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Since the latest update (I'm not sure update to what but it's definitely ogl related) my minecraft water shaders are not working, I get an error message : Invalid Program "gbuffers_water"
I'm using optifine to run the shaders.
These are the shaders I'm using: http://www.minecraftforum.net/forums/ma … 3s-shaders (v5) the lite version.
If there's someone with more experienced than me who could take a look at them and tell me what's wrong I would really appreciate it.
This is the wrong section for this isn't it ?
Last edited by LucetLux (2016-11-05 19:30:09)
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