You are not logged in.
Howdy, I have a RX 5600 XT, and R5 4600g. I have been having an issue playing Minecraft (with shaders) and CS2. My GPU driver keeps crashing.
I am using the Mesa driver, I have tried using the proprietary ones as well, to no avail. I was looking through Hyprland logs, where it said all the way at the end "ASSERTION FAILED" and the.
Something about GPU reset handling.
Logs for anyone who needs them: https://pastebin.com/5YmAMMSK
Offline
Please don't use pastebin.com, see https://wiki.archlinux.org/title/List_o … n_services for other options.
[ERR] [EGL] Command eglDupNativeFenceFDANDROID errored out with EGL_BAD_PARAMETER (0x12300): eglDupNativeFenceFDANDROID
[ERR] eglDupNativeFenceFDANDROID failed
[ERR] renderer: couldn't use EGLSync for explicit gpu synchronization
No idea what that means, but it doesn't look good.
After you got one of those crashes , please run as root/with root rights
# journalctl -b -1 | curl -F 'file=@-' 0x0.st
(remove the -1 if the system didn't need to reboot)
It will upload your system journal to a public hosting site and output a link, post that link .
Disliking systemd intensely, but not satisfied with alternatives so focusing on taming systemd.
clean chroot building not flexible enough ?
Try clean chroot manager by graysky
Offline
Aborting, glGetGraphicsResetStatus returned GL_INNOCENT_CONTEXT_RESET. Cannot continue until proper GPU reset handling is implemented.
Offline
Howdy, so funnily enough the solution to this was just changing the CoreCtrl power management preset, I changed it to "Do not control" and it doesn't crash even when using shaders. I don't really know why it works like that but it does, don't ask me. Take what you will from this.
Offline