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#1 2004-09-18 15:56:12

dp
Member
From: Zürich, Switzerland
Registered: 2003-05-27
Posts: 3,378
Website

xorg R6.8.0 and trouble with some 2d acceleration

since i upgraded to xorg R6.8.0 or aroudn this update (maybe it's gcc 3.4.2, but this i suspect, as i don't see a connection to graphics), some 2d-rendering became dreadfully slow

e.g. apricots is not longer playable (it's around 2fps)

also other sdl using stuff is horribly slow

i'm using the radeon driver and have a ati firegl 7800 64mb - bzflag, opengl screensavers and other 3d-accelerated stuff works nice, but not so 2d-should-be-accelerated stuff

any ideas? anyone can play apricots with the newest pkgs?

thx in advance


The impossible missions are the only ones which succeed.

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#2 2004-09-18 23:04:27

Snowman
Developer/Forum Fellow
From: Montreal, Canada
Registered: 2004-08-20
Posts: 5,212

Re: xorg R6.8.0 and trouble with some 2d acceleration

I have gcc 3.4.2-1 and xorg 11R6.8.0-3 and apricots is working fine.  I have a ATI Mobility Radeon 7500 but I am not using any extra radeon drivers. I just load the dri and glx modules in xorg.conf.

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#3 2004-09-19 21:23:17

dp
Member
From: Zürich, Switzerland
Registered: 2003-05-27
Posts: 3,378
Website

Re: xorg R6.8.0 and trouble with some 2d acceleration

Snowman wrote:

I have gcc 3.4.2-1 and xorg 11R6.8.0-3 and apricots is working fine.  I have a ATI Mobility Radeon 7500 but I am not using any extra radeon drivers. I just load the dri and glx modules in xorg.conf.

i found out, why trouble came:

to try out the new features of the xorg, i added

Section "Extensions"
    Option "Composite" "Enable"
    Option "RENDER" "Enable"
EndSection

to my config, and this is causing the slowdown - removing it, i have again full speed sdl and other 2d-things


The impossible missions are the only ones which succeed.

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#4 2004-09-22 17:35:52

phrakture
Arch Overlord
From: behind you
Registered: 2003-10-29
Posts: 7,879
Website

Re: xorg R6.8.0 and trouble with some 2d acceleration

Section "Extensions"
    Option "Composite" "Enable"
    Option "RENDER" "Enable"
EndSection

this is causing the slowdown - removing it, i have again full speed sdl and other 2d-things

You should be fine keeping RENDER enabled (it is enabled with the nvidia driver if you have RenderAccel on, no problems).  composite is the culprit this time!

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