You are not logged in.
Hi people.
I install Counter Strike Source with Wine, all fine, but when i play the game i can only see the shadow of the players, i can't see their weapons, etc.
I run the game in my laptop.
32-bits
X1400 Ati (use opensource driver)
2 gb ram.
I can play Counter 1.6 with no problems.
Mi Xorg file is:
Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection
Section "Files"
ModulePath "/usr/lib/xorg/modules"
FontPath "/usr/share/fonts/misc"
FontPath "/usr/share/fonts/100dpi:unscaled"
FontPath "/usr/share/fonts/75dpi:unscaled"
FontPath "/usr/share/fonts/TTF"
FontPath "/usr/share/fonts/Type1"
FontPath "/usr/share/fonts/local"
EndSection
Section "Module"
Load "glx"
Load "dri2"
Load "record"
Load "extmod"
Load "dbe"
Load "dri"
Load "synaptics"
EndSection
Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbOptions" "terminate:ctrl_alt_bksp"
EndSection
Section "InputDevice"
Identifier "Mouse0"
Driver "synaptics"
Option "Protocol" "auto"
Option "Device" "/dev/input/mice"
Option "ZAxisMapping" "4 5 6 7"
# Option "SHMConfig" "false" # configurable at runtime? security risk
# Option "LeftEdge" "1700" # x coord left
# Option "RightEdge" "5300" # x coord right
# Option "TopEdge" "1700" # y coord top
# Option "BottomEdge" "4200" # y coord bottom
Option "FingerLow" "25" # pressure below this level triggers release
Option "FingerHigh" "30" # pressure above this level triggers touch
Option "MaxTapTime" "180" # max time in ms for detecting tap
Option "VertEdgeScroll" "true" # enable vertical scroll zone
Option "HorizEdgeScroll" "true" # enable horizontal scroll zone
Option "CornerCoasting" "true" # enable continuous scroll with finger in corner
Option "CoastingSpeed" "0.30" # corner coasting speed
Option "VertScrollDelta" "100" # edge-to-edge scroll distance of the vertical scroll
Option "HorizScrollDelta" "100" # edge-to-edge scroll distance of the horizontal scroll
Option "MinSpeed" "0.20" # speed factor for low pointer movement
Option "MaxSpeed" "1.60" # maximum speed factor for fast pointer movement
Option "AccelFactor" "0.0020" # acceleration factor for normal pointer movements
Option "VertTwoFingerScroll" "true" # vertical scroll anywhere with two fingers
Option "HorizTwoFingerScroll" "true" # horizontal scroll anywhere with two fingers
Option "TapButton1" "1"
Option "TapButton2" "2"
Option "TapButton3" "3"
EndSection
Section "Monitor"
#DisplaySize 330 210 # mm
Identifier "Monitor0"
VendorName "SEC"
ModelName "0"
EndSection
Section "Device"
### Available Driver options are:-
### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
### [arg]: arg optional
#Option "NoAccel" # [<bool>]
#Option "SWcursor" # [<bool>]
#Option "Dac6Bit" # [<bool>]
#Option "Dac8Bit" # [<bool>]
#Option "BusType" # [<str>]
#Option "CPPIOMode" # [<bool>]
#Option "CPusecTimeout" # <i>
#Option "AGPMode" 4
#Option "AGPFastWrite" "true"
#Option "AGPSize" # <i>
#Option "GARTSize" # <i>
#Option "RingSize" # <i>
#Option "BufferSize" # <i>
#Option "EnableDepthMoves" # [<bool>]
#Option "EnablePageFlip" "true"
#Option "NoBackBuffer" # [<bool>]
#Option "DMAForXv" # [<bool>]
#Option "FBTexPercent" # <i>
#Option "DepthBits" # <i>
#Option "PCIAPERSize" # <i>
#Option "AccelDFS" # [<bool>]
#Option "IgnoreEDID" # [<bool>]
#Option "DisplayPriority" # [<str>]
#Option "PanelSize" # [<str>]
#Option "ForceMinDotClock" # <freq>
#Option "ColorTiling" "on"
#Option "VideoKey" # <i>
#Option "RageTheatreCrystal" # <i>
#Option "RageTheatreTunerPort" # <i>
#Option "RageTheatreCompositePort" # <i>
#Option "RageTheatreSVideoPort" # <i>
#Option "TunerType" # <i>
#Option "RageTheatreMicrocPath" # <str>
#Option "RageTheatreMicrocType" # <str>
#Option "ScalerWidth" # <i>
#Option "RenderAccel" # [<bool>]
#Option "SubPixelOrder" # [<str>]
#Option "ShowCache" # [<bool>]
#Option "DynamicClocks" # [<bool>]
#Option "VGAAccess" # [<bool>]
#Option "ReverseDDC" # [<bool>]
#Option "LVDSProbePLL" # [<bool>]
#Option "AccelMethod" "EXA"
#Option "DRI" "on"
#Option "ConnectorTable" # <str>
#Option "DefaultConnectorTable" # [<bool>]
#Option "DefaultTMDSPLL" # [<bool>]
#Option "TVDACLoadDetect" # [<bool>]
#Option "ForceTVOut" # [<bool>]
#Option "TVStandard" # <str>
#Option "IgnoreLidStatus" # [<bool>]
#Option "DefaultTVDACAdj" # [<bool>]
#Option "Int10" # [<bool>]
#Option "EXAVSync" "true"
#Option "ATOMTVOut" # [<bool>]
#Option "R4xxATOM" # [<bool>]
Identifier "Card0"
Driver "radeon"
VendorName "ATI Technologies Inc"
BoardName "Radeon Mobility X1400"
BusID "PCI:1:0:0"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Card0"
Monitor "Monitor0"
# DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 1
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 4
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 8
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 15
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 16
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 24
Modes "1280x800" "1024x768" #"1280x800" "1280x720" "1152x768"
EndSubSection
EndSectionSomebody with this problem??
Last edited by n0dix (2010-01-11 16:40:18)
Offline
Hi people.
I install Counter Strike Source with Wine, all fine, but when i play the game i can only see the shadow of the players, i can't see their weapons, etc.
I run the game in my laptop.
32-bits
X1400 Ati (use opensource driver)
2 gb ram.I can play Counter 1.6 with no problems.
Mi Xorg file is:
Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/100dpi:unscaled" FontPath "/usr/share/fonts/75dpi:unscaled" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/local" EndSection Section "Module" Load "glx" Load "dri2" Load "record" Load "extmod" Load "dbe" Load "dri" Load "synaptics" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" Option "XkbOptions" "terminate:ctrl_alt_bksp" EndSection Section "InputDevice" Identifier "Mouse0" Driver "synaptics" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" # Option "SHMConfig" "false" # configurable at runtime? security risk # Option "LeftEdge" "1700" # x coord left # Option "RightEdge" "5300" # x coord right # Option "TopEdge" "1700" # y coord top # Option "BottomEdge" "4200" # y coord bottom Option "FingerLow" "25" # pressure below this level triggers release Option "FingerHigh" "30" # pressure above this level triggers touch Option "MaxTapTime" "180" # max time in ms for detecting tap Option "VertEdgeScroll" "true" # enable vertical scroll zone Option "HorizEdgeScroll" "true" # enable horizontal scroll zone Option "CornerCoasting" "true" # enable continuous scroll with finger in corner Option "CoastingSpeed" "0.30" # corner coasting speed Option "VertScrollDelta" "100" # edge-to-edge scroll distance of the vertical scroll Option "HorizScrollDelta" "100" # edge-to-edge scroll distance of the horizontal scroll Option "MinSpeed" "0.20" # speed factor for low pointer movement Option "MaxSpeed" "1.60" # maximum speed factor for fast pointer movement Option "AccelFactor" "0.0020" # acceleration factor for normal pointer movements Option "VertTwoFingerScroll" "true" # vertical scroll anywhere with two fingers Option "HorizTwoFingerScroll" "true" # horizontal scroll anywhere with two fingers Option "TapButton1" "1" Option "TapButton2" "2" Option "TapButton3" "3" EndSection Section "Monitor" #DisplaySize 330 210 # mm Identifier "Monitor0" VendorName "SEC" ModelName "0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" 4 #Option "AGPFastWrite" "true" #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" "true" #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" "on" #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ShowCache" # [<bool>] #Option "DynamicClocks" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" "EXA" #Option "DRI" "on" #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" "true" #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] Identifier "Card0" Driver "radeon" VendorName "ATI Technologies Inc" BoardName "Radeon Mobility X1400" BusID "PCI:1:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" # DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 Modes "1280x800" "1024x768" #"1280x800" "1280x720" "1152x768" EndSubSection EndSectionSomebody with this problem??
Do you use steam or no? Have your tried using the -opengl tag?
Linux ArchLinux 3.2.8-1-ARCH
#1 SMP PREEMPT Mon Feb 27 21:51:46 CET 2012 x86_64 AMD FX(tm)-8120 Eight-Core Processor AuthenticAMD GNU/Linux
8192MB DDR3 1300MHz | Asus m5a97 | GeForce GTX 550 Ti | 120 GB SSD
Offline
Thanks for the answer.
I solved the problem.
To launch the game i use the following command:
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -dxlevel 9 -consoleThe opengl tag also works but with less quality ![]()
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -opengl -consoleThanks for the suggestions and the interest.
Offline
Thanks for the answer.
I solved the problem.
To launch the game i use the following command:
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -dxlevel 9 -consoleThe opengl tag also works but with less quality
cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -opengl -consoleThanks for the suggestions and the interest.
Awesome Just got CSS on my Arch install last night hit me up if you wanna play sometime lithidufc08 on steam
Linux ArchLinux 3.2.8-1-ARCH
#1 SMP PREEMPT Mon Feb 27 21:51:46 CET 2012 x86_64 AMD FX(tm)-8120 Eight-Core Processor AuthenticAMD GNU/Linux
8192MB DDR3 1300MHz | Asus m5a97 | GeForce GTX 550 Ti | 120 GB SSD
Offline
Jjajajajaj, sure, i gonna add to mi list.
Offline