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I am trying to run Myths of Voya Nui, a modded version of Bionicle Heroes (you can find it easily on ModDB). The latest version, 3.0, introduces plugins that add onto and modify the game's code. This version seems to consistently crash immediately on startup in new versions of Wine, compared to version 2.2 which did not have plugins.
Here is the Proton Log, using proton 11.0-2: https://paste.c-net.org/LewisCareers
I have also tried Lutris and Bottles with their recommended WINE wrappers, and both of them crash on startup as well (Lutris reports an exit status 126). I have spoken with the mod developers, and the mod uses files dinput8.dll and dinput8_orig.dll to inject the plugins. Proton versions 9 and below do run the game, however the plugins do not function (likely because those versions have dinput8.dll set to builtin before native. If you set the launch options to WINEDLLOVERRIDES="dinput8.dll=n,b" in Steam, then it crashes like how it does in later versions).
I have tried to add dependencies in Protontricks to see if it is potentially missing anything, such as d3dcompiler_47, dotnetdesktop9, dinput8 (latest version), d3dx9_43. These have not resolved anything either.
I have been trying to cross-reference the crash log with any similar issues online, but I haven't been able to find anything that matches this specific error. I admittedly don't have a lot of experience trying to debug WINE, so I would appreciate any helpful information. Thanks
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