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#1 2007-07-13 01:44:42

Thrillhouse
Member
From: Arlington, VA, USA
Registered: 2007-05-29
Posts: 175

Frets On Fire

I love Guitar Hero and wanted to check this out.  I successfully installed it using aurbuild but when I try to run it I get this error:

open /dev/sequencer: No such file or directory
open /dev/sequencer: No such file or directory
Traceback (most recent call last):
  File "/home/skyostil/src/cx_Freeze-3.0.3/initscripts/Console.py", line 27, in ?
  File "src/FretsOnFire.py", line 64, in ?
  File "src/GameEngine.py", line 155, in __init__
  File "src/Video.py", line 68, in setMode
pygame.error: Couldn't find matching GLX visual

Do I need 3D acceleration to run this game and if so, how would I go about getting that?  I'm currently using the ati driver and have Load "glx" as a module in xorg.conf.


For the strength of the pack is the wolf, and the strength of the wolf is the pack.

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#2 2007-07-13 04:58:17

Acid7711
Member
From: Chicago, IL
Registered: 2006-08-18
Posts: 300
Website

Re: Frets On Fire

Ahhhhh so many problems with this game....  I haven't tried it in forever simply for that reason.  Basically, if glxgears or glxinfo works, you already have acceleration.    And yes, you do need 3d acceleration for it.

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#3 2007-07-15 04:58:00

detox332
Member
From: University of Pittsburgh
Registered: 2007-06-12
Posts: 63

Re: Frets On Fire

need to set default to 24 in xorg.conf, great game, really fun!


Arch64
KDE4 user

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#4 2007-07-15 06:25:51

Thrillhouse
Member
From: Arlington, VA, USA
Registered: 2007-05-29
Posts: 175

Re: Frets On Fire

Well, I seem to be making progress.  Changing the default depth to 24 got rid of that error but now when I run the game, a reddish/brown full screen comes up but nothing happens.  It looks like the game is trying to start but it just stays at that plain screen with no mouse movement until I hit Escape.  I don't get any errors running it from the command line besides

open /dev/sequencer: No such file or directory
open /dev/sequencer: No such file or directory

and I don't think that has anything to do with the problem but maybe it does.  I checked /var/log/messages and /var/log/Xorg.log but couldn't find anything that might pertain to the problem.

glxgears works but "glxinfo | grep direct" shows me that direct rendering is not enabled.  What else could I try?


For the strength of the pack is the wolf, and the strength of the wolf is the pack.

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#5 2007-07-15 06:31:38

Thrillhouse
Member
From: Arlington, VA, USA
Registered: 2007-05-29
Posts: 175

Re: Frets On Fire

Wait a minute. I just ran it again and this time I heard music playing in the background (I'm guessing the game's music) and I started hitting some buttons on the keyboard and the game was responding.  If I hit the Up or Down arrows, I heard what sounded like a single strum of the guitar and then if I hit Enter, it sounds like a long, drawn out strum.  So, I must be in the game, correct?  I'm guessing something must be wrong with my X config.


For the strength of the pack is the wolf, and the strength of the wolf is the pack.

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#6 2007-07-15 08:15:48

Acid7711
Member
From: Chicago, IL
Registered: 2006-08-18
Posts: 300
Website

Re: Frets On Fire

Could be a case of ati continuing to get bent over by nvidia under Linux.  They really need to play catchup.    Like I said, this games got a LOT of issues. 5 minutes of searching will reveal this.  I got the game to work with no problems, other than the timing was way off on it and it was completely unplayable.  It would lag/speedup.  Cool game, just........shitty coding.

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#7 2007-07-15 18:49:49

Thrillhouse
Member
From: Arlington, VA, USA
Registered: 2007-05-29
Posts: 175

Re: Frets On Fire

Oh well.  Maybe subsequent versions will be better.  I'll try it again in due time.


For the strength of the pack is the wolf, and the strength of the wolf is the pack.

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