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I'm trying to run unity3d 5 on 32 bit wineprefix and bumblebee (primusrun). The startup window and project selecting dialogue works just fine, but when I open my project, I'm getting these errors:
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R16_UNORM (0x53) in the format lookup table
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7140000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6fb0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6f90000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6f70000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7280000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7230000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7210000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71f0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71c0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6990000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6930000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff32f0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff3280000
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x10657e7I'm using prorietary nvidia driver and also have lib32-primus, lib32-virtualgl installed. Other applications (space engine for example) works just fine with wine and bumblebee.
Without the bumblebee (using integrated intel graphics) unity works just fine.
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