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since i upgraded to xorg R6.8.0 or aroudn this update (maybe it's gcc 3.4.2, but this i suspect, as i don't see a connection to graphics), some 2d-rendering became dreadfully slow
e.g. apricots is not longer playable (it's around 2fps)
also other sdl using stuff is horribly slow
i'm using the radeon driver and have a ati firegl 7800 64mb - bzflag, opengl screensavers and other 3d-accelerated stuff works nice, but not so 2d-should-be-accelerated stuff
any ideas? anyone can play apricots with the newest pkgs?
thx in advance
The impossible missions are the only ones which succeed.
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I have gcc 3.4.2-1 and xorg 11R6.8.0-3 and apricots is working fine. I have a ATI Mobility Radeon 7500 but I am not using any extra radeon drivers. I just load the dri and glx modules in xorg.conf.
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I have gcc 3.4.2-1 and xorg 11R6.8.0-3 and apricots is working fine. I have a ATI Mobility Radeon 7500 but I am not using any extra radeon drivers. I just load the dri and glx modules in xorg.conf.
i found out, why trouble came:
to try out the new features of the xorg, i added
Section "Extensions"
Option "Composite" "Enable"
Option "RENDER" "Enable"
EndSection
to my config, and this is causing the slowdown - removing it, i have again full speed sdl and other 2d-things
The impossible missions are the only ones which succeed.
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Section "Extensions" Option "Composite" "Enable" Option "RENDER" "Enable" EndSection
this is causing the slowdown - removing it, i have again full speed sdl and other 2d-things
You should be fine keeping RENDER enabled (it is enabled with the nvidia driver if you have RenderAccel on, no problems). composite is the culprit this time!
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