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#1 2021-07-10 14:25:40

SilentSam
Member
Registered: 2008-02-21
Posts: 39

Move or Die (Steam) - No Sound after Update

Hi all,

After a recent update, I no longer have sound in Move or Die.

I do have the 32-bit compatibility libraries installed, and to confirm the sound was working before said update:

~]$ pacman -Q | grep $'pulse\|alsa\|openal'
alsa-card-profiles 1:0.3.30-2
alsa-lib 1.2.5.1-3
alsa-oss 1.1.8-3
alsa-plugins 1:1.2.5-2
alsa-topology-conf 1.2.5.1-1
alsa-ucm-conf 1.2.5.1-1
alsa-utils 1.2.5.1-1
alsaplayer 0.99.81-10
lib32-alsa-lib 1.2.5.1-1
lib32-alsa-plugins 1.2.5-1
lib32-libpulse 14.2-2
lib32-openal 1.21.1-1
libpulse 14.2-3
openal 1.21.1-1
pulseaudio 14.2-3
pulseaudio-alsa 1:1.2.5-2
pulseaudio-qt 1.3-1
pulsemixer 1.5.1-2
zita-alsa-pcmi 0.3.2-3

Grabbing some terminal output on launch, we can see pulseaudio isn't detected:

AL lib: (WW) alc_initconfig: Failed to initialize backend "pulse"
ALSA lib dlmisc.c:337:(snd_dlobj_cache_get0) Cannot open shared library libasound_module_pcm_pulse.so (/usr/lib32/libsndfile.so.1: undefined symbol: ogg_stream_flush_fill)
AL lib: (EE) alsa_open_playback: Could not open playback device 'default': No such device or address
Could not open device.

Anyone have better luck than myself?

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#2 2021-07-10 17:48:05

V1del
Forum Moderator
Registered: 2012-10-16
Posts: 13,272

Re: Move or Die (Steam) - No Sound after Update

Which update? Check your pacman log for the affected packages.

However a broken symbol in libsndfile sounds like partial update, What's your

pacman -Qs sndfile
pacman -Qkk > /dev/null
systemctl --user status pulseaudio

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#3 2021-07-12 21:51:42

SilentSam
Member
Registered: 2008-02-21
Posts: 39

Re: Move or Die (Steam) - No Sound after Update

It doesn't appear to be a broken package. SystemD isn't showing pulseaudio having errors, and pacman -Qkk shows sndfile checking out properly.

I think the libsndfile library should be part of the Steam runtime though:

~/.local/share/Steam/ubuntu12_32/steam-runtime/usr/lib/i386-linux-gnu/libsndfile.so.1

journalctl also isn't showing any pulseaudio errors either.

Last edited by SilentSam (2021-07-12 22:00:20)

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#4 2021-07-12 22:04:29

SilentSam
Member
Registered: 2008-02-21
Posts: 39

Re: Move or Die (Steam) - No Sound after Update

Looks like your question helped find the answer though V1del,

In the launcher start_linux32.sh, it appears the LD_LIBRARY_PATH env variable is overridden. I added the steam-runtime lib path to that var:

LD_LIBRARY_PATH="./Love/steamos:./Love/linux32:~/.local/share/Steam/ubuntu12_32/steam-runtime/usr/lib/i386-linux-gnu/" ./Love/linux32/love . "$@"

And that results with the game having sound.

Last edited by SilentSam (2021-07-12 22:52:18)

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