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#1 2007-05-07 07:23:10

Shirakawasuna
Member
Registered: 2007-03-09
Posts: 94

PKGBUILD source conflict problem [solved]

I'm making a PKGBUILD for a game called noiz2sa.  The problem is, it comes in two separate pieces - one is the binary and the other is some extra files and when extracted they both have the same name - noiz2sa.  Because of this, when I put the both in the source= section and run makepkg, one of them inevitably gets overwritten.  Is there a way to fix this?

Edit: I couldn't find a delete option so I'm marking this solved - after reading the PKGBUILD man page again, the noextract option was what I needed to work around this issue.

Last edited by Shirakawasuna (2007-05-07 07:56:21)

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