You are not logged in.

#1 2013-05-14 08:31:16

gpdas
Member
Registered: 2013-05-03
Posts: 15

gnome-chess-3.8.2-1 segfaults

Not sure whether this is correct place or the multimedia and games section. tongue

Updated to 3.8.2-1 yesterday and it segfaults. Is there anyone else has the same problem?

Ran it with gdb and the trace is below.

Thread 3 (Thread 0x7fffe9169700 (LWP 27475)):
#0  0x00007ffff519208d in poll () at ../sysdeps/unix/syscall-template.S:81
#1  0x00007ffff64ae1f4 in g_main_context_iterate.isra.22 () from /usr/lib/libglib-2.0.so.0
#2  0x00007ffff64ae2fc in g_main_context_iteration () from /usr/lib/libglib-2.0.so.0
#3  0x00007fffe91709fd in dconf_gdbus_worker_thread (user_data=0x757960) at dconf-gdbus-thread.c:81
#4  0x00007ffff64d2245 in g_thread_proxy () from /usr/lib/libglib-2.0.so.0
#5  0x00007ffff5469dd2 in start_thread (arg=0x7fffe9169700) at pthread_create.c:308
#6  0x00007ffff519acdd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:113

Thread 2 (Thread 0x7fffeae41700 (LWP 27474)):
#0  0x00007ffff519208d in poll () at ../sysdeps/unix/syscall-template.S:81
#1  0x00007ffff64ae1f4 in g_main_context_iterate.isra.22 () from /usr/lib/libglib-2.0.so.0
#2  0x00007ffff64ae65a in g_main_loop_run () from /usr/lib/libglib-2.0.so.0
#3  0x00007ffff6c9d166 in gdbus_shared_thread_func () from /usr/lib/libgio-2.0.so.0
#4  0x00007ffff64d2245 in g_thread_proxy () from /usr/lib/libglib-2.0.so.0
#5  0x00007ffff5469dd2 in start_thread (arg=0x7fffeae41700) at pthread_create.c:308
#6  0x00007ffff519acdd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:113

Thread 1 (Thread 0x7ffff7fa88c0 (LWP 27470)):
#0  application_start_new_game (self=0x880160) at gnome-chess.c:6178
#1  0x0000000000414bc9 in application_real_startup (base=0x880160) at gnome-chess.c:1303
#2  0x00007ffff6774687 in _g_closure_invoke_va () from /usr/lib/libgobject-2.0.so.0
#3  0x00007ffff678c778 in g_signal_emit_valist () from /usr/lib/libgobject-2.0.so.0
#4  0x00007ffff678d462 in g_signal_emit () from /usr/lib/libgobject-2.0.so.0
#5  0x00007ffff6c6c49a in g_application_register () from /usr/lib/libgio-2.0.so.0
#6  0x00007ffff6c6c7d8 in g_application_real_local_command_line () from /usr/lib/libgio-2.0.so.0
#7  0x00007ffff6c6ca9c in g_application_run () from /usr/lib/libgio-2.0.so.0
#8  0x0000000000417c8e in gnome_chess_main (args=0x7fffffffe788, args_length1=1) at gnome-chess.c:6489
#9  0x00007ffff50d6a15 in __libc_start_main (main=0x40dd50 <main>, argc=1, ubp_av=0x7fffffffe788, init=<optimized out>, fini=<optimized out>, 
    rtld_fini=<optimized out>, stack_end=0x7fffffffe778) at libc-start.c:258
#10 0x000000000040dd99 in _start () at ../sysdeps/x86_64/start.S:123

Last edited by gpdas (2013-05-14 09:43:03)

Offline

#2 2013-05-14 09:00:12

lmello
Member
From: Brazil
Registered: 2012-11-06
Posts: 300

Re: gnome-chess-3.8.2-1 segfaults

Yes, same problem here.

Starting program: /usr/bin/gnome-chess /usr/bin/gnome-chess
warning: no loadable sections found in added symbol-file system-supplied DSO at 0x7ffff7ffa000
warning: Could not load shared library symbols for linux-vdso.so.1.
Do you need "set solib-search-path" or "set sysroot"?
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/usr/lib/libthread_db.so.1".
[New Thread 0x7fffeaecc700 (LWP 1462)]
[New Thread 0x7fffe91e1700 (LWP 1463)]
1.1: error: Unexpected character

^

Program received signal SIGSEGV, Segmentation fault.
0x000000000041280c in ?? ()

Last edited by lmello (2013-05-14 09:02:58)


Fundamental Axiom of the Universe (aka Murphy's Law): Whatever can go wrong, will go wrong.
First Digital Deduction: Nothing obeys Murphy's Law so well as computers.
Second Digital Deduction: Everything go wrong at least once.
Third Digital Deduction: Things go wrong even when there's absolutely no possibility of anything go wrong.

Offline

#3 2013-05-20 14:24:25

lmello
Member
From: Brazil
Registered: 2012-11-06
Posts: 300

Re: gnome-chess-3.8.2-1 segfaults

The problem is that the default 'opponent' is not a 'human' anymore, so if you don't have a chess engine installed - such as gnuchess - it will segfault


Fundamental Axiom of the Universe (aka Murphy's Law): Whatever can go wrong, will go wrong.
First Digital Deduction: Nothing obeys Murphy's Law so well as computers.
Second Digital Deduction: Everything go wrong at least once.
Third Digital Deduction: Things go wrong even when there's absolutely no possibility of anything go wrong.

Offline

#4 2013-05-20 18:21:51

Unia
Member
From: Stockholm, Sweden
Registered: 2010-03-30
Posts: 2,486
Website

Re: gnome-chess-3.8.2-1 segfaults

So it works when a chess engine is installed? If so, report this as a bug.


If you can't sit by a cozy fire with your code in hand enjoying its simplicity and clarity, it needs more work. --Carlos Torres

Offline

#5 2013-05-20 21:27:09

lmello
Member
From: Brazil
Registered: 2012-11-06
Posts: 300

Re: gnome-chess-3.8.2-1 segfaults

Unia wrote:

So it works when a chess engine is installed? If so, report this as a bug.

I was going to comment this in a bug report but it was closed, the package now has gnuchess as an optional dependency.

Last edited by lmello (2013-05-20 21:29:05)


Fundamental Axiom of the Universe (aka Murphy's Law): Whatever can go wrong, will go wrong.
First Digital Deduction: Nothing obeys Murphy's Law so well as computers.
Second Digital Deduction: Everything go wrong at least once.
Third Digital Deduction: Things go wrong even when there's absolutely no possibility of anything go wrong.

Offline

Board footer

Powered by FluxBB