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whenever i exit a game that previously was running in a lower res than native (e.g. Soldier of Fortune with a max res of 1024x768), it lowers my desktop res (presumably to the game's own res) and in order to resolve it i have to call
xrandr --output <device> --mode <res>each time.
i wonder if anybody had this before, and if so, what did they do about it?
thx in advance!
Last edited by wootsgoinon (2014-08-09 16:33:14)
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I've come to just accept that this is what happens when playing some full-screen games in a tiling window manager. It's happened in every window manager I've ever used, and I just reset the resolution when I'm done. I have a script that switches back-and-forth between my laptop display, and my laptop display plus an external monitor; I just run that after I'm done playing.
Try running games in windowed mode and using i3's fullscreen toggle. It's worked for me a couple times, and "fullscreen" games in i3 never grab the mouse and keyboard anyway, if you follow me.
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what did they do about it?
Put it in a BASH script - the steps are perfectly simple:
Run game
Reset screen resolutionHere's a little script to reset the screen resolution.
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