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Hi,
Wildfiregames have announced they had switched the development of their RTS game 0 A.D. from closed development to open source: http://os.wildfiregames.com/. As you can see the screenshots (and the movie) are superb and the game looks very promising. Apparently there is no AI yet and it is far from finished.
A guide for compiling source code is provided: http://trac.wildfiregames.com/wiki/BuildInstructions. I am trying to compile it but I am stuck at the "make -j3" step. From the error messages, I could gather the problem is with SpiderMonkey. Community package is 1.7 whereas 0AD requires 1.6 thread-safe version. Maybe the API changed, or the 1.7 is not thread-safe. I'll compile 1.6 manually (as described in the guide) and will report later my progress.
Have other people tried to compile it ? That would be nice to share progress reports in this thread.
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if you do an ABS sync and take a look on the build files, you can clearly see a "spidermonkey-1.7-threadsafe.patch".
I haven't tryed to compile 0AD yet, but let me try...
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Yeah, or you can try with make -j1 too, but i think with patch can work.
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