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#1 2021-07-28 14:30:32

littletomos50
Member
Registered: 2021-07-28
Posts: 2

[Solved] Steam issue: 'warn: DXVK: No adapters found'

First post here so I'll try to keep it as neat as possible.

Firstly, I'm on the 5.12 kernel, using an AMD RX5700XT GPU on the amdgpu driver and i3-gaps is my WM.

All of my DirectX based titles in steam are no longer working under any modern form of proton, stating that my card is not DirectX 11 compatible. They were working fine a few days ago
I dived into the dxg-i log for The Witcher 3 and this is what's shown:


info:  Game: witcher3.exe
info:  DXVK: v1.9
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
warn:  OpenXR: Unable to get required Vulkan instance extensions size
info:  Enabled instance extensions:
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  DXVK: No adapters found. Please check your device filter settings and Vulkan setup.
warn:  OpenXR: Unable to get required Vulkan Device extensions size 

vulkaninfo seems to be functioning correctly, to my newbie-knowledge:



==========
VULKANINFO
==========

Vulkan Instance Version: 1.2.185


Instance Extensions: count = 18
===============================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 9
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 15
==================
VK_LAYER_AMD_switchable_graphics_32 (AMD switchable graphics layer) Vulkan version 1.2.182, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_AMD_switchable_graphics_64 (AMD switchable graphics layer) Vulkan version 1.2.182, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_KHRONOS_validation (Khronos Validation Layer) Vulkan version 1.2.184, layer version 1:
	Layer Extensions: count = 3
		VK_EXT_debug_report        : extension revision 9
		VK_EXT_debug_utils         : extension revision 1
		VK_EXT_validation_features : extension revision 2
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 3
			VK_EXT_debug_marker     : extension revision 4
			VK_EXT_tooling_info     : extension revision 1
			VK_EXT_validation_cache : extension revision 1

VK_LAYER_LUNARG_api_dump (LunarG API dump layer) Vulkan version 1.2.182, layer version 2:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 1
			VK_EXT_tooling_info : extension revision 1

VK_LAYER_LUNARG_device_simulation (LunarG device simulation layer) Vulkan version 1.2.182, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 1
			VK_EXT_tooling_info : extension revision 1

VK_LAYER_LUNARG_monitor (Execution Monitoring Layer) Vulkan version 1.2.182, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 1
			VK_EXT_tooling_info : extension revision 1

VK_LAYER_LUNARG_screenshot (LunarG image capture layer) Vulkan version 1.2.182, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 1
			VK_EXT_tooling_info : extension revision 1

VK_LAYER_MANGOHUD_overlay (Vulkan Hud Overlay) Vulkan version 1.2.135, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5700 XT)
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (AMD Radeon RX 5700 XT):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 3
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 2
		maxImageCount = 16
		currentExtent:
			width = 256
			height = 256
		minImageExtent:
			width = 256
			height = 256
		maxImageExtent:
			width = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 6
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			AMD Radeon RX 5700 XT (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		AMD Radeon RX 5700 XT (ID: 0):
			Can present images from the following devices: count = 1
				AMD Radeon RX 5700 XT (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 4202678 (1.2.182)
	driverVersion     = 8388801 (0x8000c1)
	vendorID          = 0x1002
	deviceID          = 0x731f
	deviceType        = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName        = AMD Radeon RX 5700 XT
	pipelineCacheUUID = 3108bac5-49bb-58ec-b023-067ac6134446

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 8192
	maxTexelBufferElements                          = 4294967295
	maxUniformBufferRange                           = 4294967295
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 1048576
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0x7ff900000000
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 4294967295
	maxPerStageDescriptorUniformBuffers             = 4294967295
	maxPerStageDescriptorStorageBuffers             = 4294967295
	maxPerStageDescriptorSampledImages              = 4294967295
	maxPerStageDescriptorStorageImages              = 4294967295
	maxPerStageDescriptorInputAttachments           = 4294967295
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 4294967295
	maxDescriptorSetUniformBuffers                  = 4294967295
	maxDescriptorSetUniformBuffersDynamic           = 8
	maxDescriptorSetStorageBuffers                  = 4294967295
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 4294967295
	maxDescriptorSetStorageImages                   = 4294967295
	maxDescriptorSetInputAttachments                = 4294967295
	maxVertexInputAttributes                        = 64
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 4294967295
	maxVertexInputBindingStride                     = 16383
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 127
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1023
	maxGeometryTotalOutputComponents                = 4095
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 4294967295
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 15.9961
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000004
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -64
	maxTexelOffset                                  = 63
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 1
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 10
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		8191.88
	lineWidthRange: count = 2
		0
		8191.88
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000080

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = true

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = true
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = false
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 4294967295
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 4294967295
	maxDescriptorSetUpdateAfterBindStorageImages         = 4294967295
	maxDescriptorSetUpdateAfterBindInputAttachments      = 4294967295

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID           = DRIVER_ID_AMD_OPEN_SOURCE
	driverName         = AMD open-source driver
	driverInfo         =
	conformanceVersion = 1.2.2.2

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = true
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = true
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = true
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = true
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceUUID      = 00000000-0b00-0000-0000-000000000000
	driverUUID      = 414d442d-4c49-4e55-582d-445256000000
	deviceNodeMask  = 1
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
	maxInlineUniformBlockSize                               = 65536
	maxPerStageDescriptorInlineUniformBlocks                = 16
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
	maxDescriptorSetInlineUniformBlocks                     = 16
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 16

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 4294967295
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 6
	maxMultiviewInstanceIndex = 4294967295

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 11
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000004

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleLocationGridSize:
		width  = 2
		height = 2
	sampleLocationCoordinateRange: count = 2
		0
		1
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 64
	supportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
	minSubgroupSize              = 32
	maxSubgroupSize              = 64
	maxComputeWorkgroupSubgroups = 4294967295
	requiredSubgroupSizeStages:
		None

VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 4294967295

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = true
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 00000000-0b00-0000-0000-000000000000
	driverUUID                        = 414d442d-4c49-4e55-582d-445256000000
	deviceNodeMask                    = 1
	deviceLUIDValid                   = false
	subgroupSize                      = 64
	subgroupSupportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 4294967295
	protectedNoFault                  = false
	maxPerSetDescriptors              = 4294967295
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_AMD_OPEN_SOURCE
	driverName                                           = AMD open-source driver
	driverInfo                                           =
	conformanceVersion                                   = 1.2.2.2
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = true
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = false
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 4294967295
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 4294967295
	maxDescriptorSetUpdateAfterBindStorageImages         = 4294967295
	maxDescriptorSetUpdateAfterBindInputAttachments      = 4294967295
	supportedDepthResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 4294967295
	framebufferIntegerColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT


Device Extensions: count = 111
	VK_AMD_buffer_marker                        : extension revision 1
	VK_AMD_device_coherent_memory               : extension revision 1
	VK_AMD_draw_indirect_count                  : extension revision 2
	VK_AMD_gcn_shader                           : extension revision 1
	VK_AMD_gpa_interface                        : extension revision 1
	VK_AMD_gpu_shader_half_float                : extension revision 2
	VK_AMD_gpu_shader_int16                     : extension revision 2
	VK_AMD_memory_overallocation_behavior       : extension revision 1
	VK_AMD_mixed_attachment_samples             : extension revision 1
	VK_AMD_shader_ballot                        : extension revision 1
	VK_AMD_shader_core_properties               : extension revision 2
	VK_AMD_shader_core_properties2              : extension revision 1
	VK_AMD_shader_explicit_vertex_parameter     : extension revision 1
	VK_AMD_shader_fragment_mask                 : extension revision 1
	VK_AMD_shader_image_load_store_lod          : extension revision 1
	VK_AMD_shader_info                          : extension revision 1
	VK_AMD_shader_trinary_minmax                : extension revision 1
	VK_AMD_texture_gather_bias_lod              : extension revision 1
	VK_EXT_4444_formats                         : extension revision 1
	VK_EXT_calibrated_timestamps                : extension revision 2
	VK_EXT_color_write_enable                   : extension revision 1
	VK_EXT_conditional_rendering                : extension revision 2
	VK_EXT_conservative_rasterization           : extension revision 1
	VK_EXT_custom_border_color                  : extension revision 12
	VK_EXT_depth_clip_enable                    : extension revision 1
	VK_EXT_depth_range_unrestricted             : extension revision 1
	VK_EXT_descriptor_indexing                  : extension revision 2
	VK_EXT_extended_dynamic_state               : extension revision 1
	VK_EXT_extended_dynamic_state2              : extension revision 1
	VK_EXT_external_memory_dma_buf              : extension revision 1
	VK_EXT_external_memory_host                 : extension revision 1
	VK_EXT_global_priority                      : extension revision 2
	VK_EXT_hdr_metadata                         : extension revision 2
	VK_EXT_host_query_reset                     : extension revision 1
	VK_EXT_image_robustness                     : extension revision 1
	VK_EXT_inline_uniform_block                 : extension revision 1
	VK_EXT_line_rasterization                   : extension revision 1
	VK_EXT_memory_budget                        : extension revision 1
	VK_EXT_memory_priority                      : extension revision 1
	VK_EXT_pci_bus_info                         : extension revision 2
	VK_EXT_pipeline_creation_cache_control      : extension revision 3
	VK_EXT_pipeline_creation_feedback           : extension revision 1
	VK_EXT_post_depth_coverage                  : extension revision 1
	VK_EXT_private_data                         : extension revision 1
	VK_EXT_queue_family_foreign                 : extension revision 1
	VK_EXT_robustness2                          : extension revision 1
	VK_EXT_sample_locations                     : extension revision 1
	VK_EXT_sampler_filter_minmax                : extension revision 2
	VK_EXT_scalar_block_layout                  : extension revision 1
	VK_EXT_separate_stencil_usage               : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation   : extension revision 1
	VK_EXT_shader_image_atomic_int64            : extension revision 1
	VK_EXT_shader_stencil_export                : extension revision 1
	VK_EXT_shader_subgroup_ballot               : extension revision 1
	VK_EXT_shader_subgroup_vote                 : extension revision 1
	VK_EXT_shader_viewport_index_layer          : extension revision 1
	VK_EXT_subgroup_size_control                : extension revision 2
	VK_EXT_texel_buffer_alignment               : extension revision 1
	VK_EXT_transform_feedback                   : extension revision 1
	VK_EXT_vertex_attribute_divisor             : extension revision 3
	VK_GOOGLE_decorate_string                   : extension revision 1
	VK_GOOGLE_hlsl_functionality1               : extension revision 1
	VK_GOOGLE_user_type                         : extension revision 1
	VK_KHR_16bit_storage                        : extension revision 1
	VK_KHR_8bit_storage                         : extension revision 1
	VK_KHR_bind_memory2                         : extension revision 1
	VK_KHR_buffer_device_address                : extension revision 1
	VK_KHR_copy_commands2                       : extension revision 1
	VK_KHR_create_renderpass2                   : extension revision 1
	VK_KHR_dedicated_allocation                 : extension revision 3
	VK_KHR_depth_stencil_resolve                : extension revision 1
	VK_KHR_descriptor_update_template           : extension revision 1
	VK_KHR_device_group                         : extension revision 4
	VK_KHR_draw_indirect_count                  : extension revision 1
	VK_KHR_driver_properties                    : extension revision 1
	VK_KHR_external_fence                       : extension revision 1
	VK_KHR_external_fence_fd                    : extension revision 1
	VK_KHR_external_memory                      : extension revision 1
	VK_KHR_external_memory_fd                   : extension revision 1
	VK_KHR_external_semaphore                   : extension revision 1
	VK_KHR_external_semaphore_fd                : extension revision 1
	VK_KHR_get_memory_requirements2             : extension revision 1
	VK_KHR_image_format_list                    : extension revision 1
	VK_KHR_imageless_framebuffer                : extension revision 1
	VK_KHR_maintenance1                         : extension revision 2
	VK_KHR_maintenance2                         : extension revision 1
	VK_KHR_maintenance3                         : extension revision 1
	VK_KHR_multiview                            : extension revision 1
	VK_KHR_pipeline_executable_properties       : extension revision 1
	VK_KHR_relaxed_block_layout                 : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge         : extension revision 3
	VK_KHR_sampler_ycbcr_conversion             : extension revision 14
	VK_KHR_separate_depth_stencil_layouts       : extension revision 1
	VK_KHR_shader_atomic_int64                  : extension revision 1
	VK_KHR_shader_clock                         : extension revision 1
	VK_KHR_shader_draw_parameters               : extension revision 1
	VK_KHR_shader_float16_int8                  : extension revision 1
	VK_KHR_shader_float_controls                : extension revision 4
	VK_KHR_shader_non_semantic_info             : extension revision 1
	VK_KHR_shader_subgroup_extended_types       : extension revision 1
	VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
	VK_KHR_shader_terminate_invocation          : extension revision 1
	VK_KHR_spirv_1_4                            : extension revision 1
	VK_KHR_storage_buffer_storage_class         : extension revision 1
	VK_KHR_swapchain                            : extension revision 70
	VK_KHR_swapchain_mutable_format             : extension revision 1
	VK_KHR_synchronization2                     : extension revision 1
	VK_KHR_timeline_semaphore                   : extension revision 2
	VK_KHR_uniform_buffer_standard_layout       : extension revision 1
	VK_KHR_variable_pointers                    : extension revision 1
	VK_KHR_vulkan_memory_model                  : extension revision 3

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = true

	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 4
		queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = true

	queueProperties[2]:
	-------------------
		minImageTransferGranularity = (16,16,8)
		queueCount                  = 2
		queueFlags                  = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
	memoryHeaps[0]:
		size   = 8573157376 (0x1ff000000) (7.98 GiB)
		budget = 8144499712 (0x1e5733400) (7.59 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags:
			None
	memoryHeaps[1]:
		size   = 8573157376 (0x1ff000000) (7.98 GiB)
		budget = 8144499712 (0x1e5733400) (7.59 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 2
			MEMORY_HEAP_DEVICE_LOCAL_BIT
			MEMORY_HEAP_MULTI_INSTANCE_BIT
memoryTypes: count = 8
	memoryTypes[0]:
		heapIndex     = 1
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[1]:
		heapIndex     = 0
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[2]:
		heapIndex     = 1
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[3]:
		heapIndex     = 0
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[4]:
		heapIndex     = 1
		propertyFlags = 0x00c1: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[5]:
		heapIndex     = 0
		propertyFlags = 0x00c6: count = 4
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[6]:
		heapIndex     = 1
		propertyFlags = 0x00c7: count = 5
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[7]:
		heapIndex     = 0
		propertyFlags = 0x00ce: count = 5
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = false
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = false
	storageInputOutput16               = true

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = false

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = true
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = false
	extendedDynamicState2PatchControlPoints = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImageRobustnessFeaturesEXT:
-------------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = false
	bresenhamLines           = true
	smoothLines              = false
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = false
	multiviewTessellationShader = true

VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
--------------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
	shaderImageInt64Atomics = true
	sparseImageInt64Atomics = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR:
-----------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2FeaturesKHR:
--------------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = false
	storageInputOutput16               = true
	multiview                          = true
	multiviewGeometryShader            = false
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = false
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = false 

vkcube is also functioning correctly.

-How did it break then? What did you do?-

This could have happened over the span of a couple of days, as I didn't game for a while.  The only things that were done were my normal 'pacman -Syu' updates and I installed the Deepin DE to try it out. It was the next day that I noticed DX based games weren't running.

-What have you done to fix this?-

First, I found out how to find error logs and discovered the DXVK error. I then looked into whether Vulkan was running fine, which seems to be the case.
I stripped out Deepin out of worry that it may have changed something.
I then tried to look into how to access the 'device filter settings' for Protons built in DXVK but to no avail, I'm pretty stuck at this point.
I've tried a clean install of Steam, including removing all files/configs related to it, forcing a reinstall and an assumed reconfigure of every proton version hoping DXVK would be rectified. No effect.

As frustrating as this is, I'm actually enjoying learning along the way as I'm quite new to the inner workings of Linux, having only used it casually with minimal issues for 2 years.
This is the first time I've been truly stuck though. Could anyone give me a hint to keep me going? I'd like to learn how to fix this myself, but I've hit a bit of a brick wall I'm afraid hmm

EDIT: Learning the forum etiquette, will post full logs in proper format when I return home in an hour or so.

EDIT 2: Logs added.

Last edited by littletomos50 (2021-07-28 19:05:55)

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#2 2021-07-28 19:05:09

littletomos50
Member
Registered: 2021-07-28
Posts: 2

Re: [Solved] Steam issue: 'warn: DXVK: No adapters found'

I thought I'd add this as a reply rather than another edit

Switching from the AMDVLK vulkan driver, to the Mesa RADV driver by launching steam with the following...

VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.i686.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json steam

... Seems to be working. Unsure what has happened here to break it in the first place, but if anyone could help me understand how to diagnose/fix/understand the original issue, that would be great!

Marking as solved because... well... It technically works?

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