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I have a problem with PCSX2 and GSDX. When I try to open GSDX config window the emulator crashes, and the stdout shows just a very unhelpful message "killed". If I select GSDX and *don't* try opening the config window, but just start the game, then PCSX2 crashes with the following:
/var/cache/pacman/pkg/pcsx2-svn7851/pcsx2-svn/src/pcsx2/common/src/Utilities/Linux/LnxHostSys.cpp(64) : assertion failed:
Function: void SysPageFaultSignalFilter(int, siginfo_t*, void*)
Thread: MTGS
Condition: false
Message: Unhandled page fault @ 0x00000020
[00] GSShaderOGL::VS(unsigned int, unsigned int)
[01] GSDeviceOGL::SetupVS(GSDeviceOGL::VSSelector)
[02] GSRendererOGL::DrawPrims(GSTexture*, GSTexture*, GSTextureCache::Source*)
[03] GSRendererHW::Draw()
[04] GSState::FlushPrim()
[05] void GSState::GIFRegHandlerFRAME<0>(GIFReg const*)
[06] void GSState::Transfer<3>(unsigned char const*, unsigned int)
[07] GSgifTransfer
KilledzzOgl plugin works, but it's oudated and not as good as GSDX.
I'm on Arch x86_64 with latest repository packages, gnome shell 3.10 and nvidia 331.20. pcsx2-svn was compiled with default pgkbuild from AUR. Btw., this is not a new issue, I haven't been able to start pcsx2 with GSDX for at least 6 months.
System specs:
i7-4770K@stock
Intel z87 (GA-Z87X-D3H)
nVidia GTX 770
16 GB RAM
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