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Cross-posting this from Reddit. I have not been able to join any game lobbies in HD2 since I bought the game a few months ago, pushing me to Windows to pay it. I decided to give it another go today, but have experience the exact same error. Everything is fine until I attempt anything online (join lobby, join friends squad, etc). I'm playing the game through Steam.
Things I've tried: IPV6 is disabled (and I've tried with it enabled as well), various versions of Proton (8.0-5, experimental, 9.0 (beta) ge-9-1, reinstalling, verifying game files, running with gamemoderun and under gamescope.
Here are my specs:
OS: Arch Linux x86_64
Kernel: 6.8.7-arch1-2
Uptime: 29 mins
Packages: 1597 (pacman), 80 (flatpak)
Shell: fish 3.7.1
Resolution: 1920x1080, 3440x1440, 1920x1080
DE: Plasma 6.0.4
WM: KWin
Theme: [Plasma], Breeze-Dark [GTK2], Breeze [GTK3]
Icons: [Plasma], breeze-dark [GTK2/3]
Terminal: konsole
CPU: AMD Ryzen 9 5950X (32) @ 3.400GHz
Memory: 11557MiB / 32015MiB Here are the proton logs (broken into 2 pastes):
1 - https://pastecode.io/s/uw1sbxn5
2 - https://pastecode.io/s/qogrjpkr
Any advise is greatly appreciated!
Last edited by Scarecrow2250 (2024-04-28 19:21:12)
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Since you didn't explicitly state so, let's assume you neither read the wiki article nor checked ProtonDB.
1. Is your Steam install complete? Try using the wiki article as a checklist: https://wiki.archlinux.org/title/Steam Focus on asking yourself how you installed Steam (native, runtime, flatpak) and whether you have installed all necessary libraries and performed all necessary steps, like the fix in case you use systemd-resolved.
2. See if anything here helps: https://www.protondb.com/app/553850, especially the D3D11 switch.
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Since you didn't explicitly state so, let's assume you neither read the wiki article nor checked ProtonDB.
1. Is your Steam install complete? Try using the wiki article as a checklist: https://wiki.archlinux.org/title/Steam Focus on asking yourself how you installed Steam (native, runtime, flatpak) and whether you have installed all necessary libraries and performed all necessary steps, like the fix in case you use systemd-resolved.
2. See if anything here helps: https://www.protondb.com/app/553850, especially the D3D11 switch.
I have read the wiki article and checked ProtonDB, I could not find anything helpful on either. For my Steam install, yes it is complete and I have gone through the wiki multiples times. I am using the native version. I have tried various things from ProtonDB, including the D3D11 switch, which did not fix my issue.
Last edited by Scarecrow2250 (2024-05-11 15:45:32)
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Hi, I was struggling with this same problem for quite some time, and I found a workaround. First, some things I tried:
1. Followed the Arch Steam Wiki, more than once.
2. Tried switching from the regular Steam install to Flatpak (I am still using Flatpak).
3. Disabling/enabling ipv6 both on my router and on my machine.
4. Using a wired connection instead of Wi-Fi
I spent a few days on this, so I certainly tried some other things that I've forgotten about by now. Weirdly, my Windows installation running on the same hardware (dual boot) and network works just fine, as do other machines in my house and my Steam Deck.
The two things I found that worked are a) using the hotspot on my phone to connect and b) using a VPN. I can't explain why that works, and I still don't know what's going on. I used ProtonVPN because they have a free tier for a single device and I don't have to run down my cellular data.
Let me know if you have question, I'm happy to provide more details.
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So I tried all of those, went through the wiki again (no changes), tried running the game with the Flatpak version, IPV6 already disabled across the board, already on ethernet. I tried hot spotting and a VPN (both proton and a VPN I have configured myself). Neither of which worked. No change to the problem.
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Nightly Diver here! Checking in ![]()
How are you connecting to the network? i.e. NetworkManager ? iwl etc?
Google running a steam game from the terminal and pass the PROTON_LOG=1 or WINEDEBUG=+all. See if anything useful is dumped to the terminal during the connection process. Changing the comandline for the game to ' PROTON_LOG=1 %command% >~/HD2.LOG ' may work.
Last edited by Crunchbang (2024-05-15 21:24:09)
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Nightly Diver here! Checking in
How are you connecting to the network? i.e. NetworkManager ? iwl etc?
Google running a steam game from the terminal and pass the PROTON_LOG=1 or WINEDEBUG=+all. See if anything useful is dumped to the terminal during the connection process. Changing the comandline for the game to ' PROTON_LOG=1 %command% >~/HD2.LOG ' may work.
Running NetworkManager. I have the protonlogs dumped in the pastecodes in the OP. Running steam from the terminal I got the following:
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xe55f7dc0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xe55f6500
CAppInfoCacheReadFromDiskThread took 57 milliseconds to initialize
Steam Runtime Launch Service: starting steam-runtime-launcher-service
Steam Runtime Launch Service: steam-runtime-launcher-service is running pid 80210
bus_name=com.steampowered.PressureVessel.LaunchAlongsideSteam
BRefreshApplicationsInLibrary 1: 141ms
BuildCompleteAppOverviewChange: 447 apps
RegisterForAppOverview 1: 20ms
RegisterForAppOverview 2: 21ms
fsync: up and running.
wine: Using setpriority to control niceness in the [-11,11] range
ERROR: ld.so: object '/home/homedir/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/usr/lib/libgamemode.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Adding process 81030 for gameID 553850
WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function!
WARNING: discarding _NET_WM_PID 2 as invalid for X11 window - use specialized XCB_X11_TO_PID function!Last edited by Scarecrow2250 (2024-05-30 14:02:04)
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