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#1 2008-11-23 07:44:48

Ranguvar
Member
Registered: 2008-08-12
Posts: 2,549

uvesafb widescreen produces artifacts

My LCD monitor's native resolution is 1280x768. Unfortunately, setting uvesafb to 1280x768 produces scanline-type artifacts. Think interlacing and some small corruption. Setting it to 1024x768 works, but it's stretched, and my crappy monitor offsets the screen a large amount (stupid Magnavox HDTV).

I tried experimenting with a few settings, but couldn't fix the issue. I have an NVIDIA GeForce 9600GT. Does anyone know how I might fix the artifacts, or have an alternative framebuffer to recommend that they've had widescreen success with?

Thanks!

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