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#1 2013-02-23 16:17:36

MisterChoc
Member
Registered: 2013-02-17
Posts: 74

Lag in TF2 with HD4000

Hey guys I have thinkpad with a hd4000, not a gamer card but it runs tf2 smoothly under windows. I've just installed steam following the wiki, so I had to install Install the following dependencies:

libtxc_dxtn
lib32-libtxc_dxtn
libgles
lib32-libgles
lib32-intel-dri

Now I can run the game but my fps vary between 0 and 45. So I get some random freeze otherwise it's smooth but with those freeze it's not playable. Any idea about what could be the cause of these freezes?


Thank you

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#2 2013-02-23 23:26:21

MisterChoc
Member
Registered: 2013-02-17
Posts: 74

Re: Lag in TF2 with HD4000

It's better with this:

Running Steam on arch  64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
unlinked 8 orphaned pipes
removing stale semaphore last operated on by process 15793 with name 0eBlobRegistryMutex_6275DB38A02AD0BBBC9C9C201947ADD0
removing stale semaphore last operated on by process 15793 with name 0eBlobRegistrySignal_6275DB38A02AD0BBBC9C9C201947ADD0
removing stale semaphore last operated on by process 16167 with name 0emSteamEngineInstance
removing stale semaphore last operated on by process 15793 with name 0eSteamEngineLock
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
[0223/230901:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
PulseAudio connect failed (used only for Mic Volume Control) with error: Access denied
Generating new string page texture 2: 48x256, total string texture memory is 49.15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311.30 KB
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Adding license for package 0
Adding license for package 1
Adding license for package 22
Adding license for package 518
Adding license for package 4314
Adding license for package 16222
Adding license for package 16527
Adding license for package 25841
Adding license for package 25842
roaming config store loaded successfully - 1128 bytes.
migrating temporary roaming config store
ExecCommandLine: "/home/unknown/.local/share/Steam/ubuntu12_32/steam"
Generating new string page texture 73: 128x256, total string texture memory is 442.37 KB
Generating new string page texture 74: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 75: 64x256, total string texture memory is 507.90 KB
Generating new string page texture 76: 32x256, total string texture memory is 540.67 KB
removing stale semaphore last operated on by process 15793 with name 0eBlobRegistryMutex_20C8D69E637674D112A83A737443E2D1
removing stale semaphore last operated on by process 15793 with name 0eBlobRegistrySignal_20C8D69E637674D112A83A737443E2D1
Generating new string page texture 85: 8x256, total string texture memory is 548.86 KB
System startup time: 12.17 seconds
/bin/sh: /home/unknown/.local/share/Steam/ubuntu12_32/driverhelper.py: /usr/bin/python: bad interpreter: No such file or directory
Generating new string page texture 93: 256x256, total string texture memory is 393.22 KB
Generating new string page texture 108: 128x256, total string texture memory is 679.94 KB
Generating new string page texture 109: 384x256, total string texture memory is 1.07 MB
Generating new string page texture 110: 24x256, total string texture memory is 1.10 MB
Generating new string page texture 140: 128x256, total string texture memory is 1.23 MB
Game update: AppID 440 "Team Fortress 2", ProcID 16858, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.

(steam:16785): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
SDL video target is 'x11'
SDL video target is 'x11'
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system DOES NOT support the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully
Installing breakpad exception handler for appid(gameoverlayui)/version(20130215122411_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
[0223/230938:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Using breakpad crash handler
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197967021896 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197967021896
Did not detect any valid joysticks.
GL_NVX_gpu_memory_info: UNAVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_MAX_SAMPLES_EXT: 4
[0223/230939:ERROR:resource_bundle.cc(411)] Failed to load /home/unknown/.local/share/Steam/SteamApps/bling5/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[0223/230939:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2501 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2501 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
IDirect3DDevice9::Create: BackBufWidth: 1600, BackBufHeight: 900, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
Loaded program cache file "glshaders.cfg", total keyvalues: 530, total successfully linked: 530
Precache: Took 80543 ms, Vertex 2353, Pixel 2105
Game.so loaded for "Team Fortress"
Game update: AppID 440 "Team Fortress 2", ProcID 16863, IP 82.165.35.112:27018
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
warning: Unknown nb_ctl request:  4
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
Installing breakpad exception handler for appid(steam)/version(1360966495_client)
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2501 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2501 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2501 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2501 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
Unable to remove /home/unknown/.local/share/Steam/SteamApps/bling5/Team Fortress 2/tf/textwindow_temp.html!
Game removed: AppID 440 "Team Fortress 2", ProcID 16863 
Generating new string page texture 243: 256x256, total string texture memory is 1.49 MB
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully

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#3 2013-03-26 00:30:38

uwinkelvos
Member
Registered: 2009-06-07
Posts: 129

Re: Lag in TF2 with HD4000

Hi,

just got my Dell XPS 13 (i7-3537 / 8 gig 1600 dualchannel ram / HD 4000 (max 1200 mhz). I was hoping to be able to play TF2 , but it's not (yet sic!) playable. I can play alright in local games with bots with max fps config at 1440x900 (xserver resolution as the upscaling that tf2 does when you select a lower ingame resoltion, hurts quite a bit. ~ 10 fps in avarage.) With this setup the framerate never drops below 40 fps, but as soon as i join an online game I get pretty random drops to 10-15 fps. Did anyone manage to get it work?

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