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#1 2013-10-27 23:56:11

kantaki
Member
Registered: 2013-03-29
Posts: 3

Can not create newer OpenGL contexts with bumblebee

I have an Asus UX32VD with an Nvidia 620M. I am using bumblebee with virtualgl.

optirun glxinfo | grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 620M/PCIe/SSE2
OpenGL core profile version string: 4.3.0 NVIDIA 325.15
OpenGL core profile shading language version string: 4.30 NVIDIA via Cg compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.3.0 NVIDIA 325.15
OpenGL shading language version string: 4.30 NVIDIA via Cg compiler
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:

for example if I try to create a 3.0+ context in GLFW I always get

$optirun ./gltestrust
libGL error: failed to load driver: swrast
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
[VGL] ERROR: glXCreateContextAttribsARB symbol not loaded

------

$LIBGL_DEBUG=verbose  optirun ./gltestrust
libGL: screen 0 does not appear to be DRI2 capable
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so
libGL: Can't open configuration file /home/maik/.drirc: No such file or directory.
libGL error: failed to load driver: swrast
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/i965_dri.so
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/i965_dri.so
libGL: Can't open configuration file /home/maik/.drirc: No such file or directory.
[VGL] ERROR: glXCreateContextAttribsARB symbol not loaded

I think swrast is a fall back mechanism because my GPU can't create the correct context.

Any help is appreciated.

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