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To anynone who will make & maintain packages in aur:
★ Environmental variable for key of this hib is "_humblebundleVkey". Example from previous hib.
★ Do not compress data twice — embed this line to disable compression of the package:PKGEXT='.pkg.tar'
————————
To the rest of us
Kindly please — use torrents instead of downloading via http
Isn't that slightly contradictory? The PKGBUILD you mentioned will use the http download, so it won't torrent it. Personally, I think it would be better if people just downloaded the game, put it in the makepkg directory and installed it that way.
In fact, to allow frontends like yaourt to be able to install the game, maybe an environment variable with the directory where you download the game to would be better, then it can look in that directory for the game. Something like source=( "file://$_humblebundlevdir/GAME_ARCHIVE.tar.gz" )
Last edited by TastyPi (2012-06-01 13:47:19)
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If Bastion is slow when there is rain on screen (as it is with my intel gpu), you can remove all rain/snow and other particles by changing Content/Game/FlyerSettings.xml and setting all MaxFlyers="0".
sed -i 's/MaxFlyers=".*/MaxFlyers="0"/g' Content/Game/FlyerSettings.xml
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Hi. I installed Limbo from the AUR but sadly it crashes:
process 26186: Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application.
D-Bus not built with -rdynamic so unable to print a backtrace
wine: Assertion failed at address 0xf775e430 (thread 001a), starting debugger...
wine: Unhandled page fault on read access to 0xffffffff at address 0x7ca26b9b (thread 0022), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x7ca26b9b).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7ca26b9b ESP:0033e934 EBP:00000000 EFLAGS:00210202( R- -- I - - - )
EAX:7ddeb780 EBX:7d70fdc8 ECX:7c27bce0 EDX:00000000
ESI:7de76ae8 EDI:7ddeb710
Stack dump:
0x0033e934: 7c27bcc0 7c27bd00 7c27bce0 00000001
0x0033e944: 7ddeb720 7ddeb740 7ddeb760 f7632ff4
0x0033e954: f7633400 000c6350 000c6350 f750c640
0x0033e964: 00000001 00000000 0000005c 7ca22221
0x0033e974: 0033e990 7c2bff80 f7633400 00000003
0x0033e984: 7c27bcc0 7c29b230 00000000 7ddea570
Backtrace:
=>0 0x7ca26b9b in swrast_dri.so (+0x195b9b) (0x00000000)
1 0x7ca26e41 in swrast_dri.so (+0x195e40) (0x00000001)
2 0x7ca2703f in swrast_dri.so (+0x19603e) (0x7de76ae8)
3 0x7ca22209 in swrast_dri.so (+0x191208) (0x7de76ae8)
4 0x7ca27448 in swrast_dri.so (+0x196447) (0x7de76ae8)
5 0x7cc8d680 in swrast_dri.so (+0x3fc67f) (0x00000000)
6 0x7cc8c019 in swrast_dri.so (+0x3fb018) (0x00000000)
7 0x7cc8c129 in swrast_dri.so (+0x3fb128) (0x00001000)
8 0x7cbf68e4 in swrast_dri.so (+0x3658e3) (0x00001000)
9 0x7cbf6b57 in swrast_dri.so (+0x365b56) (0x00001000)
10 0x7cbf20ab in swrast_dri.so (+0x3610aa) (0x00000004)
11 0x7cbf24e5 in swrast_dri.so (+0x3614e4) (0x7c34f8b8)
12 0x7ca1c3b3 in swrast_dri.so (+0x18b3b2) (0x7c34ef70)
13 0x7caddf08 in swrast_dri.so (+0x24cf07) (0x7c3c5430)
14 0x7cad741b in swrast_dri.so (+0x24641a) (0x7c3c2f70)
15 0x7cacaa9b in swrast_dri.so (+0x239a9a) (0x7de35564)
16 0x7cad4d37 in swrast_dri.so (+0x243d36) (0x7de35564)
17 0x7caa1294 in swrast_dri.so (+0x210293) (0x7de35564)
18 0x7e4d0ae4 in wined3d (+0xe0ae3) (0x0033f3fc)
19 0x7e4d1ff7 in wined3d (+0xe1ff6) (0x0033f4dc)
20 0x7e44b576 in wined3d (+0x5b575) (0x0033f98c)
21 0x7e44f123 in wined3d (+0x5f122) (0x0033f9ac)
22 0x7e4da211 wined3d_create+0x60() in wined3d (0x0033f9ec)
23 0x7e52ff27 Direct3DCreate9+0x66() in d3d9 (0x0033fa1c)
0x7ca26b9b: movq %mm3,0x70(%esp)
Modules:
Module Address Debug info Name (97 modules)
PE 400000- 926000 Export limbo
ELF 7b800000-7ba16000 Deferred kernel32<elf>
\-PE 7b810000-7ba16000 \ kernel32
ELF 7bc00000-7bcc4000 Deferred ntdll<elf>
\-PE 7bc10000-7bcc4000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7c513000-7c62a000 Deferred libglsl.so
ELF 7c62a000-7c891000 Deferred libdricore.so
ELF 7c891000-7da22000 Dwarf swrast_dri.so
ELF 7da22000-7da3d000 Deferred libgcc_s.so.1
ELF 7db25000-7db3e000 Deferred libxcb-glx.so.0
ELF 7db3e000-7db54000 Deferred libglapi.so.0
ELF 7db54000-7dba8000 Deferred libgl.so.1
ELF 7dbc8000-7dbe2000 Deferred spoolss<elf>
\-PE 7dbd0000-7dbe2000 \ spoolss
ELF 7dbe2000-7dc03000 Deferred localspl<elf>
\-PE 7dbf0000-7dc03000 \ localspl
ELF 7dc03000-7dc75000 Deferred wineps<elf>
\-PE 7dc20000-7dc75000 \ wineps
ELF 7dca3000-7dd00000 Deferred dbghelp<elf>
\-PE 7dcb0000-7dd00000 \ dbghelp
ELF 7dd00000-7dd0b000 Deferred libxcursor.so.1
ELF 7dd17000-7dd2b000 Deferred xinput1_3<elf>
\-PE 7dd20000-7dd2b000 \ xinput1_3
ELF 7de80000-7dea9000 Deferred libexpat.so.1
ELF 7dea9000-7dfe0000 Deferred libx11.so.6
ELF 7dfe0000-7e00e000 Deferred libm.so.6
ELF 7e00e000-7e01b000 Deferred libdrm.so.2
ELF 7e01b000-7e02e000 Deferred psapi<elf>
\-PE 7e020000-7e02e000 \ psapi
ELF 7e07e000-7e085000 Deferred libffi.so.6
ELF 7e085000-7e0ba000 Deferred libfontconfig.so.1
ELF 7e0ba000-7e0ca000 Deferred libxi.so.6
ELF 7e0ca000-7e0d3000 Deferred libxrandr.so.2
ELF 7e0d3000-7e0dd000 Deferred libxrender.so.1
ELF 7e0df000-7e0e8000 Deferred librt.so.1
ELF 7e0e8000-7e0eb000 Deferred libx11-xcb.so.1
ELF 7e0eb000-7e0ef000 Deferred libxdamage.so.1
ELF 7e0ef000-7e0f5000 Deferred libxfixes.so.3
ELF 7e0fd000-7e11e000 Deferred imm32<elf>
\-PE 7e100000-7e11e000 \ imm32
ELF 7e11e000-7e140000 Deferred libxcb.so.1
ELF 7e140000-7e152000 Deferred libxext.so.6
ELF 7e152000-7e16c000 Deferred libice.so.6
ELF 7e16c000-7e201000 Deferred winex11<elf>
\-PE 7e180000-7e201000 \ winex11
ELF 7e201000-7e211000 Deferred libbz2.so.1.0
ELF 7e211000-7e228000 Deferred libz.so.1
ELF 7e228000-7e2c4000 Deferred libfreetype.so.6
ELF 7e2e4000-7e308000 Deferred d3dxof<elf>
\-PE 7e2f0000-7e308000 \ d3dxof
ELF 7e308000-7e35c000 Deferred d3dcompiler_43<elf>
\-PE 7e310000-7e35c000 \ d3dcompiler_43
ELF 7e35c000-7e3c5000 Deferred d3dx9_36<elf>
\-PE 7e370000-7e3c5000 \ d3dx9_36
ELF 7e3c5000-7e3de000 Deferred d3dx9_43<elf>
\-PE 7e3d0000-7e3de000 \ d3dx9_43
ELF 7e3de000-7e51a000 Dwarf wined3d<elf>
\-PE 7e3f0000-7e51a000 \ wined3d
ELF 7e51a000-7e551000 Dwarf d3d9<elf>
\-PE 7e520000-7e551000 \ d3d9
ELF 7e551000-7e5c7000 Deferred rpcrt4<elf>
\-PE 7e560000-7e5c7000 \ rpcrt4
ELF 7e5c7000-7e6ce000 Deferred ole32<elf>
\-PE 7e5e0000-7e6ce000 \ ole32
ELF 7e6ce000-7e6e9000 Deferred dinput8<elf>
\-PE 7e6d0000-7e6e9000 \ dinput8
ELF 7e6e9000-7e723000 Deferred winspool<elf>
\-PE 7e6f0000-7e723000 \ winspool
ELF 7e723000-7e81a000 Deferred comctl32<elf>
\-PE 7e730000-7e81a000 \ comctl32
ELF 7e81a000-7e884000 Deferred shlwapi<elf>
\-PE 7e830000-7e884000 \ shlwapi
ELF 7e884000-7ea95000 Deferred shell32<elf>
\-PE 7e890000-7ea95000 \ shell32
ELF 7ea95000-7eb74000 Deferred comdlg32<elf>
\-PE 7eaa0000-7eb74000 \ comdlg32
ELF 7eb74000-7ebd4000 Deferred advapi32<elf>
\-PE 7eb80000-7ebd4000 \ advapi32
ELF 7ebd4000-7ec93000 Deferred gdi32<elf>
\-PE 7ebe0000-7ec93000 \ gdi32
ELF 7ec93000-7edd3000 Deferred user32<elf>
\-PE 7ecb0000-7edd3000 \ user32
ELF 7edd3000-7ede0000 Deferred libnss_files.so.2
ELF 7ede2000-7ede8000 Deferred libxxf86vm.so.1
ELF 7ede8000-7ee00000 Deferred version<elf>
\-PE 7edf0000-7ee00000 \ version
ELF f7480000-f7487000 Deferred libxdmcp.so.6
ELF f7487000-f748d000 Deferred libuuid.so.1
ELF f748f000-f7494000 Deferred libdl.so.2
ELF f7494000-f7637000 Deferred libc.so.6
ELF f7637000-f7652000 Deferred libpthread.so.0
ELF f7653000-f7657000 Deferred libxau.so.6
ELF f7657000-f7660000 Deferred libsm.so.6
ELF f7672000-f77b4000 Dwarf libwine.so.1
ELF f77b5000-f77d7000 Deferred ld-linux.so.2
ELF f77d7000-f77d8000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 winewrapper.exe
00000009 0
0000000c services.exe
0000001f 0
0000001e 0
00000016 0
00000015 0
0000000e 0
0000000d 0
00000018 plugplay.exe
00000020 0
0000001d 0
00000019 0
00000021 (D) C:\Program Files\limbo\limbo.exe
00000022 0 <==
00000023 explorer.exe
00000024 0
Someone has got an idea on how to solve this?
Additionally I'm also stuck at the blank screen with Bastion... :-|
Offline
Isn't that slightly contradictory? The PKGBUILD you mentioned will use the http download, so it won't torrent it. Personally, I think it would be better if people just downloaded the game, put it in the makepkg directory and installed it that way.
In fact, to allow frontends like yaourt to be able to install the game, maybe an environment variable with the directory where you download the game to would be better, then it can look in that directory for the game. Something like source=( "file://$_humblebundlevdir/GAME_ARCHIVE.tar.gz" )
Previously it was just $HOME, so +1 from me, but! It would be much better to use that variable for all hib bundles not only "V"
Last edited by swiftgeek (2012-06-01 15:01:19)
Offline
If Bastion is slow when there is rain on screen (as it is with my intel gpu), you can remove all rain/snow and other particles by changing Content/Game/FlyerSettings.xml and setting all MaxFlyers="0".
sed -i 's/MaxFlyers=".*/MaxFlyers="0"/g' Content/Game/FlyerSettings.xml
THANKS!
Offline
Hi. I installed Limbo from the AUR but sadly it crashes:
process 26186: Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application. D-Bus not built with -rdynamic so unable to print a backtrace wine: Assertion failed at address 0xf775e430 (thread 001a), starting debugger... wine: Unhandled page fault on read access to 0xffffffff at address 0x7ca26b9b (thread 0022), starting debugger... Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x7ca26b9b). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:7ca26b9b ESP:0033e934 EBP:00000000 EFLAGS:00210202( R- -- I - - - ) EAX:7ddeb780 EBX:7d70fdc8 ECX:7c27bce0 EDX:00000000 ESI:7de76ae8 EDI:7ddeb710 Stack dump: 0x0033e934: 7c27bcc0 7c27bd00 7c27bce0 00000001 0x0033e944: 7ddeb720 7ddeb740 7ddeb760 f7632ff4 0x0033e954: f7633400 000c6350 000c6350 f750c640 0x0033e964: 00000001 00000000 0000005c 7ca22221 0x0033e974: 0033e990 7c2bff80 f7633400 00000003 0x0033e984: 7c27bcc0 7c29b230 00000000 7ddea570 Backtrace: =>0 0x7ca26b9b in swrast_dri.so (+0x195b9b) (0x00000000) 1 0x7ca26e41 in swrast_dri.so (+0x195e40) (0x00000001) 2 0x7ca2703f in swrast_dri.so (+0x19603e) (0x7de76ae8) 3 0x7ca22209 in swrast_dri.so (+0x191208) (0x7de76ae8) 4 0x7ca27448 in swrast_dri.so (+0x196447) (0x7de76ae8) 5 0x7cc8d680 in swrast_dri.so (+0x3fc67f) (0x00000000) 6 0x7cc8c019 in swrast_dri.so (+0x3fb018) (0x00000000) 7 0x7cc8c129 in swrast_dri.so (+0x3fb128) (0x00001000) 8 0x7cbf68e4 in swrast_dri.so (+0x3658e3) (0x00001000) 9 0x7cbf6b57 in swrast_dri.so (+0x365b56) (0x00001000) 10 0x7cbf20ab in swrast_dri.so (+0x3610aa) (0x00000004) 11 0x7cbf24e5 in swrast_dri.so (+0x3614e4) (0x7c34f8b8) 12 0x7ca1c3b3 in swrast_dri.so (+0x18b3b2) (0x7c34ef70) 13 0x7caddf08 in swrast_dri.so (+0x24cf07) (0x7c3c5430) 14 0x7cad741b in swrast_dri.so (+0x24641a) (0x7c3c2f70) 15 0x7cacaa9b in swrast_dri.so (+0x239a9a) (0x7de35564) 16 0x7cad4d37 in swrast_dri.so (+0x243d36) (0x7de35564) 17 0x7caa1294 in swrast_dri.so (+0x210293) (0x7de35564) 18 0x7e4d0ae4 in wined3d (+0xe0ae3) (0x0033f3fc) 19 0x7e4d1ff7 in wined3d (+0xe1ff6) (0x0033f4dc) 20 0x7e44b576 in wined3d (+0x5b575) (0x0033f98c) 21 0x7e44f123 in wined3d (+0x5f122) (0x0033f9ac) 22 0x7e4da211 wined3d_create+0x60() in wined3d (0x0033f9ec) 23 0x7e52ff27 Direct3DCreate9+0x66() in d3d9 (0x0033fa1c) 0x7ca26b9b: movq %mm3,0x70(%esp) Modules: Module Address Debug info Name (97 modules) PE 400000- 926000 Export limbo ELF 7b800000-7ba16000 Deferred kernel32<elf> \-PE 7b810000-7ba16000 \ kernel32 ELF 7bc00000-7bcc4000 Deferred ntdll<elf> \-PE 7bc10000-7bcc4000 \ ntdll ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7c513000-7c62a000 Deferred libglsl.so ELF 7c62a000-7c891000 Deferred libdricore.so ELF 7c891000-7da22000 Dwarf swrast_dri.so ELF 7da22000-7da3d000 Deferred libgcc_s.so.1 ELF 7db25000-7db3e000 Deferred libxcb-glx.so.0 ELF 7db3e000-7db54000 Deferred libglapi.so.0 ELF 7db54000-7dba8000 Deferred libgl.so.1 ELF 7dbc8000-7dbe2000 Deferred spoolss<elf> \-PE 7dbd0000-7dbe2000 \ spoolss ELF 7dbe2000-7dc03000 Deferred localspl<elf> \-PE 7dbf0000-7dc03000 \ localspl ELF 7dc03000-7dc75000 Deferred wineps<elf> \-PE 7dc20000-7dc75000 \ wineps ELF 7dca3000-7dd00000 Deferred dbghelp<elf> \-PE 7dcb0000-7dd00000 \ dbghelp ELF 7dd00000-7dd0b000 Deferred libxcursor.so.1 ELF 7dd17000-7dd2b000 Deferred xinput1_3<elf> \-PE 7dd20000-7dd2b000 \ xinput1_3 ELF 7de80000-7dea9000 Deferred libexpat.so.1 ELF 7dea9000-7dfe0000 Deferred libx11.so.6 ELF 7dfe0000-7e00e000 Deferred libm.so.6 ELF 7e00e000-7e01b000 Deferred libdrm.so.2 ELF 7e01b000-7e02e000 Deferred psapi<elf> \-PE 7e020000-7e02e000 \ psapi ELF 7e07e000-7e085000 Deferred libffi.so.6 ELF 7e085000-7e0ba000 Deferred libfontconfig.so.1 ELF 7e0ba000-7e0ca000 Deferred libxi.so.6 ELF 7e0ca000-7e0d3000 Deferred libxrandr.so.2 ELF 7e0d3000-7e0dd000 Deferred libxrender.so.1 ELF 7e0df000-7e0e8000 Deferred librt.so.1 ELF 7e0e8000-7e0eb000 Deferred libx11-xcb.so.1 ELF 7e0eb000-7e0ef000 Deferred libxdamage.so.1 ELF 7e0ef000-7e0f5000 Deferred libxfixes.so.3 ELF 7e0fd000-7e11e000 Deferred imm32<elf> \-PE 7e100000-7e11e000 \ imm32 ELF 7e11e000-7e140000 Deferred libxcb.so.1 ELF 7e140000-7e152000 Deferred libxext.so.6 ELF 7e152000-7e16c000 Deferred libice.so.6 ELF 7e16c000-7e201000 Deferred winex11<elf> \-PE 7e180000-7e201000 \ winex11 ELF 7e201000-7e211000 Deferred libbz2.so.1.0 ELF 7e211000-7e228000 Deferred libz.so.1 ELF 7e228000-7e2c4000 Deferred libfreetype.so.6 ELF 7e2e4000-7e308000 Deferred d3dxof<elf> \-PE 7e2f0000-7e308000 \ d3dxof ELF 7e308000-7e35c000 Deferred d3dcompiler_43<elf> \-PE 7e310000-7e35c000 \ d3dcompiler_43 ELF 7e35c000-7e3c5000 Deferred d3dx9_36<elf> \-PE 7e370000-7e3c5000 \ d3dx9_36 ELF 7e3c5000-7e3de000 Deferred d3dx9_43<elf> \-PE 7e3d0000-7e3de000 \ d3dx9_43 ELF 7e3de000-7e51a000 Dwarf wined3d<elf> \-PE 7e3f0000-7e51a000 \ wined3d ELF 7e51a000-7e551000 Dwarf d3d9<elf> \-PE 7e520000-7e551000 \ d3d9 ELF 7e551000-7e5c7000 Deferred rpcrt4<elf> \-PE 7e560000-7e5c7000 \ rpcrt4 ELF 7e5c7000-7e6ce000 Deferred ole32<elf> \-PE 7e5e0000-7e6ce000 \ ole32 ELF 7e6ce000-7e6e9000 Deferred dinput8<elf> \-PE 7e6d0000-7e6e9000 \ dinput8 ELF 7e6e9000-7e723000 Deferred winspool<elf> \-PE 7e6f0000-7e723000 \ winspool ELF 7e723000-7e81a000 Deferred comctl32<elf> \-PE 7e730000-7e81a000 \ comctl32 ELF 7e81a000-7e884000 Deferred shlwapi<elf> \-PE 7e830000-7e884000 \ shlwapi ELF 7e884000-7ea95000 Deferred shell32<elf> \-PE 7e890000-7ea95000 \ shell32 ELF 7ea95000-7eb74000 Deferred comdlg32<elf> \-PE 7eaa0000-7eb74000 \ comdlg32 ELF 7eb74000-7ebd4000 Deferred advapi32<elf> \-PE 7eb80000-7ebd4000 \ advapi32 ELF 7ebd4000-7ec93000 Deferred gdi32<elf> \-PE 7ebe0000-7ec93000 \ gdi32 ELF 7ec93000-7edd3000 Deferred user32<elf> \-PE 7ecb0000-7edd3000 \ user32 ELF 7edd3000-7ede0000 Deferred libnss_files.so.2 ELF 7ede2000-7ede8000 Deferred libxxf86vm.so.1 ELF 7ede8000-7ee00000 Deferred version<elf> \-PE 7edf0000-7ee00000 \ version ELF f7480000-f7487000 Deferred libxdmcp.so.6 ELF f7487000-f748d000 Deferred libuuid.so.1 ELF f748f000-f7494000 Deferred libdl.so.2 ELF f7494000-f7637000 Deferred libc.so.6 ELF f7637000-f7652000 Deferred libpthread.so.0 ELF f7653000-f7657000 Deferred libxau.so.6 ELF f7657000-f7660000 Deferred libsm.so.6 ELF f7672000-f77b4000 Dwarf libwine.so.1 ELF f77b5000-f77d7000 Deferred ld-linux.so.2 ELF f77d7000-f77d8000 Deferred [vdso].so Threads: process tid prio (all id:s are in hex) 00000008 winewrapper.exe 00000009 0 0000000c services.exe 0000001f 0 0000001e 0 00000016 0 00000015 0 0000000e 0 0000000d 0 00000018 plugplay.exe 00000020 0 0000001d 0 00000019 0 00000021 (D) C:\Program Files\limbo\limbo.exe 00000022 0 <== 00000023 explorer.exe 00000024 0
Someone has got an idea on how to solve this?
Additionally I'm also stuck at the blank screen with Bastion... :-|
Same problem here.
Offline
Artemis wrote:Hi. I installed Limbo from the AUR but sadly it crashes:
process 26186: Applications must not close shared connections - see dbus_connection_close() docs. This is a bug in the application. D-Bus not built with -rdynamic so unable to print a backtrace wine: Assertion failed at address 0xf775e430 (thread 001a), starting debugger... wine: Unhandled page fault on read access to 0xffffffff at address 0x7ca26b9b (thread 0022), starting debugger... Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x7ca26b9b). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:7ca26b9b ESP:0033e934 EBP:00000000 EFLAGS:00210202( R- -- I - - - ) EAX:7ddeb780 EBX:7d70fdc8 ECX:7c27bce0 EDX:00000000 ESI:7de76ae8 EDI:7ddeb710 Stack dump: 0x0033e934: 7c27bcc0 7c27bd00 7c27bce0 00000001 0x0033e944: 7ddeb720 7ddeb740 7ddeb760 f7632ff4 0x0033e954: f7633400 000c6350 000c6350 f750c640 0x0033e964: 00000001 00000000 0000005c 7ca22221 0x0033e974: 0033e990 7c2bff80 f7633400 00000003 0x0033e984: 7c27bcc0 7c29b230 00000000 7ddea570 Backtrace: =>0 0x7ca26b9b in swrast_dri.so (+0x195b9b) (0x00000000) 1 0x7ca26e41 in swrast_dri.so (+0x195e40) (0x00000001) 2 0x7ca2703f in swrast_dri.so (+0x19603e) (0x7de76ae8) 3 0x7ca22209 in swrast_dri.so (+0x191208) (0x7de76ae8) 4 0x7ca27448 in swrast_dri.so (+0x196447) (0x7de76ae8) 5 0x7cc8d680 in swrast_dri.so (+0x3fc67f) (0x00000000) 6 0x7cc8c019 in swrast_dri.so (+0x3fb018) (0x00000000) 7 0x7cc8c129 in swrast_dri.so (+0x3fb128) (0x00001000) 8 0x7cbf68e4 in swrast_dri.so (+0x3658e3) (0x00001000) 9 0x7cbf6b57 in swrast_dri.so (+0x365b56) (0x00001000) 10 0x7cbf20ab in swrast_dri.so (+0x3610aa) (0x00000004) 11 0x7cbf24e5 in swrast_dri.so (+0x3614e4) (0x7c34f8b8) 12 0x7ca1c3b3 in swrast_dri.so (+0x18b3b2) (0x7c34ef70) 13 0x7caddf08 in swrast_dri.so (+0x24cf07) (0x7c3c5430) 14 0x7cad741b in swrast_dri.so (+0x24641a) (0x7c3c2f70) 15 0x7cacaa9b in swrast_dri.so (+0x239a9a) (0x7de35564) 16 0x7cad4d37 in swrast_dri.so (+0x243d36) (0x7de35564) 17 0x7caa1294 in swrast_dri.so (+0x210293) (0x7de35564) 18 0x7e4d0ae4 in wined3d (+0xe0ae3) (0x0033f3fc) 19 0x7e4d1ff7 in wined3d (+0xe1ff6) (0x0033f4dc) 20 0x7e44b576 in wined3d (+0x5b575) (0x0033f98c) 21 0x7e44f123 in wined3d (+0x5f122) (0x0033f9ac) 22 0x7e4da211 wined3d_create+0x60() in wined3d (0x0033f9ec) 23 0x7e52ff27 Direct3DCreate9+0x66() in d3d9 (0x0033fa1c) 0x7ca26b9b: movq %mm3,0x70(%esp) Modules: Module Address Debug info Name (97 modules) PE 400000- 926000 Export limbo ELF 7b800000-7ba16000 Deferred kernel32<elf> \-PE 7b810000-7ba16000 \ kernel32 ELF 7bc00000-7bcc4000 Deferred ntdll<elf> \-PE 7bc10000-7bcc4000 \ ntdll ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7c513000-7c62a000 Deferred libglsl.so ELF 7c62a000-7c891000 Deferred libdricore.so ELF 7c891000-7da22000 Dwarf swrast_dri.so ELF 7da22000-7da3d000 Deferred libgcc_s.so.1 ELF 7db25000-7db3e000 Deferred libxcb-glx.so.0 ELF 7db3e000-7db54000 Deferred libglapi.so.0 ELF 7db54000-7dba8000 Deferred libgl.so.1 ELF 7dbc8000-7dbe2000 Deferred spoolss<elf> \-PE 7dbd0000-7dbe2000 \ spoolss ELF 7dbe2000-7dc03000 Deferred localspl<elf> \-PE 7dbf0000-7dc03000 \ localspl ELF 7dc03000-7dc75000 Deferred wineps<elf> \-PE 7dc20000-7dc75000 \ wineps ELF 7dca3000-7dd00000 Deferred dbghelp<elf> \-PE 7dcb0000-7dd00000 \ dbghelp ELF 7dd00000-7dd0b000 Deferred libxcursor.so.1 ELF 7dd17000-7dd2b000 Deferred xinput1_3<elf> \-PE 7dd20000-7dd2b000 \ xinput1_3 ELF 7de80000-7dea9000 Deferred libexpat.so.1 ELF 7dea9000-7dfe0000 Deferred libx11.so.6 ELF 7dfe0000-7e00e000 Deferred libm.so.6 ELF 7e00e000-7e01b000 Deferred libdrm.so.2 ELF 7e01b000-7e02e000 Deferred psapi<elf> \-PE 7e020000-7e02e000 \ psapi ELF 7e07e000-7e085000 Deferred libffi.so.6 ELF 7e085000-7e0ba000 Deferred libfontconfig.so.1 ELF 7e0ba000-7e0ca000 Deferred libxi.so.6 ELF 7e0ca000-7e0d3000 Deferred libxrandr.so.2 ELF 7e0d3000-7e0dd000 Deferred libxrender.so.1 ELF 7e0df000-7e0e8000 Deferred librt.so.1 ELF 7e0e8000-7e0eb000 Deferred libx11-xcb.so.1 ELF 7e0eb000-7e0ef000 Deferred libxdamage.so.1 ELF 7e0ef000-7e0f5000 Deferred libxfixes.so.3 ELF 7e0fd000-7e11e000 Deferred imm32<elf> \-PE 7e100000-7e11e000 \ imm32 ELF 7e11e000-7e140000 Deferred libxcb.so.1 ELF 7e140000-7e152000 Deferred libxext.so.6 ELF 7e152000-7e16c000 Deferred libice.so.6 ELF 7e16c000-7e201000 Deferred winex11<elf> \-PE 7e180000-7e201000 \ winex11 ELF 7e201000-7e211000 Deferred libbz2.so.1.0 ELF 7e211000-7e228000 Deferred libz.so.1 ELF 7e228000-7e2c4000 Deferred libfreetype.so.6 ELF 7e2e4000-7e308000 Deferred d3dxof<elf> \-PE 7e2f0000-7e308000 \ d3dxof ELF 7e308000-7e35c000 Deferred d3dcompiler_43<elf> \-PE 7e310000-7e35c000 \ d3dcompiler_43 ELF 7e35c000-7e3c5000 Deferred d3dx9_36<elf> \-PE 7e370000-7e3c5000 \ d3dx9_36 ELF 7e3c5000-7e3de000 Deferred d3dx9_43<elf> \-PE 7e3d0000-7e3de000 \ d3dx9_43 ELF 7e3de000-7e51a000 Dwarf wined3d<elf> \-PE 7e3f0000-7e51a000 \ wined3d ELF 7e51a000-7e551000 Dwarf d3d9<elf> \-PE 7e520000-7e551000 \ d3d9 ELF 7e551000-7e5c7000 Deferred rpcrt4<elf> \-PE 7e560000-7e5c7000 \ rpcrt4 ELF 7e5c7000-7e6ce000 Deferred ole32<elf> \-PE 7e5e0000-7e6ce000 \ ole32 ELF 7e6ce000-7e6e9000 Deferred dinput8<elf> \-PE 7e6d0000-7e6e9000 \ dinput8 ELF 7e6e9000-7e723000 Deferred winspool<elf> \-PE 7e6f0000-7e723000 \ winspool ELF 7e723000-7e81a000 Deferred comctl32<elf> \-PE 7e730000-7e81a000 \ comctl32 ELF 7e81a000-7e884000 Deferred shlwapi<elf> \-PE 7e830000-7e884000 \ shlwapi ELF 7e884000-7ea95000 Deferred shell32<elf> \-PE 7e890000-7ea95000 \ shell32 ELF 7ea95000-7eb74000 Deferred comdlg32<elf> \-PE 7eaa0000-7eb74000 \ comdlg32 ELF 7eb74000-7ebd4000 Deferred advapi32<elf> \-PE 7eb80000-7ebd4000 \ advapi32 ELF 7ebd4000-7ec93000 Deferred gdi32<elf> \-PE 7ebe0000-7ec93000 \ gdi32 ELF 7ec93000-7edd3000 Deferred user32<elf> \-PE 7ecb0000-7edd3000 \ user32 ELF 7edd3000-7ede0000 Deferred libnss_files.so.2 ELF 7ede2000-7ede8000 Deferred libxxf86vm.so.1 ELF 7ede8000-7ee00000 Deferred version<elf> \-PE 7edf0000-7ee00000 \ version ELF f7480000-f7487000 Deferred libxdmcp.so.6 ELF f7487000-f748d000 Deferred libuuid.so.1 ELF f748f000-f7494000 Deferred libdl.so.2 ELF f7494000-f7637000 Deferred libc.so.6 ELF f7637000-f7652000 Deferred libpthread.so.0 ELF f7653000-f7657000 Deferred libxau.so.6 ELF f7657000-f7660000 Deferred libsm.so.6 ELF f7672000-f77b4000 Dwarf libwine.so.1 ELF f77b5000-f77d7000 Deferred ld-linux.so.2 ELF f77d7000-f77d8000 Deferred [vdso].so Threads: process tid prio (all id:s are in hex) 00000008 winewrapper.exe 00000009 0 0000000c services.exe 0000001f 0 0000001e 0 00000016 0 00000015 0 0000000e 0 0000000d 0 00000018 plugplay.exe 00000020 0 0000001d 0 00000019 0 00000021 (D) C:\Program Files\limbo\limbo.exe 00000022 0 <== 00000023 explorer.exe 00000024 0
Someone has got an idea on how to solve this?
Additionally I'm also stuck at the blank screen with Bastion... :-|
Same problem here.
+1 for the Limbo problem, didn't try Bastion yet
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As I installed Bastion to /usr/local/{bin,games}, I had to chown the directory to $USER:users to be able to play it, runs smoothly now. Great job of those guys!
My try at blogging // IRC: kritztopf@freenode
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For bastion, drop your .sh into the pkgbuild and it should build https://aur.archlinux.org/packages.php?ID=59685
modeled it after the amnesia-tdd one, if you see any error please post a comment, I am going to add the _humblebundlecode thing in a second and resubmit
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Bastion works for me, although there are graphical artifacts when in fullscreen mode which go away in windowed mode.
Not recognizing either of my gamepads. I get "no gamepad found" despite definitely seeing my gamepad's events using jstest and functionality elsewhere. Ideas?
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mirandir wrote:Artemis wrote:Hi. I installed Limbo from the AUR but sadly it crashes:
BIG WINE ERROR
Someone has got an idea on how to solve this?
Additionally I'm also stuck at the blank screen with Bastion... :-|
Same problem here.
+1 for the Limbo problem, didn't try Bastion yet
Hi. I had the same problem, solved with a regular WINE installation. Just go to limbo/support/limbo/drive_c/Program\ Files/limbo and throw a wine limbo.exe, that did the trick for me.
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Hi. I had the same problem, solved with a regular WINE installation. Just go to limbo/support/limbo/drive_c/Program\ Files/limbo and throw a wine limbo.exe, that did the trick for me.
Now I get another error:
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 0x4 and card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x300)").
wine: Unhandled page fault on read access to 0xffffffff at address 0x7c696b9b (thread 0009), starting debugger...
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To all of the packagers: Could you include "humble" somewhere in your description? I really prefer being able to search for humble rather than individual game names (especially when different people break up multi-word titles differently).
Thanks for your effort, in any case.
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To fix Bastion on Intel integrated cards, do something like the following:
force_s3tc_enable=true ./Bastion.bin.x86_64
Setting this environment variable enables a specific texture compression algorithm in the video driver. With this, the game runs great on my Intel chipset.
That also helps for Radeon GPUs with open source drivers.
sorry for my miserable english, it's my third language ; )
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To fix Bastion on Intel integrated cards, do something like the following:
force_s3tc_enable=true ./Bastion.bin.x86_64
Setting this environment variable enables a specific texture compression algorithm in the video driver. With this, the game runs great on my Intel chipset.
This fixed it on my ATI card with the radeon driver too, was having black screen before but now it works
Gimme bitcoins! 1Jfm9C1gTcM7s3nHW6HYcva2fRFYCR1Jt5
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Artemis, I had the same error, and solved it by installing the 32-bit version of my video drivers. For example, if you have intel-dri, you'd need lib32-intel-dri.
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Bastion now works perfectly when I use force_s3tc_enable=true. So now Bastion and Swords and Sworcery work for me. Psychonauts gets further than the Double Fine logo with force_s3tc_enable=true, but the sound is terrible, and when I try to skip the introduction it freezes, and I have to go into a tty to kill it. Has anyone got Psychonauts working yet?
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Bastion now works perfectly when I use force_s3tc_enable=true. So now Bastion and Swords and Sworcery work for me. Psychonauts gets further than the Double Fine logo with force_s3tc_enable=true, but the sound is terrible, and when I try to skip the introduction it freezes, and I have to go into a tty to kill it. Has anyone got Psychonauts working yet?
I have. I've done nothing special, though, I just installed the game, launched it and huzzah. But it crashes often randomly (the game just stops, console message are kind of cryptic) and I sometimes have no sound when playing animated scenes.
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I have. I've done nothing special, though, I just installed the game, launched it and huzzah. But it crashes often randomly (the game just stops, console message are kind of cryptic) and I sometimes have no sound when playing animated scenes.
What GPU are you using and which drivers (proprietary/OSS)?
sorry for my miserable english, it's my third language ; )
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nVidia with proprietary drivers for my 8600MGT. About the sound, I'm not sure which one is used, since I've both Alsa and Pulse installed.
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Ok, I have solved the crashing Limbo on x86_64 by doing an alternate launch script and PKGBUILD.
It uses the installed Wine instead of CrossOver.
Works great on my computer, feel free to test it and give feedback
Important : if you already tried to launch Limbo from the AUR PKGBUILD or the HIB archive, remove your $HOME/.limbo folder before use my PKGBUILD.
You can download the files here : http://mirandir.pagesperso-orange.fr/fi … src.tar.gz
Last edited by mirandir (2012-06-02 11:22:12)
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Just a note for anybody who would like to see Desura support for the games in the latest Humble Bundle, please see this regarding contacting the developers.
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Anyone had any luck getting Psychonauts to run acceptably on an Intel chip? It installed fine for me, and it started up after I disable some options in the configuration.ini file, but I get an abysmal framerate anywhere but the pause menu. I have an i5 Sandybridge with Intel HD 3000, and the latest drivers and whatnot installed.
Bastion and Swords & Sorcery EP both work out of the box as far as I can tell, at least.
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Ok, I have solved the crashing Limbo on x86_64 by doing an alternate launch script and PKGBUILD.
It uses the installed Wine instead of CrossOver.Works great on my computer, feel free to test it and give feedback
Important : if you already tried to launch Limbo from the AUR PKGBUILD or the HIB archive, remove your $HOME/.limbo folder before use my PKGBUILD.
You can download the files here : http://mirandir.pagesperso-orange.fr/fi … src.tar.gz
Doesn't work with OSS Radeon drivers, 86_64bit system, still getting the
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x7da31535)
error.
Tried with and without force_s3tc_enable, no difference.
sorry for my miserable english, it's my third language ; )
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Can you try this :
- delete your $HOME/.limbo folder.
- run the 'limbo' command in a terminal and see if errors are displayed ?
This PKGBUILD works for me but I use AMD/ATI fglrx driver.
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