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When I run games through proton/wine, the first time anything gets loaded the whole system stutters, making many games virtually unplayable for the first couple of minutes. I also get this output in the terminal:
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
ioctl (GFEATURE): Broken pipe
00d8:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problemsOffline
What hardware, what game? Generally all the vulkan conversion libs will have somewhat of a stutter during shader compilation that can generally be expensive on weaker HW. Most of that should be largely mitigated on current mesa (radv)/nvidia drivers.
Output of
vulkaninfo --summary?
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I'm using a Ryzen 3600 and an nvida 3070 and most of the games are installed on an nvme (moving them to another disk doesn't solve it).
This happens in most games running under wine, even ones that I run with vanilla wine. Just starting them makes the whole system stutter but cpu and ram usages very low.
Here's the output:
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.255
Instance Extensions: count = 21
-------------------------------
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_portability_enumeration : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
VK_LUNARG_direct_driver_loading : extension revision 1
Instance Layers: count = 8
--------------------------
VK_LAYER_FROG_gamescope_wsi Gamescope WSI (XWayland Bypass) Layer 1.3.221 version 1
VK_LAYER_MANGOAPP_overlay Mangoapp Layer 1.3.0 version 1
VK_LAYER_MANGOHUD_overlay_x86_64 Vulkan Hud Overlay 1.3.0 version 1
VK_LAYER_NV_optimus NVIDIA Optimus layer 1.3.242 version 1
VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1
VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1
Devices:
========
GPU0:
apiVersion = 1.3.242
driverVersion = 535.54.3.0
vendorID = 0x10de
deviceID = 0x2488
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = NVIDIA GeForce RTX 3070
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 535.54.03
conformanceVersion = 1.3.5.0
deviceUUID = 503101e9-9e3a-425f-5874-a62f2037c14c
driverUUID = 8b72f8cf-fcf7-59af-b250-edf6b04fc087Offline