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#1 2007-10-09 11:49:53

Roberth
Member
From: The Pale Blue Dot
Registered: 2007-01-12
Posts: 894

Quake 4 language problem

Hello, I built a package for quake 4(the one from aur), installed and copied the needed stuff from the dvd to the filesystem, when i start quake 4, the language is in spanish or italian or something while my locale in rc.conf is en_US.utf8, anyone got any clue?

[roberth@Magda ~]$ quake4
Quake4  V1.4.2 linux-x86 Jun 15 2007
found interface lo - loopback
found interface eth0 - 10.0.0.2/255.255.255.0
CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /opt/quake4/q4base/game000.pk4 with checksum 0xb3abe28c
Loaded pk4 /opt/quake4/q4base/game100.pk4 with checksum 0x74b379d9
Loaded pk4 /opt/quake4/q4base/game200.pk4 with checksum 0xa3c810d9
Loaded pk4 /opt/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 /opt/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 /opt/quake4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 /opt/quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 /opt/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 /opt/quake4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 /opt/quake4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 /opt/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 /opt/quake4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 /opt/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 /opt/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 /opt/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 /opt/quake4/q4base/pak013.pk4 with checksum 0x6ad67f40
Loaded pk4 /opt/quake4/q4base/pak014.pk4 with checksum 0xee51cd59
Loaded pk4 /opt/quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c
Loaded pk4 /opt/quake4/q4base/pak016.pk4 with checksum 0x2196f58c
Loaded pk4 /opt/quake4/q4base/pak017.pk4 with checksum 0x91118a35
Loaded pk4 /opt/quake4/q4base/pak018.pk4 with checksum 0x98a14f03
Loaded pk4 /opt/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79
Loaded pk4 /opt/quake4/q4base/pak020.pk4 with checksum 0xce74cda5
Loaded pk4 /opt/quake4/q4base/pak021.pk4 with checksum 0x2ba6e70c
Loaded pk4 /opt/quake4/q4base/pak022.pk4 with checksum 0x4e390eec
Loaded pk4 /opt/quake4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943
Loaded pk4 /opt/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530
Loaded pk4 /opt/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b
Loaded pk4 /opt/quake4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd
Loaded pk4 /opt/quake4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8
Loaded pk4 /opt/quake4/q4base/zpak_english_04.pk4 with checksum 0xd3fefaa1
Loaded pk4 /opt/quake4/q4base/zpak_french.pk4 with checksum 0xbec7cb4
Loaded pk4 /opt/quake4/q4base/zpak_italian.pk4 with checksum 0x1e3aa0f
Loaded pk4 /opt/quake4/q4base/zpak_spanish.pk4 with checksum 0xb706e2b8
Addon pk4 /opt/quake4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943 is on addon list
Current search path:
/home/roberth/.quake4/q4base
/opt/quake4/q4base
/opt/quake4/q4base/zpak_spanish.pk4 (3542 files)
/opt/quake4/q4base/zpak_italian.pk4 (3500 files)
/opt/quake4/q4base/zpak_french.pk4 (3462 files)
/opt/quake4/q4base/zpak_english_04.pk4 (3 files)
/opt/quake4/q4base/zpak_english_03.pk4 (4 files)
/opt/quake4/q4base/zpak_english_02.pk4 (21 files)
/opt/quake4/q4base/zpak_english_01.pk4 (1 files)
/opt/quake4/q4base/zpak_english.pk4 (3457 files)
/opt/quake4/q4base/pak022.pk4 (14 files)
/opt/quake4/q4base/pak021.pk4 (89 files)
/opt/quake4/q4base/pak020.pk4 (11 files)
/opt/quake4/q4base/pak019.pk4 (1206 files)
/opt/quake4/q4base/pak018.pk4 (3 files)
/opt/quake4/q4base/pak017.pk4 (3 files)
/opt/quake4/q4base/pak016.pk4 (193 files)
/opt/quake4/q4base/pak015.pk4 (34 files)
/opt/quake4/q4base/pak014.pk4 (552 files)
/opt/quake4/q4base/pak013.pk4 (239 files)
/opt/quake4/q4base/pak012.pk4 (1081 files)
/opt/quake4/q4base/pak011.pk4 (5620 files)
/opt/quake4/q4base/pak010.pk4 (5539 files)
/opt/quake4/q4base/pak009.pk4 (1284 files)
/opt/quake4/q4base/pak008.pk4 (1289 files)
/opt/quake4/q4base/pak007.pk4 (1330 files)
/opt/quake4/q4base/pak006.pk4 (1343 files)
/opt/quake4/q4base/pak005.pk4 (1395 files)
/opt/quake4/q4base/pak004.pk4 (2249 files)
/opt/quake4/q4base/pak003.pk4 (1281 files)
/opt/quake4/q4base/pak002.pk4 (313 files)
/opt/quake4/q4base/pak001.pk4 (5837 files)
/opt/quake4/q4base/game200.pk4 (9 files)
/opt/quake4/q4base/game100.pk4 (2 files)
/opt/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
/opt/quake4/q4base/q4cmp_pak001.pk4 (119 files)
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 64 loaded
205ms to load 1125k of material
84ms to load 43k of skin
128ms to load 723k of sound
5ms to load 1k of materialType
303ms to load 2889k of lipSync
65ms to load 105k of playback
960ms to load 1690k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' with VO
.... found additional language 'italian' with VO
.... found additional language 'spanish' with VO
696 strings read from strings/english_code.lang
1794 strings read from strings/english_guis.lang
5756 strings read from strings/english_lips.lang
5759 strings read from strings/english_mappack.lang
6235 strings read from strings/english_maps.lang
632 strings read from strings/french_code.lang
1654 strings read from strings/french_guis.lang
5616 strings read from strings/french_lips.lang
5619 strings read from strings/french_mappack.lang
6088 strings read from strings/french_maps.lang
632 strings read from strings/italian_code.lang
1654 strings read from strings/italian_guis.lang
5616 strings read from strings/italian_lips.lang
5619 strings read from strings/italian_mappack.lang
6088 strings read from strings/italian_maps.lang
632 strings read from strings/spanish_code.lang
1654 strings read from strings/spanish_guis.lang
5616 strings read from strings/spanish_lips.lang
5619 strings read from strings/spanish_mappack.lang
6088 strings read from strings/spanish_maps.lang
Couldn't open journal files
execing default.cfg
"ALT" isn't a valid key
"CTRL" isn't a valid key
couldn't exec editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
SDL_ListModes:
1680x1050 1600x1024 1440x900 1400x1050 1360x768 1360x765 1280x1024 1280x960 1280x800 1280x768 1280x720 
1152x864 1024x768 960x600 960x540 840x525 832x624 800x600 800x512 720x450 680x384 
640x512 640x480 640x400 640x384 640x360 576x432 512x384 416x312 400x300 320x240 
SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits
no multisampling
dlopen(libasound.so.2)
asoundlib version: 1.0.14a
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5644 frames ( 67728 bytes )
allocated a mix buffer of 49152 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
---------------------------------------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
---------------------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading fonts/english/bigchars.
found DLL in pak file: /opt/quake4/q4base/game100.pk4/gamex86.so
copy gamex86.so to /home/roberth/.quake4/q4base/gamex86.so
enabled Flush-To-Zero mode
------------- Initializing Game -------------
gamename: baseQUAKE4-1
gamedate: Jun 15 2007
331ms to load 644k of entityDef
61ms to load 177k of articulatedFigure
Initializing event system
...531 event definitions
Initializing class hierarchy
...247 classes, 598968 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2211.37 MHz
Compiled '/home/roberth/.quake4/q4base/scripts/main.script': 3113.0 ms
-------------- Compile stats ----------------

Memory usage:
     Strings: 54, 8464 bytes
  Statements: 84435, 1688700 bytes
   Functions: 3361, 380380 bytes
   Variables: 324172 bytes
    Mem used: 3532564 bytes
 Static data: 4948144 bytes
   Allocated: 6313684 bytes
 Thread size: 7072 bytes

...5 aas types
game initialized.
---------------------------------------------
Loading viseme file: annosoft
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
------ Common Initialization Complete -------
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 22782
detecting video ram ( set sys_videoRam to force ) ..
found XNVCtrl extension 1.13
2211 MHz CPU
1008 MB System Memory
256 MB Video Memory
Async thread started
------------ Game Map Shutdown --------------
---------------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
Shutting down SDL subsystem
--------------- Game Shutdown ---------------
rvStatAllocator:  dump of usage stats
        0 total bytes handed out in 0 requests
        begin game:      0;  end game:        0
        player hit:      0;  player kill:     0
        player death:    0;
        damage dealt:    0;  damage taken:    0
        stat team:       0
        flag capture:    0;
        flag drop:       0;  flag return:     0
------------ Game Map Shutdown --------------
---------------------------------------------
Shutdown event system
---------------------------------------------
shutdown terminal support

Last edited by Roberth (2007-10-10 19:13:40)


Use the Source, Luke!

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#2 2007-10-12 01:36:18

ssl6
Member
From: Ottawa, ON, CA
Registered: 2007-08-30
Posts: 594

Re: Quake 4 language problem

theres an ini either in the quake 4 directory or in a hidden quake4 directory in your home folder that you need to change spanish to english, i had the same problem with quake4 on ubuntu


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