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#1 2017-03-15 23:50:21

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

rc.lua - can't assign app to tag

I am feeling rather overwhelmed with the amount of seeming possible  misinformation/ probable incompetence on my part, having to do with the rc.lua file for awesome configuration. In particular  I cannot  seem to assign any programs to particular tag upon starup , I  have used .xinitrc to start cairo dock, tilda, and firefox, however despite my best efforts I cannot assign them to start on any other work space than the first. I know this problem has come up a bit. I have searched google, read  wiki/forums/documention on arch wiiki and awesome. I have tried every example I can find to no avail. An excerpt from my rc.lua pertaining to my issue (I beleive)  reads as

  -- Add titlebars to normal clients and dialogs
    { rule_any = {type = { "normal", "dialog" }
      }, properties = { titlebars_enabled = true }
    },

    -- Set Firefox to always map on the tag named "2" on screen 1.
     --{ rule = { class = "firefox" },
       --properties = { screen = 1, tag = "web" } },
       -- {{{ Rules
       
          { rule = { class = "Firefox" },
            properties = { tag = tags[1][2] } },


   },
-- }}}

-- {{{ Signals
-- Signal function to execute when a new client appears.

The error I continue getting  upon start t up is.

/root/.config/awesome/rc.lua:478: in main chunk.
error: /root/.config/awesome/rc.lua:478 attempt to index nill value {global 'tags'}

I have treid both cases of F in firefox.
I do appolagise for such a simple question, however it seems I keep running into depreciated information on this topic, and it all seems very unclear to me how to interact with this file, but I have fallen for this wm and it's functionality atleast on the base level.

Last edited by jasonwryan (2017-03-16 02:21:52)


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

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#2 2017-03-16 00:08:13

jasonwryan
Anarchist
From: .nz
Registered: 2009-05-09
Posts: 30,424
Website

Re: rc.lua - can't assign app to tag

Don't run your WM as root. Create a user and run it (and X) as that user.


Arch + dwm   •   Mercurial repos  •   Surfraw

Registered Linux User #482438

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#3 2017-03-16 00:17:49

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

Is that what my problem is? I understand it is bad practice to use my root for anything other than system admin.  I do have a user, I just find myself in root an aweful lot and find it easy to search for information in my wm, while I am trying to configure things. Although I will take your advice and just use sudo and switch with f-keys in the future.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

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#4 2017-03-16 00:39:07

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

Why do you think the case of the 'F' in Firefox is relevant.  The error message is quite clear.

The commented out example gives a tag name, but in your code you try to use "tags[1][2]".  What is tags[1][2]?  Apparently, tags, or at least tags[1] is not set, so you cannot access the 2nd element of it.


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

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#5 2017-03-16 00:53:15

Docbroke
Member
From: India
Registered: 2015-06-13
Posts: 1,433

Re: rc.lua - can't assign app to tag

Use xprop to find out correct value for window class.

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#6 2017-03-16 00:55:02

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

As I had read at least from a source the "tags[1]{2]" was the way of defining screen number and tag name although that may be a misunderstanding, depreciated info, or an example from a forum that was a mistake. To you knowledge is there a function I have to create in order to use a tag in this way? I have tried uncommenting the example above and  web is the name I gave the tag I would like to use firefox on, but I could not get that to work either. I will remove my other attemp uncomment it and post my error from that, also I have moved to my usaer as per advice of previous comment.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

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#7 2017-03-16 01:10:23

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

Window class as per xprop is

 WM_CLASS(STRING) = "Navigator" , "Firefox" 

I will see what I can do with this info.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

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#8 2017-03-16 01:30:17

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

You do need to define tags if you use them.  Generally that is near the top of the file.  Please post (or link to) your full rc.lua


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

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#9 2017-03-16 01:33:28

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

I added  "Navigation", used the proper case of  Firefox with the same results. Could  the problem be that I have to properly "create" or configure a specific tag to be receptive to utilizing this rule?


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

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#10 2017-03-16 01:38:23

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

Yes, as I keep saying, the problem is that tags is not defined, or at very least tags[1] is not defined.  The error message is very clear on this.  Post the rc.lua if you actually want help.


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

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#11 2017-03-16 01:40:04

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

To be honest I believe at this point I am basically posting an almost default rc.lua with the exception of changes to beautiful portion.
I am more than likely going to have to reread how to define tags, all I have really done in that  portion  is to change the names of the tags however I have read the entire sections on them on the awesome documentation. I am not very programatically versed my objective with arch to change that

-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup").widget


-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
    naughty.notify({ preset = naughty.config.presets.critical,
                     title = "Oops, there were errors during startup!",
                     text = awesome.startup_errors })
end

-- Handle runtime errors after startup
do
    local in_error = false
    awesome.connect_signal("debug::error", function (err)
        -- Make sure we don't go into an endless error loop
        if in_error then return end
        in_error = true

        naughty.notify({ preset = naughty.config.presets.critical,
                         title = "Oops, an error happened!",
                         text = tostring(err) })
        in_error = false
    end)
end
-- }}}

-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
beautiful.init(awful.util.getdir("config") .. "/themes/arch/theme.lua")

-- This is used later as the default terminal and editor to run.
terminal = "terminator"
editor = os.getenv("EDITOR") or "nano"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
    awful.layout.suit.floating,
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.spiral,
    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier,
    awful.layout.suit.corner.nw,
    -- awful.layout.suit.corner.ne,
    -- awful.layout.suit.corner.sw,
    -- awful.layout.suit.corner.se,
}
-- }}}

-- {{{ Helper functions
local function client_menu_toggle_fn()
    local instance = nil

    return function ()
        if instance and instance.wibox.visible then
            instance:hide()
            instance = nil
        else
            instance = awful.menu.clients({ theme = { width = 250 } })
        end
    end
end
-- }}}

-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
   { "hotkeys", function() return false, hotkeys_popup.show_help end},
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awesome.conffile },
   { "restart", awesome.restart },
   { "quit", function() awesome.quit() end}
}

mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
                                    { "open terminal", terminal }
                                  }
                        })

mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
                                     menu = mymainmenu })

-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}

-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()

-- {{{ Wibar
-- Create a textclock widget
mytextclock = wibox.widget.textclock()

-- Create a wibox for each screen and add it
local taglist_buttons = awful.util.table.join(
                    awful.button({ }, 1, function(t) t:view_only() end),
                    awful.button({ modkey }, 1, function(t)
                                              if client.focus then
                                                  client.focus:move_to_tag(t)
                                              end
                                          end),
                    awful.button({ }, 3, awful.tag.viewtoggle),
                    awful.button({ modkey }, 3, function(t)
                                              if client.focus then
                                                  client.focus:toggle_tag(t)
                                              end
                                          end),
                    awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
                    awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
                )

local tasklist_buttons = awful.util.table.join(
                     awful.button({ }, 1, function (c)
                                              if c == client.focus then
                                                  c.minimized = true
                                              else
                                                  -- Without this, the following
                                                  -- :isvisible() makes no sense
                                                  c.minimized = false
                                                  if not c:isvisible() and c.first_tag then
                                                      c.first_tag:view_only()
                                                  end
                                                  -- This will also un-minimize
                                                  -- the client, if needed
                                                  client.focus = c
                                                  c:raise()
                                              end
                                          end),
                     awful.button({ }, 3, client_menu_toggle_fn()),
                     awful.button({ }, 4, function ()
                                              awful.client.focus.byidx(1)
                                          end),
                     awful.button({ }, 5, function ()
                                              awful.client.focus.byidx(-1)
                                          end))

local function set_wallpaper(s)
    -- Wallpaper
    if beautiful.wallpaper then
        local wallpaper = beautiful.wallpaper
        -- If wallpaper is a function, call it with the screen
        if type(wallpaper) == "function" then
            wallpaper = wallpaper(s)
        end
        gears.wallpaper.maximized(wallpaper, s, true)
    end
end

-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)

awful.screen.connect_for_each_screen(function(s)
    -- Wallpaper
    set_wallpaper(s)

    -- Each screen has its own tag table.
    awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])

    -- Create a promptbox for each screen
    s.mypromptbox = awful.widget.prompt()
    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
    -- We need one layoutbox per screen.
    s.mylayoutbox = awful.widget.layoutbox(s)
    s.mylayoutbox:buttons(awful.util.table.join(
                           awful.button({ }, 1, function () awful.layout.inc( 1) end),
                           awful.button({ }, 3, function () awful.layout.inc(-1) end),
                           awful.button({ }, 4, function () awful.layout.inc( 1) end),
                           awful.button({ }, 5, function () awful.layout.inc(-1) end)))
    -- Create a taglist widget
    s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons)

    -- Create a tasklist widget
    s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, tasklist_buttons)

    -- Create the wibox
    s.mywibox = awful.wibar({ position = "top", screen = s })

    -- Add widgets to the wibox
    s.mywibox:setup {
        layout = wibox.layout.align.horizontal,
        { -- Left widgets
            layout = wibox.layout.fixed.horizontal,
            mylauncher,
            s.mytaglist,
            s.mypromptbox,
        },
        s.mytasklist, -- Middle widget
        { -- Right widgets
            layout = wibox.layout.fixed.horizontal,
            mykeyboardlayout,
            wibox.widget.systray(),
            mytextclock,
            s.mylayoutbox,
        },
    }
end)
-- }}}

-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 4, awful.tag.viewnext),
    awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}

-- {{{ Key bindings
globalkeys = awful.util.table.join(
    awful.key({ modkey,           }, "s",      hotkeys_popup.show_help,
              {description="show help", group="awesome"}),
    awful.key({ modkey,           }, "Left",   awful.tag.viewprev,
              {description = "view previous", group = "tag"}),
    awful.key({ modkey,           }, "Right",  awful.tag.viewnext,
              {description = "view next", group = "tag"}),
    awful.key({ modkey,           }, "Escape", awful.tag.history.restore,
              {description = "go back", group = "tag"}),

    awful.key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
        end,
        {description = "focus next by index", group = "client"}
    ),
    awful.key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
        end,
        {description = "focus previous by index", group = "client"}
    ),
    awful.key({ modkey,           }, "w", function () mymainmenu:show() end,
              {description = "show main menu", group = "awesome"}),

    -- Layout manipulation
    awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  1)    end,
              {description = "swap with next client by index", group = "client"}),
    awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( -1)    end,
              {description = "swap with previous client by index", group = "client"}),
    awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end,
              {description = "focus the next screen", group = "screen"}),
    awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end,
              {description = "focus the previous screen", group = "screen"}),
    awful.key({ modkey,           }, "u", awful.client.urgent.jumpto,
              {description = "jump to urgent client", group = "client"}),
    awful.key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end,
        {description = "go back", group = "client"}),

    -- Standard program
    awful.key({ modkey,           }, "Return", function () awful.spawn(terminal) end,
              {description = "open a terminal", group = "launcher"}),
    awful.key({ modkey, "Control" }, "r", awesome.restart,
              {description = "reload awesome", group = "awesome"}),
    awful.key({ modkey, "Shift"   }, "q", awesome.quit,
              {description = "quit awesome", group = "awesome"}),

    awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 0.05)          end,
              {description = "increase master width factor", group = "layout"}),
    awful.key({ modkey,           }, "h",     function () awful.tag.incmwfact(-0.05)          end,
              {description = "decrease master width factor", group = "layout"}),
    awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 1, nil, true) end,
              {description = "increase the number of master clients", group = "layout"}),
    awful.key({ modkey, "Shift"   }, "l",     function () awful.tag.incnmaster(-1, nil, true) end,
              {description = "decrease the number of master clients", group = "layout"}),
    awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1, nil, true)    end,
              {description = "increase the number of columns", group = "layout"}),
    awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1, nil, true)    end,
              {description = "decrease the number of columns", group = "layout"}),
    awful.key({ modkey,           }, "space", function () awful.layout.inc( 1)                end,
              {description = "select next", group = "layout"}),
    awful.key({ modkey, "Shift"   }, "space", function () awful.layout.inc(-1)                end,
              {description = "select previous", group = "layout"}),

    awful.key({ modkey, "Control" }, "n",
              function ()
                  local c = awful.client.restore()
                  -- Focus restored client
                  if c then
                      client.focus = c
                      c:raise()
                  end
              end,
              {description = "restore minimized", group = "client"}),

    -- Prompt
    awful.key({ modkey },            "r",     function () awful.screen.focused().mypromptbox:run() end,
              {description = "run prompt", group = "launcher"}),

    awful.key({ modkey }, "x",
              function ()
                  awful.prompt.run {
                    prompt       = "Run Lua code: ",
                    textbox      = awful.screen.focused().mypromptbox.widget,
                    exe_callback = awful.util.eval,
                    history_path = awful.util.get_cache_dir() .. "/history_eval"
                  }
              end,
              {description = "lua execute prompt", group = "awesome"}),
    -- Menubar
    awful.key({ modkey }, "p", function() menubar.show() end,
              {description = "show the menubar", group = "launcher"})
)

clientkeys = awful.util.table.join(
    awful.key({ modkey,           }, "f",
        function (c)
            c.fullscreen = not c.fullscreen
            c:raise()
        end,
        {description = "toggle fullscreen", group = "client"}),
    awful.key({ modkey, "Shift"   }, "c",      function (c) c:kill()                         end,
              {description = "close", group = "client"}),
    awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle                     ,
              {description = "toggle floating", group = "client"}),
    awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end,
              {description = "move to master", group = "client"}),
    awful.key({ modkey,           }, "o",      function (c) c:move_to_screen()               end,
              {description = "move to screen", group = "client"}),
    awful.key({ modkey,           }, "t",      function (c) c.ontop = not c.ontop            end,
              {description = "toggle keep on top", group = "client"}),
    awful.key({ modkey,           }, "n",
        function (c)
            -- The client currently has the input focus, so it cannot be
            -- minimized, since minimized clients can't have the focus.
            c.minimized = true
        end ,
        {description = "minimize", group = "client"}),
    awful.key({ modkey,           }, "m",
        function (c)
            c.maximized = not c.maximized
            c:raise()
        end ,
        {description = "maximize", group = "client"})
)

-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
    globalkeys = awful.util.table.join(globalkeys,
        -- View tag only.
        awful.key({ modkey }, "#" .. i + 9,
                  function ()
                        local screen = awful.screen.focused()
                        local tag = screen.tags[i]
                        if tag then
                           tag:view_only()
                        end
                  end,
                  {description = "view tag #"..i, group = "tag"}),
        -- Toggle tag display.
        awful.key({ modkey, "Control" }, "#" .. i + 9,
                  function ()
                      local screen = awful.screen.focused()
                      local tag = screen.tags[i]
                      if tag then
                         awful.tag.viewtoggle(tag)
                      end
                  end,
                  {description = "toggle tag #" .. i, group = "tag"}),
        -- Move client to tag.
        awful.key({ modkey, "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus then
                          local tag = client.focus.screen.tags[i]
                          if tag then
                              client.focus:move_to_tag(tag)
                          end
                     end
                  end,
                  {description = "move focused client to tag #"..i, group = "tag"}),
        -- Toggle tag on focused client.
        awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus then
                          local tag = client.focus.screen.tags[i]
                          if tag then
                              client.focus:toggle_tag(tag)
                          end
                      end
                  end,
                  {description = "toggle focused client on tag #" .. i, group = "tag"})
    )
end

clientbuttons = awful.util.table.join(
    awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
    awful.button({ modkey }, 1, awful.mouse.client.move),
    awful.button({ modkey }, 3, awful.mouse.client.resize))

-- Set keys
root.keys(globalkeys)
-- }}}

-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
    -- All clients will match this rule.
    { rule = { },
      properties = { border_width = beautiful.border_width,
                     border_color = beautiful.border_normal,
                     focus = awful.client.focus.filter,
                     raise = true,
                     keys = clientkeys,
                     buttons = clientbuttons,
                     screen = awful.screen.preferred,
                     placement = awful.placement.no_overlap+awful.placement.no_offscreen
     }
    },

    -- Floating clients.
    { rule_any = {
        instance = {
          "DTA",  -- Firefox addon DownThemAll.
          "copyq",  -- Includes session name in class.
        },
        class = {
          "Arandr",
          "Gpick",
          "Kruler",
          "MessageWin",  -- kalarm.
          "Sxiv",
          "Wpa_gui",
          "pinentry",
          "veromix",
          "xtightvncviewer"},

        name = {
          "Event Tester",  -- xev.
        },
        role = {
          "AlarmWindow",  -- Thunderbird's calendar.
          "pop-up",       -- e.g. Google Chrome's (detached) Developer Tools.
        }
      }, properties = { floating = true }},

    -- Add titlebars to normal clients and dialogs
    { rule_any = {type = { "normal", "dialog" }
      }, properties = { titlebars_enabled = true }
    },

    -- Set Firefox to always map on the tag named "2" on screen 1.
     { rule = { class = "Navigator" ,"Firefox" },
      properties = { screen = 1, tag = "web" } },
     {{{ Rules



   },
-- }}}

-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
    -- Set the windows at the slave,
    -- i.e. put it at the end of others instead of setting it master.
    -- if not awesome.startup then awful.client.setslave(c) end

    if awesome.startup and
      not c.size_hints.user_position
      and not c.size_hints.program_position then
        -- Prevent clients from being unreachable after screen count changes.
        awful.placement.no_offscreen(c)
    end
end)

-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
    -- buttons for the titlebar
    local buttons = awful.util.table.join(
        awful.button({ }, 1, function()
            client.focus = c
            c:raise()
            awful.mouse.client.move(c)
        end),
        awful.button({ }, 3, function()
            client.focus = c
            c:raise()
            awful.mouse.client.resize(c)
        end)
    )

    awful.titlebar(c) : setup {
        { -- Left
            awful.titlebar.widget.iconwidget(c),
            buttons = buttons,
            layout  = wibox.layout.fixed.horizontal
        },
        { -- Middle
            { -- Title
                align  = "center",
                widget = awful.titlebar.widget.titlewidget(c)
            },
            buttons = buttons,
            layout  = wibox.layout.flex.horizontal
        },
        { -- Right
            awful.titlebar.widget.floatingbutton (c),
            awful.titlebar.widget.maximizedbutton(c),
            awful.titlebar.widget.stickybutton   (c),
            awful.titlebar.widget.ontopbutton    (c),
            awful.titlebar.widget.closebutton    (c),
            layout = wibox.layout.fixed.horizontal()
        },
        layout = wibox.layout.align.horizontal
    }
end)

-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
    if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
        and awful.client.focus.filter(c) then
        client.focus = c
    end
end)

client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}

Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#12 2017-03-16 01:41:53

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

I am sorry my post asking was more than likely being written while you posted your previious so I did not see it before I asked.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#13 2017-03-16 01:55:29

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

Your rc.lua is "almost" the default - but the one thing you changed is what is breaking it.  You have the default tag names of just numbers on line 184, but on line 475 you've changed the default 'tag = "2"' which would be valid to 'tag = "web"' which is not valid.  You never defined a tag named "web" so you cannot refer to a tag named "web".  The default commented out rule in the default rc.lua will work.

EDIT: you also seem to have some copy-paste errors.  For example, line 476 in your file is a triple opening brace which is really only used as a comment for code-folding in the template.  You've uncommented that, so that will give you syntax errors in reading the rc.lua.


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

Offline

#14 2017-03-16 02:03:01

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

Meant to change that when I romeved the non example line and uncommented the example line.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#15 2017-03-16 02:07:39

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

So is it working now?


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

Offline

#16 2017-03-16 02:07:46

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

I have removed the triple open brace and changed the web to 2 and I still seem to get the same response from awesome upon resetting it.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#17 2017-03-16 02:11:17

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

I doubt that.  Actually I'm quite sure that's not remotely possible.  It might not work still, but you did not get the same error message.

If you actually did get the same error message, you aren't actually editing your rc.lua file.  If you get a different error message, show the new error.


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

Offline

#18 2017-03-16 02:14:19

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

As far as defining tags for this use is there more to it for this purpose than the default provides or do I need to creat an actual function myself to furthur define a particular tag for this usage? I'm really interested in figuring this out, but I also really don't want to waste your time. Is there some part of any docuentation I should really focus on that you know of?  I am  thinking I may want to just start back from scatch to make sure  I do not have any more copy/ paste or accidents causeing me issues.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#19 2017-03-16 02:16:34

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

I would love to say you are right.
do you think restarting it from control super r would have a different affect from full restart of xserver, as far error messages are concerned?


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#20 2017-03-16 02:18:59

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

I'm trying to help, so stop spending time apologizing for potentially wasting time.  The only time wasted so far has been having to repeat requests for information.  Specifically, if this is still not working (as you claim) what are the actual error messages you are getting?  EDIT (to address you additional post) I don't know if different methods of restarting would change the error message - you haven't shown any error message, so how could I speculate on that!  Try it and find out.

If you want to learn more, read the docs.


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

Offline

#21 2017-03-16 02:22:55

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

I did not mean for that to sound rude. if it cae off that way, but you are correct my errors did go away I must not have saved properly.


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#22 2017-03-16 02:25:05

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

No, nothing rude so far - I just prefer to focus on the issue: error messages are useful, speculation isn't.  As the errors went away, is it now working as you want it to?


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

Offline

#23 2017-03-16 02:47:04

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

No it is still just showing up on the first tag,  Unfortunately I have to call it a night  (work in the a.m.) Howeever I am getting no error msgs now just a lack of functionality (at least the kindIam looking for).


Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

Offline

#24 2017-03-16 02:48:13

Trilby
Inspector Parrot
Registered: 2011-11-29
Posts: 29,575
Website

Re: rc.lua - can't assign app to tag

In the morning if you can share your current rc.lua we can dig further.


"UNIX is simple and coherent..." - Dennis Ritchie, "GNU's Not UNIX" -  Richard Stallman

Offline

#25 2017-03-16 02:56:00

ebscriptwalker
Member
Registered: 2017-02-23
Posts: 29

Re: rc.lua - can't assign app to tag

-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup").widget


-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
    naughty.notify({ preset = naughty.config.presets.critical,
                     title = "Oops, there were errors during startup!",
                     text = awesome.startup_errors })
end

-- Handle runtime errors after startup
do
    local in_error = false
    awesome.connect_signal("debug::error", function (err)
        -- Make sure we don't go into an endless error loop
        if in_error then return end
        in_error = true

        naughty.notify({ preset = naughty.config.presets.critical,
                         title = "Oops, an error happened!",
                         text = tostring(err) })
        in_error = false
    end)
end
-- }}}

-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
beautiful.init(awful.util.getdir("config") .. "/themes/arch/theme.lua")

-- This is used later as the default terminal and editor to run.
terminal = "terminator"
editor = os.getenv("EDITOR") or "nano"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
    awful.layout.suit.floating,
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.spiral,
    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier,
    awful.layout.suit.corner.nw,
    -- awful.layout.suit.corner.ne,
    -- awful.layout.suit.corner.sw,
    -- awful.layout.suit.corner.se,
}
-- }}}

-- {{{ Helper functions
local function client_menu_toggle_fn()
    local instance = nil

    return function ()
        if instance and instance.wibox.visible then
            instance:hide()
            instance = nil
        else
            instance = awful.menu.clients({ theme = { width = 250 } })
        end
    end
end
-- }}}

-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
   { "hotkeys", function() return false, hotkeys_popup.show_help end},
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awesome.conffile },
   { "restart", awesome.restart },
   { "quit", function() awesome.quit() end}
}

mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
                                    { "open terminal", terminal }
                                  }
                        })

mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
                                     menu = mymainmenu })

-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
-- }}}

-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()

-- {{{ Wibar
-- Create a textclock widget
mytextclock = wibox.widget.textclock()

-- Create a wibox for each screen and add it
local taglist_buttons = awful.util.table.join(
                    awful.button({ }, 1, function(t) t:view_only() end),
                    awful.button({ modkey }, 1, function(t)
                                              if client.focus then
                                                  client.focus:move_to_tag(t)
                                              end
                                          end),
                    awful.button({ }, 3, awful.tag.viewtoggle),
                    awful.button({ modkey }, 3, function(t)
                                              if client.focus then
                                                  client.focus:toggle_tag(t)
                                              end
                                          end),
                    awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
                    awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
                )

local tasklist_buttons = awful.util.table.join(
                     awful.button({ }, 1, function (c)
                                              if c == client.focus then
                                                  c.minimized = true
                                              else
                                                  -- Without this, the following
                                                  -- :isvisible() makes no sense
                                                  c.minimized = false
                                                  if not c:isvisible() and c.first_tag then
                                                      c.first_tag:view_only()
                                                  end
                                                  -- This will also un-minimize
                                                  -- the client, if needed
                                                  client.focus = c
                                                  c:raise()
                                              end
                                          end),
                     awful.button({ }, 3, client_menu_toggle_fn()),
                     awful.button({ }, 4, function ()
                                              awful.client.focus.byidx(1)
                                          end),
                     awful.button({ }, 5, function ()
                                              awful.client.focus.byidx(-1)
                                          end))

local function set_wallpaper(s)
    -- Wallpaper
    if beautiful.wallpaper then
        local wallpaper = beautiful.wallpaper
        -- If wallpaper is a function, call it with the screen
        if type(wallpaper) == "function" then
            wallpaper = wallpaper(s)
        end
        gears.wallpaper.maximized(wallpaper, s, true)
    end
end

-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)

awful.screen.connect_for_each_screen(function(s)
    -- Wallpaper
    set_wallpaper(s)

    -- Each screen has its own tag table.
    awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])

    -- Create a promptbox for each screen
    s.mypromptbox = awful.widget.prompt()
    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
    -- We need one layoutbox per screen.
    s.mylayoutbox = awful.widget.layoutbox(s)
    s.mylayoutbox:buttons(awful.util.table.join(
                           awful.button({ }, 1, function () awful.layout.inc( 1) end),
                           awful.button({ }, 3, function () awful.layout.inc(-1) end),
                           awful.button({ }, 4, function () awful.layout.inc( 1) end),
                           awful.button({ }, 5, function () awful.layout.inc(-1) end)))
    -- Create a taglist widget
    s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons)

    -- Create a tasklist widget
    s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, tasklist_buttons)

    -- Create the wibox
    s.mywibox = awful.wibar({ position = "top", screen = s })

    -- Add widgets to the wibox
    s.mywibox:setup {
        layout = wibox.layout.align.horizontal,
        { -- Left widgets
            layout = wibox.layout.fixed.horizontal,
            mylauncher,
            s.mytaglist,
            s.mypromptbox,
        },
        s.mytasklist, -- Middle widget
        { -- Right widgets
            layout = wibox.layout.fixed.horizontal,
            mykeyboardlayout,
            wibox.widget.systray(),
            mytextclock,
            s.mylayoutbox,
        },
    }
end)
-- }}}

-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 4, awful.tag.viewnext),
    awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}

-- {{{ Key bindings
globalkeys = awful.util.table.join(
    awful.key({ modkey,           }, "s",      hotkeys_popup.show_help,
              {description="show help", group="awesome"}),
    awful.key({ modkey,           }, "Left",   awful.tag.viewprev,
              {description = "view previous", group = "tag"}),
    awful.key({ modkey,           }, "Right",  awful.tag.viewnext,
              {description = "view next", group = "tag"}),
    awful.key({ modkey,           }, "Escape", awful.tag.history.restore,
              {description = "go back", group = "tag"}),

    awful.key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
        end,
        {description = "focus next by index", group = "client"}
    ),
    awful.key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
        end,
        {description = "focus previous by index", group = "client"}
    ),
    awful.key({ modkey,           }, "w", function () mymainmenu:show() end,
              {description = "show main menu", group = "awesome"}),

    -- Layout manipulation
    awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  1)    end,
              {description = "swap with next client by index", group = "client"}),
    awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( -1)    end,
              {description = "swap with previous client by index", group = "client"}),
    awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end,
              {description = "focus the next screen", group = "screen"}),
    awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end,
              {description = "focus the previous screen", group = "screen"}),
    awful.key({ modkey,           }, "u", awful.client.urgent.jumpto,
              {description = "jump to urgent client", group = "client"}),
    awful.key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end,
        {description = "go back", group = "client"}),

    -- Standard program
    awful.key({ modkey,           }, "Return", function () awful.spawn(terminal) end,
              {description = "open a terminal", group = "launcher"}),
    awful.key({ modkey, "Control" }, "r", awesome.restart,
              {description = "reload awesome", group = "awesome"}),
    awful.key({ modkey, "Shift"   }, "q", awesome.quit,
              {description = "quit awesome", group = "awesome"}),

    awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 0.05)          end,
              {description = "increase master width factor", group = "layout"}),
    awful.key({ modkey,           }, "h",     function () awful.tag.incmwfact(-0.05)          end,
              {description = "decrease master width factor", group = "layout"}),
    awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 1, nil, true) end,
              {description = "increase the number of master clients", group = "layout"}),
    awful.key({ modkey, "Shift"   }, "l",     function () awful.tag.incnmaster(-1, nil, true) end,
              {description = "decrease the number of master clients", group = "layout"}),
    awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1, nil, true)    end,
              {description = "increase the number of columns", group = "layout"}),
    awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1, nil, true)    end,
              {description = "decrease the number of columns", group = "layout"}),
    awful.key({ modkey,           }, "space", function () awful.layout.inc( 1)                end,
              {description = "select next", group = "layout"}),
    awful.key({ modkey, "Shift"   }, "space", function () awful.layout.inc(-1)                end,
              {description = "select previous", group = "layout"}),

    awful.key({ modkey, "Control" }, "n",
              function ()
                  local c = awful.client.restore()
                  -- Focus restored client
                  if c then
                      client.focus = c
                      c:raise()
                  end
              end,
              {description = "restore minimized", group = "client"}),

    -- Prompt
    awful.key({ modkey },            "r",     function () awful.screen.focused().mypromptbox:run() end,
              {description = "run prompt", group = "launcher"}),

    awful.key({ modkey }, "x",
              function ()
                  awful.prompt.run {
                    prompt       = "Run Lua code: ",
                    textbox      = awful.screen.focused().mypromptbox.widget,
                    exe_callback = awful.util.eval,
                    history_path = awful.util.get_cache_dir() .. "/history_eval"
                  }
              end,
              {description = "lua execute prompt", group = "awesome"}),
    -- Menubar
    awful.key({ modkey }, "p", function() menubar.show() end,
              {description = "show the menubar", group = "launcher"})
)

clientkeys = awful.util.table.join(
    awful.key({ modkey,           }, "f",
        function (c)
            c.fullscreen = not c.fullscreen
            c:raise()
        end,
        {description = "toggle fullscreen", group = "client"}),
    awful.key({ modkey, "Shift"   }, "c",      function (c) c:kill()                         end,
              {description = "close", group = "client"}),
    awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle                     ,
              {description = "toggle floating", group = "client"}),
    awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end,
              {description = "move to master", group = "client"}),
    awful.key({ modkey,           }, "o",      function (c) c:move_to_screen()               end,
              {description = "move to screen", group = "client"}),
    awful.key({ modkey,           }, "t",      function (c) c.ontop = not c.ontop            end,
              {description = "toggle keep on top", group = "client"}),
    awful.key({ modkey,           }, "n",
        function (c)
            -- The client currently has the input focus, so it cannot be
            -- minimized, since minimized clients can't have the focus.
            c.minimized = true
        end ,
        {description = "minimize", group = "client"}),
    awful.key({ modkey,           }, "m",
        function (c)
            c.maximized = not c.maximized
            c:raise()
        end ,
        {description = "maximize", group = "client"})
)

-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
    globalkeys = awful.util.table.join(globalkeys,
        -- View tag only.
        awful.key({ modkey }, "#" .. i + 9,
                  function ()
                        local screen = awful.screen.focused()
                        local tag = screen.tags[i]
                        if tag then
                           tag:view_only()
                        end
                  end,
                  {description = "view tag #"..i, group = "tag"}),
        -- Toggle tag display.
        awful.key({ modkey, "Control" }, "#" .. i + 9,
                  function ()
                      local screen = awful.screen.focused()
                      local tag = screen.tags[i]
                      if tag then
                         awful.tag.viewtoggle(tag)
                      end
                  end,
                  {description = "toggle tag #" .. i, group = "tag"}),
        -- Move client to tag.
        awful.key({ modkey, "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus then
                          local tag = client.focus.screen.tags[i]
                          if tag then
                              client.focus:move_to_tag(tag)
                          end
                     end
                  end,
                  {description = "move focused client to tag #"..i, group = "tag"}),
        -- Toggle tag on focused client.
        awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus then
                          local tag = client.focus.screen.tags[i]
                          if tag then
                              client.focus:toggle_tag(tag)
                          end
                      end
                  end,
                  {description = "toggle focused client on tag #" .. i, group = "tag"})
    )
end

clientbuttons = awful.util.table.join(
    awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
    awful.button({ modkey }, 1, awful.mouse.client.move),
    awful.button({ modkey }, 3, awful.mouse.client.resize))

-- Set keys
root.keys(globalkeys)
-- }}}

-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
    -- All clients will match this rule.
    { rule = { },
      properties = { border_width = beautiful.border_width,
                     border_color = beautiful.border_normal,
                     focus = awful.client.focus.filter,
                     raise = true,
                     keys = clientkeys,
                     buttons = clientbuttons,
                     screen = awful.screen.preferred,
                     placement = awful.placement.no_overlap+awful.placement.no_offscreen
     }
    },

    -- Floating clients.
    { rule_any = {
        instance = {
          "DTA",  -- Firefox addon DownThemAll.
          "copyq",  -- Includes session name in class.
        },
        class = {
          "Arandr",
          "Gpick",
          "Kruler",
          "MessageWin",  -- kalarm.
          "Sxiv",
          "Wpa_gui",
          "pinentry",
          "veromix",
          "xtightvncviewer"},

        name = {
          "Event Tester",  -- xev.
        },
        role = {
          "AlarmWindow",  -- Thunderbird's calendar.
          "pop-up",       -- e.g. Google Chrome's (detached) Developer Tools.
        }
      }, properties = { floating = true }},

    -- Add titlebars to normal clients and dialogs
    { rule_any = {type = { "normal", "dialog" }
      }, properties = { titlebars_enabled = true }
    },

    -- Set Firefox to always map on the tag named "2" on screen 1.
     { rule = { class = "Navigator" ,"Firefox" },
      properties = { screen = 1, tag = "2" } },
    


   },
-- }}}

-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
    -- Set the windows at the slave,
    -- i.e. put it at the end of others instead of setting it master.
    -- if not awesome.startup then awful.client.setslave(c) end

    if awesome.startup and
      not c.size_hints.user_position
      and not c.size_hints.program_position then
        -- Prevent clients from being unreachable after screen count changes.
        awful.placement.no_offscreen(c)
    end
end)

-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
    -- buttons for the titlebar
    local buttons = awful.util.table.join(
        awful.button({ }, 1, function()
            client.focus = c
            c:raise()
            awful.mouse.client.move(c)
        end),
        awful.button({ }, 3, function()
            client.focus = c
            c:raise()
            awful.mouse.client.resize(c)
        end)
    )

    awful.titlebar(c) : setup {
        { -- Left
            awful.titlebar.widget.iconwidget(c),
            buttons = buttons,
            layout  = wibox.layout.fixed.horizontal
        },
        { -- Middle
            { -- Title
                align  = "center",
                widget = awful.titlebar.widget.titlewidget(c)
            },
            buttons = buttons,
            layout  = wibox.layout.flex.horizontal
        },
        { -- Right
            awful.titlebar.widget.floatingbutton (c),
            awful.titlebar.widget.maximizedbutton(c),
            awful.titlebar.widget.stickybutton   (c),
            awful.titlebar.widget.ontopbutton    (c),
            awful.titlebar.widget.closebutton    (c),
            layout = wibox.layout.fixed.horizontal()
        },
        layout = wibox.layout.align.horizontal
    }
end)

-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
    if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
        and awful.client.focus.filter(c) then
        client.focus = c
    end
end)

client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}

Darkness is deepest before dawn, in a moment my vision is filled with confusing figures, As I patiently feel my way through this strange enviroment,  my view becomes more, and more clear. As I step into the light fear and confusion give way to to excitement understanding, and enlightenment. These things I could not find without first taking a step into the unknown. Thank you arch!

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