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#1 2010-08-17 02:06:14

burninating__absol
Member
Registered: 2010-03-07
Posts: 45

[SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

I have two LCD's running at 1440x900 each. I want to run (io)quake3 with DeFRaG on the left screen using the whole screen. It sounds simple, but when running it with

r_mode -1
r_customheight 1440
r_customwidth 900
r_fullscreen 1

it is centered between both monitors. It is very hard to aim like this.

Last edited by burninating__absol (2010-08-17 16:19:13)


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#2 2010-08-17 02:19:31

karol
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Registered: 2009-05-06
Posts: 25,440

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

burninating__absol wrote:

it is centered between both monitors. It is very hard to aim like this.

LOL

Are you using those monitors as one screen when not playing?

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#3 2010-08-17 02:37:38

burninating__absol
Member
Registered: 2010-03-07
Posts: 45

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

They are the same X session if that is what you mean.

Last edited by burninating__absol (2010-08-17 02:38:27)


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#4 2010-08-17 02:40:18

karol
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Registered: 2009-05-06
Posts: 25,440

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

burninating__absol wrote:

They are the same X session if that is what you mean.

I mean do you use them as 2 x 1440x900 screens or as one 2880x900.

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#5 2010-08-17 02:41:22

sand_man
Member
From: Australia
Registered: 2008-06-10
Posts: 2,164

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

I had the same problem the last time I tried to play ioqake. I couldn't work out a solution other than running a seperate xscreen or turning off the screen you don't want to use.


neutral

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#6 2010-08-17 02:41:24

burninating__absol
Member
Registered: 2010-03-07
Posts: 45

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

Ah.... 2880x900.

@sand_man: yeah, I was thinking I would probably have to script something to disable the other screen then re-enable it afterwards.

Last edited by burninating__absol (2010-08-17 02:42:33)


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#7 2010-08-17 03:04:02

mikesd
Member
From: Australia
Registered: 2008-02-01
Posts: 788
Website

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

I run ioquake3 on a single monitor of a dual 1680x1050 nVidia Twinview setup. I had to add a meta-mode to my screen section to be able to do this.

Option  "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-1: nvidia-auto-select +1680+0; DFP-0: 1680x1050 +0+0, DFP-1: NULL"

The first metamode is the default 3360x1050 while the second is the 1680x1050 on one monitor only metamode.

It works quite well. The second monitor goes into power saving mode while I'm quaking and wakes up when I finish. Not sure if this would work if your are not using Twinview. I found this method in the nVidia readme file I think.

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#8 2010-08-17 03:12:27

karol
Archivist
Registered: 2009-05-06
Posts: 25,440

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

mikesd wrote:

I run ioquake3 on a single monitor of a dual 1680x1050 nVidia Twinview setup. I had to add a meta-mode to my screen section to be able to do this.

Option  "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-1: nvidia-auto-select +1680+0; DFP-0: 1680x1050 +0+0, DFP-1: NULL"

The first metamode is the default 3360x1050 while the second is the 1680x1050 on one monitor only metamode.

It works quite well. The second monitor goes into power saving mode while I'm quaking and wakes up when I finish. Not sure if this would work if your are not using Twinview. I found this method in the nVidia readme file I think.

That's exact;y what I was talking about.
You can always turn off the second monitor, it's brutal but simple.

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#9 2010-08-17 06:49:49

steve_v
Member
Registered: 2006-02-11
Posts: 80

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

export SDL_VIDEO_FULLSCREEN_HEAD={X}

assuming one is using the SDL port.
Same should work for all SDL games, but I'm not sure whether it works with twinview...

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#10 2010-08-17 16:18:07

burninating__absol
Member
Registered: 2010-03-07
Posts: 45

Re: [SOLVED, mostly]Problems Running Quake 3 on One Monitor Out Of Two

Thanks everyone. I went with steve_v's solution because it was most simple. The other screen is distorted with that export, but it's worth it.
My command for lauching for anyone who needs it:

#!/bin/bash
SDL_VIDEO_FULLSCREEN_HEAD=1 SDL_VIDEO_X11_DGAMOUSE=0 /usr/bin/quake3

I still only get 80 fps or so with a 256 MB card, but IDC that much.


currentproblem: none.

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