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After my pacman -Syu this morning, which upgraded alsa-plugins to 1.0.16 I attempted to start moc (my music player of choice) and it gave me this error:
Running the server...
Trying JACK...
Trying ALSA...
ALSA lib pcm.c:2106:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
Trying OSS...normally it finds the alsa pulse module and loads fine using that. I checked the /usr/lib/alsa-lib/ directory and indeed the proper module is there, but for some reason moc can't find it. I immediatly reverted to the 1.0.15 version of alsa-plugins which corrected the problem, but I'm a little confused about why that popped up in the first place. I'm wondering if anyone else is having this issue or a recommended way to resolve it. Thanks for your help.
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Same problem... I'm downgraded to 1.0.15-1... and i'm opened a task on BUGS
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Just FYI, I manually built the .16 package from abs and it resulted in the same error. It is certainly a bit confusing as it seems that a proper .so file is in the package, correct size, etc. Will monitor the bug report.
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I'm also having this problem. I got around it by executing Amarok as follows:
padsp amarokWithin Amarok, I then chose the 'xine' engine and the 'oss' output plugin. The sound was sent through PulseAudio as expected.
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Ok... I've resolved... It's a compatibility problem...
alsa-lib is at 1.0.15-1... alsa-plugins at 1.0.16-1
So I've recompiled alsa-lib with a vanilla PKGBUILD based on the official one with no patches and now it works...
#PKGBUILD BEGIN
pkgname=alsa-lib
pkgver=1.0.16
pkgrel=1
pkgdesc="An alternative implementation of Linux sound support"
arch=(i686 x86_64)
url="http://www.alsa-project.org"
depends=('glibc')
makedepends=('python')
license=('GPL')
options=(!libtool)
source=(ftp://ftp.alsa-project.org/pub/lib/$pkgname-1.0.16.tar.bz2)
build() {
cd $startdir/src/$pkgname-$pkgver
./configure --prefix=/usr
make || return 1
make DESTDIR=$startdir/pkg install
}
# PKGBUILD END
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I can confirm that rebuilding with the generic PKGBUILD above has fixed the problem for me as well. Awesome, thanks!
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But this should never happen ... and two days have passed many people will have a non-working audio.
BTW it's time pulseaudio becomes part of core (or extra) replacing esound
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