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Hello.
I have a weird issue, and everywhere I tried to post (even Valve's github) I received no input at all.
What I'm looking for here is someone to try and reproduce my issue so I can confirm that at least, that the problem is either my system or something else.
- I have a 64bit installation, running nvidia-331.38 (I also tried the few hours old 334.16), with a Steam account that has Counter-Strike 1.6
- In nvidia-settings, I have vsync to blank UNCHECKED.
- In-game (cs 1.6), I have set gl_vsync 0 to DISABLE vertical sync.
The issue: If I try to bind mousewheelup / mousewheeldown, they respond as MOUSE4 and MOUSE5 respectively (thumb buttons). If I set gl_vsync to 1 again, I can bind my mousewheel correctly.
To play with the gl_vsync command you have to enable the console in the game (by default this is the ~ (tilde) key)
This used to work with the previous driver, 331.20
For reference, my issue on github:
https://github.com/ValveSoftware/halflife/issues/1466
Thanks !
Last edited by oxez (2014-02-10 01:23:30)
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I downgraded xorg-server and xorg-server-common to 1.14.5-2, as well as xf86-input-evdev to 2.8.2-1, and that fixed my issue
Still, there must be a reason why this glitch happened in 1.15, I'll digg deeper
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I made a patch that fixes the issue for xorg-1.15:
https://gist.github.com/jpleau/8908623
It reverts this commit : http://cgit.freedesktop.org/xorg/xserve … 7974e87957
Also reported upstream: https://bugs.freedesktop.org/show_bug.cgi?id=74713
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