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#1 2011-09-25 13:53:21

kralyk
Member
Registered: 2009-04-27
Posts: 73

Crash in libGL 7.11

Hi,
  after an update a while ago, my compiz started to crash. I traced the problem to a sigsegv in memcpy() call in libgl.so. I downgraded both libgl and intel-dri back to 7.10.3 and now everything works great again, but it bothers me. The problem also affects 32bit version of libgl (lib32-libgl and lib32-intel-dri) - I had to downgrade these too, otherwise directx wine games would either crash right away or at least perform horribly.

Is this a bug in libgl, or is there rather something wrong with my setup? (I really hope it's not HW.) How can I tell?

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#2 2011-09-25 20:44:07

bernarcher
Forum Fellow
From: Germany
Registered: 2009-02-17
Posts: 2,281

Re: Crash in libGL 7.11

Not really a package upgrade issue. Probably better suited in Applications & Desktop Environments.
Moving there.


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