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my mouse works just fine in KDE but in opengl games the pointer keeps on right or botom side of the screen and when i want to move it to the left it jumps right back off the screen.
i guess this started after the upgrade, but i cant say for sure when becouse i havent played any opengl games in a while.
I hope you understand my probem as english is not my native language.
Here is my xorg conf.
Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection
Section "Files"
RgbPath "/usr/share/X11/rgb"
ModulePath "/usr/lib/xorg/modules"
FontPath "/usr/share/fonts/misc"
FontPath "/usr/share/fonts/100dpi:unscaled"
FontPath "/usr/share/fonts/75dpi:unscaled"
FontPath "/usr/share/fonts/TTF"
FontPath "/usr/share/fonts/Type1"
EndSection
Section "ServerFlags"
Option "blank time" "0"
Option "standby time" "0"
Option "suspend time" "0"
Option "off time" "0"
EndSection
Section "Module"
Load "xtrap"
Load "dbe"
Load "record"
Load "extmod"
# Load "dri"
Load "glx"
Load "type1"
Load "freetype"
EndSection
Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
EndSection
Section "InputDevice"
Identifier "Mouse0"
Driver "evdev"
Option "Name" "Logitech USB-PS/2 Optical Mouse"
Option "CorePointer"
Option "ConnectedMonitor" "CRT"
Option "TripleBuffer" "True"
Option "DamageEvents" "True"
# Option "Protocol" "auto"
Option "Device" "/dev/input/event4"
# Option "ZAxisMapping" "4 5 6 7"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Monitor Vendor"
ModelName "Monitor Model"
EndSection
Section "Device"
Identifier "Card0"
Driver "nvidia"
VendorName "nVidia Corporation"
BoardName "NV34 [GeForce FX 5200]"
BusID "PCI:1:0:0"
Option "NoLogo" "true"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Card0"
Monitor "Monitor0"
SubSection "Display"
Viewport 0 0
Depth 1
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 4
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 8
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 15
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 16
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection
Last edited by Calidore (2008-01-07 23:09:40)
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I had a similar issue caused by unclutter. Using the -grab option solved it.
Last edited by quantax (2008-01-05 11:03:02)
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I ran into this same problem a week or two ago after an upgrade.
You need to export an environment variable before running the opengl game.
I made a small script which starts Quake Wars for me, but I think the simplest solution is to add the following line to your .bashrc file
export SDL_VIDEO_X11_DGAMOUSE=0
edit: You might have to log out completely before this takes effect
Last edited by dmartins (2008-01-05 11:54:12)
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Thanks, it works now!
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