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#1 2008-08-21 18:46:13

Hessiess
Member
Registered: 2008-07-21
Posts: 75

compileing blender svn on arch

Im looking for the arch equivalents of these pacages, however I cannot find any -dev pacages in the repo, and I cannot find anything of much help on google ether.

    * svn-buildpackage

    * libopenal-dev
    * libalut-dev
    * libsdl1.2-dev
    * ftgl-dev

    * libpng12-dev
    * libjpeg62-dev
    * libtiff4-dev
    * libopenexr-dev
    * libnspr4-dev
    * libglut3-dev
    * python2.5-dev
    * libxmu-dev
    * libarts1-dev
    * libsmpeg-dev
    * libxi-dev
    * gettext
    * arts

I dont want to buld to pacages, just use the scons buld system thats in the vairias branches of the SVN repo. Blender is the kind of app that has meny current branches beeing worked on, and is updated verry regulally, so you end up with tuns of builds, so its just easier to leve them where thay are and create symlinks.

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#2 2008-08-21 20:44:23

mrunion
Member
From: Jonesborough, TN
Registered: 2007-01-26
Posts: 1,938
Website

Re: compileing blender svn on arch

Go to the AUR here:

http://aur.archlinux.org/packages.php?ID=13062

It will tell you all the dependencies and they are all (if I'm not mistaken" available as packages in pacman.  Then download the tarball and compile it.  Super super easy to do.  If you're new to Arch you can look into some more background info on building packages from AUR -- but it doesn;t get any easier than this.


Matt

"It is very difficult to educate the educated."

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#3 2008-08-21 22:25:15

Hessiess
Member
Registered: 2008-07-21
Posts: 75

Re: compileing blender svn on arch

thanks, though blender also needed alut before it would compile.

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