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I'm not sure where to start with this...so i guess I'll start with the obvious part:
"Couldn't init SDL video: No available video device"
is what I see when I try to run the quake 2 executable, mixed in with a few hundred other iterations of the same thing before the executable causes a segfault and dumps.
I *JUST* set up X for the first time and managed to get a file manager working in twm - and these things seem to be working as expected.
I compiled the quake 2 client from source and as far as I can tell, it had no errors compiling, though it didn't have any fanfare when it finished either, not so much as a "done" message. Regardless, I think it was a successful build because the quake 2 dedicate server seems to work fine, or at least it opens and runs. The key there being it clearly doesn't call any 3d acceleration.
I've installed what I believed was the intel 3d drivers, though I'm not sure of anyway to test for their presence beyond having pacman synchronize the packages again...
I've installed SDL and SDL2, though I didn't see anything about configuring any of them anywhere.
This is a big can of worms for me, so I'm not sure how to really approach dissecting the problem, but I'm thinking I screwed something up with the video drivers, I'm just not sure how to effectively troubleshoot that.
I've tried executing quake 2's client from command line and from within twm, same result in both places so that atleast leads me to believe it's a driver issue and not something with X
Edit:
I suspect that SDL infact, does touch X and if it can't get window/display data from it, it may wig out. Pretty sure my X.conf is messed up..
Last edited by volumetricsteve (2014-09-10 00:42:08)
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