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#1 2009-01-18 21:57:04

speng
Member
Registered: 2009-01-17
Posts: 136

[SOLVED]X11/Wine issue

err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of your distribution.
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2d4,0x00000000), stub!
fixme:mshtml:hidden_proc (0x100ae 49225 0 1)
fixme:shdocvw:ViewObject_SetAdvise (0x165e28)->(1 00000002 0x4e41950)
fixme:shdocvw:PersistStreamInit_InitNew (0x165e28)
fixme:shdocvw:WebBrowser_put_RegisterAsBrowser (0x165e28)->(ffffffff)
fixme:shdocvw:WebBrowser_put_RegisterAsDropTarget (0x165e28)->(ffffffff)
err:ntdll:RtlpWaitForCriticalSection section 0x8163b4 "?" wait timed out in thread 001d, blocked by 001e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7e56d8a0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0009, blocked by 0023, retrying (60 sec)

Is there something wrong with my X11 settings to something?
This is when I try to run counter-strike 1.6 from steam, uTorrent and Steam work fine, but counter-strike doesn't.
Is there something I'm missing?

Edit: After a few seconds of it freezing, it gives me a Microsoft Visual C++ Runtime error. "abnormal program termination"


Additional info: Using the Nvidia drivers from Pacman, using the 32bit libraries from AUR which work because they worked with google earth which is 32-bit without any errors.
Direct rendering is obviously on.
Using an Nvidia 8800GT. Same thing with condition zero.

Somehow, it worked once, I made no changes. I quit the game, opened it again and it crashed again. :s



SOLUTION: Rewrote xorg.conf under device section.

Section "Device"
    Identifier     "Device0"
    Driver         "nvidia"
    VendorName     "NVIDIA Corporation"
    BoardName      "GeForce 8800 GT"
    Option "NoLogo"     "True"
    Option "RenderAccel"        "True"
    Option "NoRenderExtension"  "False"
    Option "TripleBuffer"       "True"
    Option "AllowGLXWithComposite"      "True"
    Option "NvAGP"      "0"
    Option "AddARGBGLXVisuals"  "True"
    Option "AllowSHMPixmaps"    "1"
EndSection

Last edited by speng (2009-01-19 18:20:05)

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