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Hello. Earlier today I made this thread where I didn't get sound in Binding of Isaac. That was solved, as written, by doing what was described here.
That wiki article was about Don't Starve, which is the game I'm trying to play now, but the solutions in the wiki doesn't work for me. Everything works fine, except no sound. I've googled like crazy, and the solutions that solved it for others haven't for me.
I installed lib32-alsa-plugins, still no sound
I added the
LD_LIBRARY_PATH="/usr/lib:$LD_LIBRARY_PATH" %command%
to the startup parameters, and to my surprise, still no sound. Then I am out of ideas.
Starting steam through the console, then starting Don't Starve, gives out some errors:
Cannot read socket fd = 46 err = Success
Could not read result type = 22
Client name = rjack conflits with another running client
Cannot connect to the server
FMOD Error: Error initializing output device.
SoundSystem::Initialize failed
cDontStarveGame::DoGameSpecificInitialize()
FMOD Error: An invalid object handle was used.
Every time I hover over a button, that's supposed to make a sound, I get this
FMOD Error: Can't play event dontstarve/HUD/click_mouseover: An invalid object handle was used.
I use ALSA and JACK. Anyone got any idea? Thanks
I made a post about this issue in the Don't Starve reddit, to try and see if they know. Then I made this topic to see if you guys know. I just bought the game and really want to be able to play it.
Last edited by raggerv8 (2015-03-06 16:02:14)
Brottweiler@#archlinux
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A little update. Was going to play another game with a friend on steam, also didn't work with sound. So I looked into if I could install PulseAudio alongside JACK, so that I could just start Pulse and have the game use that if needed. Worked. I had to use the
LD_LIBRARY_PATH="/usr/lib:$LD_LIBRARY_PATH" %command%
launch parameter to get the sound to work, still.
Even with Pulse, sound in Don't Starve doesn't work. I can now however go to the settings, up the sound, save, and have the sound not reset back to zero. So that works.
Brottweiler@#archlinux
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OK, I forgot to change from "Nvidia" to "JACK" in pavucontrol. This "fix" requires PulseAudio, which is why it's just kindof solved.
Brottweiler@#archlinux
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