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#1 2007-08-16 14:24:11

leo2501
Member
From: Buenos Aires, Argentina
Registered: 2007-07-07
Posts: 658

[Request] Quake 2 Evolved Engine

Hi! there's a Quake 2 Engine called Quake 2 Evolved, it adds awesome graphics and brings new life to Quake 2...

Here is the full source for Q2E linux 0.40 version.
http://www.quake2evolved.com/blurforum/ … stid=28181

Linux Q2E 0.68 and 0.40 screenshots
http://www.quake2evolved.com/blurforum/ … ight=linux


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http://www.quake2evolved.com/blurforum/ … eadid=2043
http://www.quake2evolved.com/blurforum/ … ight=linux

Q2E 0.40 for linux released

The linux source file is attached a few posts below. Please test it and let me know the results. I will try to update this first post with the lastest problems and solutions.


Here is the Instructions:
===============


WARNING:
------------
Q2E Linux is GPL licensed and comes with absolutely no guarantees. It can damage your refrigerator, burn your house and cut off your cat's tail. Use at your own risks !

Requirements:
------------------
You need the following packages from your linux distribution: winelib (or wine-devel), openal, opengl, libjpeg, libvorbisfile and zlib

Notes:
- OpenGL version >= 1.3 is required.
- wine version >= 0.9.2 is required (http://winehq.com).
- I don't know if q2e linux works on 64 bits linux systems or not. My laptop has a pentium-m CPU.
- I have gcc version 4.0.2, gcc version < 4.0 might not compile

Compiling linux Q2E:
-------------------

Simply type "make" in the folder where you unpack q2e_040_linux.zip. If the compile is succesful, you'll have the following three files: q2e, q2e.exe.so, game/gamei386.so

Notes:

- If you have a NVidia card and have compile errors related to gl.h, please add -DWINGDIAPI="" to the end of line 13 (CFLAGS=...) of the file Makefile in your q2e_040_linux directory and try to compile again.


Setting-up and running Q2E:
-----------------------------

Go to your home directory and type

mkdir quake2
mkdir quake2/baseq2

Copy the q2e and q2e.exe.so (that you just compile) to quake2, and copy gamei386.so to quake2/baseq2.
Copy(or link) standard quake2 *.pak files (pak0.pak, pak1.pak, pak2.pak) into your quake2/baseq2 directory.
Download q2e_040 pak files, q2e_pak0.pk2, q2e_extras.pk2 and q2e_enhanced_hud.pk2(optional), from quake2evolved.com to your baseq2 directories.
Go to your quake2 directory and type

./q2e

Last edited by leo2501 (2007-08-16 15:18:12)


Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away.
-- Antoine de Saint-Exupery

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