeep (2014-06-24 22:46:59)

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#214 2014-06-24 21:46:03

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

wander wrote:
lsdeep wrote:

well, i gave deadbeef a spin in solydk (just another linux/debian distro). generally i was quite impressed and liked it a lot at first. and than came the downer. i know i have a rather large music collection (750k+ songs/ 65k+ albums). every attempt so far to read this into deadbeefs database failed (usually the read process crashed in the 350k+ song area). i have seen that with other players as well before. rather crappy performance. considering, the whole read part at this point is gone as well and one sits at zip once more... unfortunate not up to par.
potential: **** (4stars), real world use: * (1star).

guess i am further on the hunt for a player/ mgr with audiophile capabilities and a solid db.

Interesting; are you interested in further investigating this? If so, please do the following:

- install gdb
- open a terminal and run

gdb deadbeef

- type "r" and hit enter to start deadbeef
- get deadbeef to crash like you mentioned it
- paste the output of gdb here

Thanks smile

Edit: Btw. did you already try gmusicbrowser? How does this one work with your huge collection?

thx for your post! yep i would like to investigate it. i have some stuff to do rite now. but i will be glad to go along and do as you say and let you know later.

cheers, L

ps: no didn't try gmusicbrowser so far. what works confirmed on my end is xbmc and subsonic. the reasoning for not using them is in the post above.

Last edited by lsdeep (2014-06-24 21:50:02)

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#215 2014-06-24 23:05:13

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

hi wander,

just deleted my old install (just in case sth was bad there), re-installed went with your suggestion to start it and started a scan. it will take a long time. with my last attempts i had it running for several hrs and after i went to bed, saw the result in the morning. so i assume i will get to you here more like tomorrow after work, when it (most likely) crashed again. it's also sth i was actually wondering about - the amount of time a scan takes! under subsonic a complete library scan takes about 2 hrs this days (fast in my eyes), in xbmc about 4 hrs. is there anything you can think of dragging it out with deadbeef for 7 hrs+ to crash??? i am by no means a big software guy - basically i am the 'software and coding is not my thing' guy and more the hardware tinkerer. i not even attempted sofar to figure out what makes deadbeef tick. i would just think, with a stable mysql or similar db solution it should have no problems to handle my amount of files. are there (to your knowledge) anywhere in deadbeef settings one could adjust (like memory, file sizes etc...). as long as i kept an eye on it at my last scan try it didn't even go anywhere near any limits of my hardware (cpu was daddling around at about 20%, memory at about 1-1.5gb (of 8 available)). so all looked for me like well in the 'green' area....

cheers, L

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#216 2014-06-24 23:27:03

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

@ waker

just realized while researching a little more that you are the guy who wrote it. so, i like to apologize for the 'not knowing what you talk about part' ok!? i would assume you do in this case wink
anyway, you should not stamp ppl as troll, cause they seek help!
i am perfectly happy to talk to you as well about the issue and what might cause it etc.
you shouldn't be offended if sb points out an issue to begin with (even with 1 post). as i said before, i really like the player, the problem is the library scan m8!
plz shed some light on that part and we might be able to figure that out/ it might give you some ideas where to make improvements/ it might lead to a solution for a huge database to make it work!
should all be in your interest as much as in mine!

cheers, L

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#217 2014-06-25 01:42:12

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

@ wander

it is still running, at about 200.000 files - anyway, here is a readout sofar - maybe that helps already. otherwise i am of to my bed and everything else 2morrow.

GNU gdb (GDB) 7.6.2 (Debian 7.6.2-1)
Copyright (C) 2013 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-linux-gnu".
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>...
Reading symbols from /usr/bin/deadbeef...Reading symbols from /usr/lib/debug/.build-id/00/f0d96df5f7b22f3c5a4d3a494b4efe32b8327a.debug...done.
done.
(gdb) r
Starting program: /usr/bin/deadbeef
warning: Could not load shared library symbols for linux-vdso.so.1.
Do you need "set solib-search-path" or "set sysroot"?
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
starting deadbeef 0.6.1
server_start
loading plugins from /home/lsdeep/.local/lib64/deadbeef
loading plugins from /home/lsdeep/.local/lib/deadbeef
loading plugins from /usr/lib/x86_64-linux-gnu/deadbeef
plug_load_all: scandir found 144 files
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/aac.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/adplug.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/alac.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/alsa.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/artwork.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/cdda.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/converter.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/converter_gtk2.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/converter_gtk3.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/dca.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ddb_ao.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ddb_dumb.so
found gui plugin ddb_gui_GTK2.so
added GTK2 gui plugin
found gui plugin ddb_gui_GTK3.so
added GTK3 gui plugin
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ddb_mono2stereo.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ddb_shn.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/dsp_libsrc.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ffap.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ffmpeg.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/flac.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/gme.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/hotkeys.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/lastfm.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/m3u.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/mms.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/mpgmad.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/musepack.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/notify.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/nullout.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/oss.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/pltbrowser_gtk2.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/pltbrowser_gtk3.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/pulse.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/shellexec.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/shellexecui_gtk2.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/shellexecui_gtk3.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/sid.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/sndfile.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/supereq.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/tta.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/vfs_curl.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/vfs_zip.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/vorbis.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/vtx.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/wavpack.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/wildmidi.so
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/wma.so
checking GUI plugin: GTK2
found selected GUI plugin: GTK2
loading plugin /usr/lib/x86_64-linux-gnu/deadbeef/ddb_gui_GTK2.so
[New Thread 0x7fffda886700 (LWP 16169)]
[New Thread 0x7fffda085700 (LWP 16170)]
[New Thread 0x7fffd9884700 (LWP 16171)]
selected output plugin: ALSA output plugin
INFO: loading playlist MUSIC
INFO: from file /home/lsdeep/.config/deadbeef/playlists/0.dbpl
[New Thread 0x7fffd9083700 (LWP 16172)]
convgui: gtkui plugin not found
plugin Converter GTK3 UI failed to connect to dependencies, deactivated.
plugin Playlist browser GTK3 failed to connect to dependencies, deactivated.
shellexecui: can't find gtkui plugin
plugin Shellexec GTK3 UI failed to connect to dependencies, deactivated.
[New Thread 0x7fffec3f1700 (LWP 16173)]
[New Thread 0x7fffebbf0700 (LWP 16174)]
gtkui plugin compiled for gtk version: 2.24.22
[New Thread 0x7fffd8209700 (LWP 16177)]
[New Thread 0x7fffd7a08700 (LWP 16178)]
connecting button tray signals
[New Thread 0x7fffd53c3700 (LWP 16179)]
gtkui: found cover-art loader plugin
[New Thread 0x7fffd49bc700 (LWP 16195)]
[New Thread 0x7fffce1bb700 (LWP 16196)]
[New Thread 0x7fffcd9ba700 (LWP 16197)]
[New Thread 0x7fffcd1b9700 (LWP 16198)]
[Thread 0x7fffcd1b9700 (LWP 16198) exited]
[Thread 0x7fffcd9ba700 (LWP 16197) exited]
[Thread 0x7fffd49bc700 (LWP 16195) exited]
[New Thread 0x7fffd49bc700 (LWP 16200)]
[New Thread 0x7fffcd9ba700 (LWP 16201)]
[Thread 0x7fffd49bc700 (LWP 16200) exited]
[Thread 0x7fffce1bb700 (LWP 16196) exited]

thx for any input in advance m8!

cheers, L

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#218 2014-06-25 07:02:16

waker
Member
Registered: 2009-09-11
Posts: 43

Re: DeaDBeeF - Lightweight Audio Player

@lsdeep sorry for stamping you, especially if you're not a troll (your other messages are still not very convincing).

I can and want to help, but apart from asking for the same (gdb backtrace),  the 1st thing I'd suggest is to stop adding 750K files into single playlists, because that will be totally unusable, even if the player doesn't crash.
150K tracks was about the limit of what I could have in single playlist "comfortably".

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#219 2014-06-26 19:27:56

DoTheEvolution
Member
Registered: 2014-05-07
Posts: 24

Re: DeaDBeeF - Lightweight Audio Player

@waker

Theres an option in the preferences - [Resume previous session on startup]
But for it to work I would need to close the application correctly, which happens rarely for me,
as it 24/7 sits in the tray and when I do shutdown or restart of the system its through
shutdown -r / -h now
which is very fast, and I got no issues with it except with deadbeef

Could there maybe be a way to save the status of the player at the begining of a song and on pause/play?
And to this state it would resume on startup if it was newer than the last correct close status?

thanks

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#220 2014-06-26 19:34:16

waker
Member
Registered: 2009-09-11
Posts: 43

Re: DeaDBeeF - Lightweight Audio Player

DoTheEvolution wrote:

@waker

Theres an option in the preferences - [Resume previous session on startup]
But for it to work I would need to close the application correctly, which happens rarely for me,
as it 24/7 sits in the tray and when I do shutdown or restart of the system its through
shutdown -r / -h now
which is very fast, and I got no issues with it except with deadbeef

Could there maybe be a way to save the status of the player at the begining of a song and on pause/play?
And to this state it would resume on startup if it was newer than the last correct close status?

thanks

http://github.com/Alexey-Yakovenko/dead … mputer-etc

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#221 2014-06-27 00:25:45

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

@ waker

cool man. i assume my first post was also a little bit guided by frustration.
as i said before, i am still not 100% clear about the workings of deadbeef. does it actually create a internal database (like other media managers), or does it create playlists? i could see a problem with playlists that size. as i said before i had no problems scanning my library into a subsonic (which uses something like jetty as database and caused problems as well til Sindre - the guy behind it - adjusted some memory settings). xbmc seems to run on a a sql database and has no probs really either with the size of my library so far. i mentioned why i like deadbeef as a potential candidate for me a lot better. the argument about todays technology not being able to handle that i cant accept based on the mentioned experiences.
anyway, my last attempt got rudely interrupted by a power-outage on my end. i have to work til tomorrow quite a bit. i will over the weekend start the whole process of scanning again and hopefully post some helpful data along with the (more or less expected) crash.
i seriously hope to get that all running at one point. with my library in there to view and choose from.
if it is any help/ sheds some light on a poss. prob. - my whole little collection sits on an external NAS (unraid server). i don't see how that would cause the issues, but just fyi. also, if you don't believe me that subsonic etc. just works, mail me and i will create a guestaccount for you to check it out, ok!?
maybe i get sth wrong still about the playlists and stuff - plz feel free to correct me there. when i first tried deadbeef i just scanned a couple 1000 files in and all was good - what was like a, yeah there we go! finally a player i like... event.
deadbeef is not the only audio player/ manager i experienced this problem with, amarok, clementine and some others had the same problem. i personally (still with ltd. software expertise) like to blame it on the database integration in all of this players. maybe some software buff here will tell me i am wrong.
with the ever-growing collections of ppl i think the database integration and possible size should get some keen attention while developing any audio (or video for that matter) player/ mgr! i can def. attest to the fact that deadbeef was still scanning my library beyond the 300k files size before it crashed (therefore way beyond your suggested 150k).
also (just as a side note), initial scans took a long time with other programs, subsequent (update) scans take still hours, but are considerably shorter. cant say anything about that yet with deadbeef, but hopefully i will be able to in the foreseeable future wink

cheers, L

ps: as i said, working til the weekend and hoipefully be able to deliver some more data etc. over the weekend.

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#222 2014-06-27 05:02:35

lsdeep
Member
Registered: 2014-06-20
Posts: 8

Re: DeaDBeeF - Lightweight Audio Player

btw. got a new scan started. at about 315k right now - still going. i will upload the konsole results later, hopefully.

cheers, L

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#223 2014-06-27 19:48:13

Painless
Member
Registered: 2006-02-06
Posts: 233

Re: DeaDBeeF - Lightweight Audio Player

Just wanted to say "Thanks for DeaDBeeF".  I gave it a try a couple of weeks ago, and have now switched over from Audacious.  big_smile

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#224 2014-08-05 21:01:01

Nordic89
Member
Registered: 2014-05-07
Posts: 49

Re: DeaDBeeF - Lightweight Audio Player

Damn, I didn't even know deadbeef was made by an arch user. Thank you so much for it man. I've been looking for a lightweight player that didn't look like crap for ages!

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#225 2014-08-06 07:47:59

waker
Member
Registered: 2009-09-11
Posts: 43

Re: DeaDBeeF - Lightweight Audio Player

You're welcome. Though I'm not an Arch user anymore smile But I was using arch for about 5 years in a row, including the 1st 4 years of deadbeef development.

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