You are not logged in.

#1 2024-12-26 22:52:13

faith
Member
Registered: 2019-09-25
Posts: 14

XR not working in godot-mono

Hello!

I'm running `extra/godot-mono` and encountered an issue that's not reproducible with the official binary. When trying to launch an OpenXR-enabled project with SteamVR running, Godot shows an error about not detecting any HMDs.
Godot log: https://gist.github.com/valters-tomsons … c379f9768d

Offline

Board footer

Powered by FluxBB