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#1 2014-01-02 00:50:22

SteveDeFacto
Member
Registered: 2013-08-16
Posts: 158

How to get my oculus rift working on arch?

I typed, "yaourt oculus" and installed all packages ibex-git, libovr_nsb-git, oculus-udev, and openhmd-git. Enabled the oculus rift as a display with arandr and started up TF2. In options >> video there is a option to enable virtual reality. The option is grayed out and it says no vr display was detected. My oculus rift is plugged in and working. It works on windows. What am I missing here?

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#2 2014-01-02 01:05:07

ewaller
Administrator
From: Pasadena, CA
Registered: 2009-07-13
Posts: 20,701

Re: How to get my oculus rift working on arch?

Moving to AUR Issues


Nothing is too wonderful to be true, if it be consistent with the laws of nature -- Michael Faraday
The shortest way to ruin a country is to give power to demagogues.— Dionysius of Halicarnassus
---
How to Ask Questions the Smart Way

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#3 2014-01-02 01:18:37

SteveDeFacto
Member
Registered: 2013-08-16
Posts: 158

Re: How to get my oculus rift working on arch?

ewaller wrote:

Moving to AUR Issues

Does it have anything to do with AUR? I have no idea if I even needed to install anything... It was probably just a settings issue...

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#4 2014-01-02 01:25:40

ewaller
Administrator
From: Pasadena, CA
Registered: 2009-07-13
Posts: 20,701

Re: How to get my oculus rift working on arch?

Those packages only exist in the AUR, which is not a part of Arch that is maintained by developers.  Items in the AUR are submitted by members and are managed by Trusted Users.  We move all threads related to AUR issues to the AUR sub-forum.


Nothing is too wonderful to be true, if it be consistent with the laws of nature -- Michael Faraday
The shortest way to ruin a country is to give power to demagogues.— Dionysius of Halicarnassus
---
How to Ask Questions the Smart Way

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#5 2014-01-02 03:59:07

SteveDeFacto
Member
Registered: 2013-08-16
Posts: 158

Re: How to get my oculus rift working on arch?

ewaller wrote:

Those packages only exist in the AUR, which is not a part of Arch that is maintained by developers.  Items in the AUR are submitted by members and are managed by Trusted Users.  We move all threads related to AUR issues to the AUR sub-forum.

Does getting the oculus rift to work have anything to do with those packages? I have no idea. I was merely explaining what I had tried.

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