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#1 2018-06-27 21:03:11

nstgc
Member
Registered: 2014-03-17
Posts: 393

[sovled] No sound for Anima: GoM on Desktop; sound works on Laptop

I'm trying to play Anima: Gate of Memory on my desktop, however the sound doesn't work. I tried a number of things in hopes of solving the issue, but none of the worked. I can, however, without any problem what-so-ever (aside from over heating), run it on my laptop.

For reference, I've tried asking this question on the Steam forums: https://steamcommunity.com/app/380750/d … 651870993/

So that people don't have to visit another site, I have pasted what I've done below.

So. I bought it. *Shrug*

Now I have no sound. There are no errors messages when I run it in terminal, nor anything from dmesg. A Google search turns up nothing as well.

I tried using what I had done for another game, but that didn't work. I can't find any user data directory. https://steamcommunity.com/app/237930/d … 176333955/

I search for "no sound unity linux" and it came up with the same FMOD thing as above.

I verified the game data.

Solution: It had been muted. See steam forum link.

I created the folder /Steam/userdata/$ID/380750 and put the FMODDriver.txt file in there with it set to 1. I also tried 0. . .for shigiggles.

Tried running both the 32b and 64b binaries.

I tired launching with steam-native (as in the client runs using using system installed libs) and steam-runtimes (steam's libs). Tried "STEAM_RUNTIME_PREFER_HOST_LIBRARIES=0 steam"

I tried preloading SDL2.

Both computer have about the same packages installed. I tried diffing the package lists created with pacman -Q > file, but even those entries that are the same to my eyes are listed as different.

Last edited by nstgc (2018-06-27 23:14:57)

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