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Howdy everyone. I installed Steam last night and Rocket League is crashing when entering a match during the 3,2,1 countdown at the beginning. I haven't found an actual error and using gdb to debug doesn't provide a backtrace when it crashes, since I guess Steam is still running (any way to launch RL directly?).
Here's the output from `/tmp/dump/` after launching `steam -tcp` until it crashes and says:
(steam:3633): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
Everything is up to date and both `steam-native` and `steam-runtime` encounter the same crash. Is there additional logging I can enable or other items to check? I believe I've attempted everything in the Steam Troubleshooting wiki that pertains to my hardware / setup with no luck. Here is some system information if it's helpful:
CPU:
Architecture: x86_64
CPU op-mode(s): 32-bit, 64-bit
Byte Order: Little Endian
CPU(s): 6
On-line CPU(s) list: 0-5
Thread(s) per core: 2
Core(s) per socket: 3
Socket(s): 1
NUMA node(s): 1
Vendor ID: AuthenticAMD
CPU family: 21
Model: 2
Model name: AMD FX(tm)-6300 Six-Core Processor
Stepping: 0
CPU MHz: 1952.081
CPU max MHz: 3500.0000
CPU min MHz: 1400.0000
BogoMIPS: 7585.38
Virtualization: AMD-V
L1d cache: 16K
L1i cache: 64K
L2 cache: 2048K
L3 cache: 8192K
NUMA node0 CPU(s): 0-5
Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm constant_tsc rep_good nopl nonstop_tsc cpuid extd_apicid aperfmperf pni pclmulqdq monitor ssse3 fma cx16 sse4_1 sse4_2 popcnt aes xsave avx f16c lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse 3dnowprefetch osvw ibs xop skinit wdt lwp fma4 tce nodeid_msr tbm topoext perfctr_core perfctr_nb cpb hw_pstate vmmcall bmi1 arat npt lbrv svm_lock nrip_save tsc_scale vmcb_clean flushbyasid decodeassists pausefilter pfthreshold
Graphics card/driver (nvidia-smi):
Mon Mar 12 20:39:54 2018
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 390.25 Driver Version: 390.25 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 960 Off | 00000000:05:00.0 On | N/A |
| 0% 51C P0 24W / 160W | 270MiB / 4042MiB | 1% Default |
+-------------------------------+----------------------+----------------------++-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 545 G /usr/lib/xorg-server/Xorg 15MiB |
| 0 575 G /usr/bin/gnome-shell 29MiB |
| 0 759 G /usr/lib/xorg-server/Xorg 82MiB |
| 0 821 G /usr/bin/gnome-shell 56MiB |
| 0 1239 G ...-token=3A7A868E0C6D801CD7FE5585D03381E6 68MiB |
| 0 3633 G ...er/.local/share/Steam/ubuntu12_32/steam 10MiB |
+-----------------------------------------------------------------------------+
Thanks in advance!
Last edited by hamurai (2018-03-23 02:43:44)
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I straced the PID and can see where it crashes:
But all I notice is it complaining about some nonexistent sourdough skin file. Perhaps this will mean more to someone else.
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Found some segfaults referencing memory errors from libc-2.26.so. `lib32-gcc-libs` and some other related libraries released updates 2 days ago and after upgrading those all is well.
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