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#1 2025-06-25 04:18:29

Fizcakez
Member
Registered: 2025-06-25
Posts: 2

prime-run on certain applications will cause the application to crash.

I wanted to use my Nvidia-GPU to run certain apps, since, for some reason, my games haven't been using my GPU at all. I've attempted to use different launchers for the app I'm using, and every single instance simply freezes up, and I have to do a forced quit.

Logs - Lunar Client:
23:16:40.310 › [23:16:40] [Server thread/INFO]: Fizcakez[local:E:fc224962] logged in with entity id 213 at (34.87431107170823, 65.0155550727022, 107.5216747267546)
23:16:40.314 › [23:16:40] [Server thread/INFO]: Fizcakez joined the game
23:16:40.394 › [23:16:40] [Server thread/INFO]: Saving and pausing game...
23:16:40.396 › [23:16:40] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
23:16:40.435 › [23:16:40] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
23:16:40.436 › [23:16:40] [Server thread/INFO]: Saving chunks for level 'New World'/The End
23:16:40.508 › [DiscordRP] Updating activity status...
23:16:50.167 › [GameIPC] Client connection has closed. Launch ID: 5b819835-78f7-4d12-b037-e44dddd84395, Code: 1006, Reason: #IDK what this is
23:16:50.167 › [GameIPC] Client connection has closed. Launch ID: 5b819835-78f7-4d12-b037-e44dddd84395, Code: 1006, Reason: #IDK what this is
[The window containing the logs that lunarclient gave on its own also froze.]


Logs - Atlauncher:

SLF4J(W): No SLF4J providers were found.
SLF4J(W): Defaulting to no-operation (NOP) logger implementation
SLF4J(W): See https://www.slf4j.org/codes.html#noProviders for further details.

[After I loaded the game once, it wouldn't load any other time. Doesn't matter what instance I used.]

This is Minecraft, btw.

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#2 2025-06-25 04:20:04

Fizcakez
Member
Registered: 2025-06-25
Posts: 2

Re: prime-run on certain applications will cause the application to crash.

forgot to mention but im using these specs:

OS: Arch Linux x86_64
Host: Victus by HP Gaming Laptop 15-fa0xxx
Kernel: Linux 6.12.34-1-lts
Uptime: 10 mins
Packages: 973 (pacman), 201 (nix-user), 49 (nix-default), 19 (flatpak)
Shell: bash 5.2.37
Display (DELL P2219H): 1920x1080 @ 60 Hz in 22" [External]
Display (CMN1521): 1920x1080 @ 144 Hz in 15" [Built-in]
WM: Hyprland (Wayland)
Theme: Adwaita [GTK2/3]
Icons: WhiteSur-grey-dark [GTK2/3]
Font: Tiny5 (11pt, Italic) [GTK2/3]
Cursor: WhiteSur (24px)
Terminal: alacritty 0.15.1
Terminal Font: alacritty (7.49pt)
CPU: 12th Gen Intel(R) Core(TM) i5-12450H (12) @ 4.40 GHz
GPU 1: NVIDIA GeForce GTX 1650 Mobile / Max-Q [Discrete]
GPU 2: Intel UHD Graphics @ 1.20 GHz [Integrated]
Memory: 4.59 GiB / 15.29 GiB (30%)
Swap: Disabled
Disk (/): 84.01 GiB / 464.44 GiB (18%) - ext4
Local IP (wlp4s0): 192.168.1.192/24
Battery (Primary): 100% [AC Connected]
Locale: en_US.UTF-8

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#3 2025-06-25 06:49:37

seth
Member
Registered: 2012-09-03
Posts: 65,912

Re: prime-run on certain applications will cause the application to crash.

Display (DELL P2219H): 1920x1080 @ 60 Hz in 22" [External]
Display (CMN1521): 1920x1080 @ 144 Hz in 15" [Built-in]
WM: Hyprland (Wayland)
GPU 1: NVIDIA GeForce GTX 1650 Mobile / Max-Q [Discrete]
GPU 2: Intel UHD Graphics @ 1.20 GHz [Integrated]

Possibly VRR, possibly reverse prime, possibly running on the nvidia GPU anyway and possibly xwayland related.

Step #1: test the behavior on an X11 session (openbox, i3, pick your WM wink report its performance and also please post your Xorg log, https://wiki.archlinux.org/title/Xorg#General

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