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#1 2014-04-24 11:03:57

freijon
Member
From: Switzerland
Registered: 2014-04-05
Posts: 33

[SOLVED] Frozen Synapse - Does it work fine with linux?

Hey Archers,

I'm thinking about buying "Frozen Synapse". Unfortunately, I missed the Humble Bundles where it was included. So I'll buy it from the Humble Store for about 20€.
Unfortunately, there is no demo version for linux, so I can't try if it works on my system. Is anyone out there who has the game and can tell me if I have to expect problems? I'd rather not spend 20€ for a non-working game.

I currently use the open AMD graphic drivers.

Last edited by freijon (2014-05-06 11:19:55)

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#2 2014-04-24 11:46:29

SidK
Member
Registered: 2011-03-03
Posts: 116

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

Yep. It works perfectly. It may require some libraries to be installed, see the AUR package: https://aur.archlinux.org/packages/frozensynapse/

The windows demo version also works perfectly through wine.

I haven't used it on AMD, but I know others have and it has worked for them.

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#3 2014-04-24 11:56:35

GloW_on_dub
Member
Registered: 2013-03-13
Posts: 327

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

Works perfectly here, using the aur package. with nvidia graphics.

Very good game anyway.

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#4 2014-04-25 19:04:31

freijon
Member
From: Switzerland
Registered: 2014-04-05
Posts: 33

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

I purchased the game on frozensynapse.com instead of HumbleBundle cause it seemed easier to go with the Red expansion pack. I modified the md5sum of the installer file to install it with PKGBUILD. Now my fear has become true, the game crashes on start. I get no error messages, only a Segmentation fault. I also tried to install it with the normal installer and I also tried the steam version and both ways leave me with a Segmentation fault :-( Any ideas?

Reading symbols from FrozenSynapse...(no debugging symbols found)...done.
(gdb) r
Starting program: /opt/frozensynapse/FrozenSynapse 
warning: Could not load shared library symbols for linux-gate.so.1.
Do you need "set solib-search-path" or "set sysroot"?
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/usr/lib/libthread_db.so.1".
[New Thread 0xf73f7b40 (LWP 5129)]
[New Thread 0xf677cb40 (LWP 5130)]
[New Thread 0xf3e04b40 (LWP 5134)]

Program received signal SIGSEGV, Segmentation fault.
0x08332aa3 in ?? ()
(gdb) bt
#0  0x08332aa3 in ?? ()
#1  0xf4b8946c in ?? () from /usr/lib32/libLLVM-3.4.so
#2  0xf421e765 in LLVMDisposeMemoryBuffer () from /usr/lib32/libLLVM-3.4.so
#3  0xf5c0d8a0 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#4  0xf5bfaa10 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#5  0xf5bfb2d5 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#6  0xf5c01414 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#7  0xf5c0153b in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#8  0xf5b01101 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#9  0xf5b330f2 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#10 0xf5b1194b in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#11 0xf5bf4fc3 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#12 0xf5bf533d in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#13 0xf589df28 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#14 0xf5c1281c in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#15 0xf589f156 in ?? () from /usr/lib32/xorg/modules/dri/radeonsi_dri.so
#16 0xf687a2f3 in ?? () from /usr/lib32/libGL.so.1
#17 0xf6852d84 in ?? () from /usr/lib32/libGL.so.1
#18 0xf684f2ed in ?? () from /usr/lib32/libGL.so.1
#19 0xf684fb6e in glXChooseVisual () from /usr/lib32/libGL.so.1
#20 0xf7f30c84 in ?? () from /usr/lib32/libSDL-1.2.so.0
#21 0xf7f3655b in ?? () from /usr/lib32/libSDL-1.2.so.0
#22 0xf7f36a10 in ?? () from /usr/lib32/libSDL-1.2.so.0
#23 0xf7f22a42 in SDL_SetVideoMode () from /usr/lib32/libSDL-1.2.so.0
#24 0x08346a96 in ?? ()
#25 0x08346211 in ?? ()

Last edited by freijon (2014-04-26 09:15:13)

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#5 2014-04-28 17:24:19

SidK
Member
Registered: 2011-03-03
Posts: 116

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

Apologies for the late response. I don't really know how to read gdb outputs. Does the game folder contain a console.log file? That may give clues. You can also contact support@mode7games.com (if you do, attach the console.log file) for further help.

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#6 2014-04-28 21:33:59

GloW_on_dub
Member
Registered: 2013-03-13
Posts: 327

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

is your system up to date ?

I can provide you a link to download the hib version if you want (ask by mail)

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#7 2014-05-06 05:38:49

freijon
Member
From: Switzerland
Registered: 2014-04-05
Posts: 33

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

Hey there,

The problem is solved now.
I contacted the support and it was in fact a bug in the game. Here is the statement of the developer:

The game engine has a custom memory allocator which was overriding the GPU driver’s calls. Fortunately it’s not actually necessary to use that memory allocator on Linux so we turned it off.

He sent me an updated executable via email and also pushed that version to the preview branch on steam so others can test it.
Also, you have to delete the preferences folder in ~/.local/share/FrozenSynapse because the above bug corrupts the preferences, causing a game-freeze when you try to quit the game.

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#8 2014-05-06 11:04:32

emeres
Member
Registered: 2013-10-08
Posts: 1,570

Re: [SOLVED] Frozen Synapse - Does it work fine with linux?

So you can mark the thread as solved now.

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