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#1 2013-05-29 08:47:54

Depado
Member
Registered: 2013-02-28
Posts: 49

[Solved] Indie Bundle: Dear Esther Nvidia Issue

Hello everyone smile
Yesterday I purchased the Indie Bundle 8 (I got to say that Proteus is awesome tongue) and I finished downloading Dear Esther about an hour ago.
When I try to launch it, here is what it says :

[paul@cobalt] bin $ LIBGL_DEBUG=verbose ./dearesther 
libGL: screen 0 does not appear to be DRI2 capable
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/swrast_dri.so
libGL error: failed to load driver: swrast
Direct3D9 is not available without OpenGL.
Failed to create D3D9!
System (VMaterialSystem080) failed during stage CONNECTION

Is this a known issue ? I got an Nvidia card with the Nvidia Driver installed.
For opengl, I got the aur nvidia-libgl installed.

Do you know more information ? ^^

Thanks a lot everyone smile

EDIT : Also when I try to install aur/swrast-dri the URL returns a 404 although my pacman databases are up to date.

SOLVED : I solved the problem by replacing my lib32-mesa-libgl lib by lib32-nvidia-libgl. Thanks smile

Last edited by Depado (2013-05-29 09:18:29)

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#2 2013-05-29 09:09:10

ChemBro
Member
Registered: 2008-10-22
Posts: 704

Re: [Solved] Indie Bundle: Dear Esther Nvidia Issue

Do you have the 32bit version of your video driver installed? (And I guess, you're on 64bit).

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#3 2013-05-29 09:17:33

Depado
Member
Registered: 2013-02-28
Posts: 49

Re: [Solved] Indie Bundle: Dear Esther Nvidia Issue

It seems that I had lib32-mesa-libgl. Installing lib32-nvidia-libgl solved all my problems. Either I'm stupid either you're a genius. Anyway thanks xD

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