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#1 2023-08-30 07:16:20

Ayu2805
Member
Registered: 2023-07-23
Posts: 51

[Solved] Minecraft not loading properly with NVIDIA-Prime

I have installed nvidia, nvidia-settings, nvidia-prime, opencl-nvidia xorg-server-devel for GeForce GTX 1650 Mobile
I have a laptop in which CPU is responsible for display and GPU is responsible for 3D controller and intel drivers are fully installed

Output of lspci -k | grep -A 2 -E "(VGA|3D)":

0000:00:02.0 VGA compatible controller: Intel Corporation TigerLake-LP GT2 [Iris Xe Graphics] (rev 01)
        Subsystem: Hewlett-Packard Company TigerLake-LP GT2 [Iris Xe Graphics]
        Kernel driver in use: i915
--
0000:01:00.0 3D controller: NVIDIA Corporation TU117M [GeForce GTX 1650 Mobile / Max-Q] (rev a1)
        Subsystem: Hewlett-Packard Company TU117M [GeForce GTX 1650 Mobile / Max-Q]
        Kernel driver in use: nvidia

And if I run Minecraft via "prime-run minecraft-launcher" and launch version 1.8.9
I get this on terminal:

[0830/124124.318411:INFO:main_context.cpp(136)] CEF initialized successfully.
[0830/124124.318479:INFO:main_context.cpp(138)] CEF version: 99.2.14+g3f796b8+chromium-99.0.4844.84
[0830/124124.343731:ERROR:sandbox_linux.cc(377)] InitializeSandbox() called with multiple threads in process gpu-process.
sh: line 1: orca: command not found
Created browser window for reuse: 0x1200003
[0830/124124.394091:ERROR:browser_main_loop.cc(268)] Gdk: _gdk_frame_clock_freeze: assertion 'GDK_IS_FRAME_CLOCK (clock)' failed
[0830/124124.745646:INFO:CONSOLE(2)] "The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu", source: https://mojang/launcher/static/js/app.77b9cd5c.bundle.js (2)
[0830/124154.787328:ERROR:browser_main_loop.cc(268)] Gdk: _gdk_frame_clock_thaw: assertion 'GDK_IS_FRAME_CLOCK (clock)' failed

and this is what it looks:
Screenshot-20230830-124307.png

*This doesnt happen if I launch normally with Intel Graphics or on higher versions of Minecraft
How do i fix this? Thanks you in advance smile

Last edited by Ayu2805 (2023-08-30 11:17:29)

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#2 2023-08-30 08:10:21

Awebb
Member
Registered: 2010-05-06
Posts: 6,678

Re: [Solved] Minecraft not loading properly with NVIDIA-Prime

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#3 2023-08-30 08:25:33

Ayu2805
Member
Registered: 2023-07-23
Posts: 51

Re: [Solved] Minecraft not loading properly with NVIDIA-Prime

The game doesn't even open up in after doing that

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#4 2023-08-30 09:49:46

Ayu2805
Member
Registered: 2023-07-23
Posts: 51

Re: [Solved] Minecraft not loading properly with NVIDIA-Prime

The game runs fine on higher versions of Minecraft though

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#5 2023-08-30 10:53:37

Awebb
Member
Registered: 2010-05-06
Posts: 6,678

Re: [Solved] Minecraft not loading properly with NVIDIA-Prime

I've seen this version in a help thread recently.

google: "prime-run minecraft 1.8.9", first non-spam hit: https://bbs.archlinux.org/viewtopic.php?id=286637

Last post. Let me know if it helps. I'm peripherally interested, because my current LAN party machine has an Optimus GPU and I'm tired of Windows.

Last edited by Awebb (2023-08-30 10:54:31)

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#6 2023-08-30 11:15:51

Ayu2805
Member
Registered: 2023-07-23
Posts: 51

Re: [Solved] Minecraft not loading properly with NVIDIA-Prime

That's not related to me but I found the solution and reason why it happened, so its like launching older version of Minecraft via official launcher leads to weird textures like i mentioned but it doesn't happen when 1.8.9 is launched from 3rd party clients which is mostly common now.
And recent versions of Minecraft works perfectly fine by official launcher.

So yeah I will mark it solved.

Last edited by Ayu2805 (2023-08-30 11:17:13)

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