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#1 2010-01-11 14:10:25

n0dix
Member
Registered: 2009-09-22
Posts: 956

[solved]Don't see players in Counter Strike Source

Hi people.

I install Counter Strike Source with Wine, all fine, but when i play the game i can only see the shadow of the players, i can't see their weapons, etc.

I run the game in my laptop.
32-bits
X1400 Ati (use opensource driver)
2 gb ram.

I can play Counter 1.6 with no problems.

Mi Xorg file is:

Section "ServerLayout"
    Identifier     "X.org Configured"
    Screen      0  "Screen0" 0 0
    InputDevice    "Mouse0" "CorePointer"
    InputDevice    "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
    ModulePath   "/usr/lib/xorg/modules"
    FontPath     "/usr/share/fonts/misc"
    FontPath     "/usr/share/fonts/100dpi:unscaled"
    FontPath     "/usr/share/fonts/75dpi:unscaled"
    FontPath     "/usr/share/fonts/TTF"
    FontPath     "/usr/share/fonts/Type1"
    FontPath     "/usr/share/fonts/local"
EndSection

Section "Module"
    Load  "glx"
    Load  "dri2"
    Load  "record"
    Load  "extmod"
    Load  "dbe"
    Load  "dri"
    Load  "synaptics"
EndSection

Section "InputDevice"
    Identifier  "Keyboard0"
    Driver      "kbd"    
    Option         "XkbOptions" "terminate:ctrl_alt_bksp"
EndSection

Section "InputDevice"
    Identifier     "Mouse0"
    Driver         "synaptics"
    Option         "Protocol" "auto"
    Option         "Device" "/dev/input/mice"
    Option         "ZAxisMapping" "4 5 6 7"
#    Option      "SHMConfig"         "false" # configurable at runtime? security risk
#    Option      "LeftEdge"          "1700"  # x coord left
#    Option      "RightEdge"         "5300"  # x coord right
#    Option      "TopEdge"           "1700"  # y coord top
#    Option      "BottomEdge"        "4200"  # y coord bottom
    Option      "FingerLow"         "25"    # pressure below this level triggers release
    Option      "FingerHigh"        "30"    # pressure above this level triggers touch
    Option      "MaxTapTime"        "180"   # max time in ms for detecting tap
    Option      "VertEdgeScroll"    "true"  # enable vertical scroll zone
    Option      "HorizEdgeScroll"   "true"  # enable horizontal scroll zone
    Option      "CornerCoasting"    "true"  # enable continuous scroll with finger in corner
    Option      "CoastingSpeed"     "0.30"  # corner coasting speed
    Option      "VertScrollDelta"   "100"   # edge-to-edge scroll distance of the vertical scroll
    Option      "HorizScrollDelta"  "100"   # edge-to-edge scroll distance of the horizontal scroll
    Option      "MinSpeed"          "0.20"  # speed factor for low pointer movement
    Option      "MaxSpeed"          "1.60"  # maximum speed factor for fast pointer movement
    Option      "AccelFactor"       "0.0020"    # acceleration factor for normal pointer movements
    Option      "VertTwoFingerScroll"   "true"    # vertical scroll anywhere with two fingers
    Option      "HorizTwoFingerScroll"  "true"    # horizontal scroll anywhere with two fingers
    Option      "TapButton1" "1"
    Option      "TapButton2" "2"
    Option      "TapButton3" "3"
EndSection

Section "Monitor"
    #DisplaySize      330   210    # mm
    Identifier   "Monitor0"
    VendorName   "SEC"
    ModelName    "0"
EndSection

Section "Device"
        ### Available Driver options are:-
        ### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
        ### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
        ### [arg]: arg optional
        #Option     "NoAccel"                # [<bool>]
        #Option     "SWcursor"               # [<bool>]
        #Option     "Dac6Bit"                # [<bool>]
        #Option     "Dac8Bit"                # [<bool>]
        #Option     "BusType"                # [<str>]
        #Option     "CPPIOMode"              # [<bool>]
        #Option     "CPusecTimeout"          # <i>
        #Option     "AGPMode"                4
        #Option     "AGPFastWrite"           "true"
        #Option     "AGPSize"                # <i>
        #Option     "GARTSize"               # <i>
        #Option     "RingSize"               # <i>
        #Option     "BufferSize"             # <i>
        #Option     "EnableDepthMoves"       # [<bool>]
        #Option     "EnablePageFlip"         "true"
        #Option     "NoBackBuffer"           # [<bool>]
        #Option     "DMAForXv"               # [<bool>]
        #Option     "FBTexPercent"           # <i>
        #Option     "DepthBits"              # <i>
        #Option     "PCIAPERSize"            # <i>
        #Option     "AccelDFS"               # [<bool>]
        #Option     "IgnoreEDID"             # [<bool>]
        #Option     "DisplayPriority"        # [<str>]
        #Option     "PanelSize"              # [<str>]
        #Option     "ForceMinDotClock"       # <freq>
        #Option     "ColorTiling"            "on"
        #Option     "VideoKey"               # <i>
        #Option     "RageTheatreCrystal"     # <i>
        #Option     "RageTheatreTunerPort"     # <i>
        #Option     "RageTheatreCompositePort"     # <i>
        #Option     "RageTheatreSVideoPort"     # <i>
        #Option     "TunerType"              # <i>
        #Option     "RageTheatreMicrocPath"     # <str>
        #Option     "RageTheatreMicrocType"     # <str>
        #Option     "ScalerWidth"            # <i>
        #Option     "RenderAccel"            # [<bool>]
        #Option     "SubPixelOrder"          # [<str>]
        #Option     "ShowCache"              # [<bool>]
        #Option     "DynamicClocks"          # [<bool>]
        #Option     "VGAAccess"              # [<bool>]
        #Option     "ReverseDDC"             # [<bool>]
        #Option     "LVDSProbePLL"           # [<bool>]
        #Option     "AccelMethod"            "EXA"
        #Option     "DRI"                    "on"
        #Option     "ConnectorTable"         # <str>
        #Option     "DefaultConnectorTable"     # [<bool>]
        #Option     "DefaultTMDSPLL"         # [<bool>]
        #Option     "TVDACLoadDetect"        # [<bool>]
        #Option     "ForceTVOut"             # [<bool>]
        #Option     "TVStandard"             # <str>
        #Option     "IgnoreLidStatus"        # [<bool>]
        #Option     "DefaultTVDACAdj"        # [<bool>]
        #Option     "Int10"                  # [<bool>]
        #Option     "EXAVSync"               "true"
        #Option     "ATOMTVOut"              # [<bool>]
        #Option     "R4xxATOM"               # [<bool>]
    Identifier  "Card0"
    Driver      "radeon"
    VendorName  "ATI Technologies Inc"
    BoardName   "Radeon Mobility X1400"
    BusID       "PCI:1:0:0"
EndSection

Section "Screen"
    Identifier "Screen0"
    Device     "Card0"
    Monitor    "Monitor0"
#    DefaultDepth 24
    SubSection "Display"
        Viewport   0 0
        Depth     1
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     4
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     8
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     15
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     16
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     24
        Modes     "1280x800" "1024x768" #"1280x800" "1280x720" "1152x768"
    EndSubSection
EndSection

Somebody with this problem??

Last edited by n0dix (2010-01-11 16:40:18)

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#2 2010-01-11 15:09:55

JuseBox
Member
Registered: 2009-11-27
Posts: 260

Re: [solved]Don't see players in Counter Strike Source

n0dix wrote:

Hi people.

I install Counter Strike Source with Wine, all fine, but when i play the game i can only see the shadow of the players, i can't see their weapons, etc.

I run the game in my laptop.
32-bits
X1400 Ati (use opensource driver)
2 gb ram.

I can play Counter 1.6 with no problems.

Mi Xorg file is:

Section "ServerLayout"
    Identifier     "X.org Configured"
    Screen      0  "Screen0" 0 0
    InputDevice    "Mouse0" "CorePointer"
    InputDevice    "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
    ModulePath   "/usr/lib/xorg/modules"
    FontPath     "/usr/share/fonts/misc"
    FontPath     "/usr/share/fonts/100dpi:unscaled"
    FontPath     "/usr/share/fonts/75dpi:unscaled"
    FontPath     "/usr/share/fonts/TTF"
    FontPath     "/usr/share/fonts/Type1"
    FontPath     "/usr/share/fonts/local"
EndSection

Section "Module"
    Load  "glx"
    Load  "dri2"
    Load  "record"
    Load  "extmod"
    Load  "dbe"
    Load  "dri"
    Load  "synaptics"
EndSection

Section "InputDevice"
    Identifier  "Keyboard0"
    Driver      "kbd"    
    Option         "XkbOptions" "terminate:ctrl_alt_bksp"
EndSection

Section "InputDevice"
    Identifier     "Mouse0"
    Driver         "synaptics"
    Option         "Protocol" "auto"
    Option         "Device" "/dev/input/mice"
    Option         "ZAxisMapping" "4 5 6 7"
#    Option      "SHMConfig"         "false" # configurable at runtime? security risk
#    Option      "LeftEdge"          "1700"  # x coord left
#    Option      "RightEdge"         "5300"  # x coord right
#    Option      "TopEdge"           "1700"  # y coord top
#    Option      "BottomEdge"        "4200"  # y coord bottom
    Option      "FingerLow"         "25"    # pressure below this level triggers release
    Option      "FingerHigh"        "30"    # pressure above this level triggers touch
    Option      "MaxTapTime"        "180"   # max time in ms for detecting tap
    Option      "VertEdgeScroll"    "true"  # enable vertical scroll zone
    Option      "HorizEdgeScroll"   "true"  # enable horizontal scroll zone
    Option      "CornerCoasting"    "true"  # enable continuous scroll with finger in corner
    Option      "CoastingSpeed"     "0.30"  # corner coasting speed
    Option      "VertScrollDelta"   "100"   # edge-to-edge scroll distance of the vertical scroll
    Option      "HorizScrollDelta"  "100"   # edge-to-edge scroll distance of the horizontal scroll
    Option      "MinSpeed"          "0.20"  # speed factor for low pointer movement
    Option      "MaxSpeed"          "1.60"  # maximum speed factor for fast pointer movement
    Option      "AccelFactor"       "0.0020"    # acceleration factor for normal pointer movements
    Option      "VertTwoFingerScroll"   "true"    # vertical scroll anywhere with two fingers
    Option      "HorizTwoFingerScroll"  "true"    # horizontal scroll anywhere with two fingers
    Option      "TapButton1" "1"
    Option      "TapButton2" "2"
    Option      "TapButton3" "3"
EndSection

Section "Monitor"
    #DisplaySize      330   210    # mm
    Identifier   "Monitor0"
    VendorName   "SEC"
    ModelName    "0"
EndSection

Section "Device"
        ### Available Driver options are:-
        ### Values: <i>: integer, <f>: float, <bool>: "True"/"False",
        ### <string>: "String", <freq>: "<f> Hz/kHz/MHz"
        ### [arg]: arg optional
        #Option     "NoAccel"                # [<bool>]
        #Option     "SWcursor"               # [<bool>]
        #Option     "Dac6Bit"                # [<bool>]
        #Option     "Dac8Bit"                # [<bool>]
        #Option     "BusType"                # [<str>]
        #Option     "CPPIOMode"              # [<bool>]
        #Option     "CPusecTimeout"          # <i>
        #Option     "AGPMode"                4
        #Option     "AGPFastWrite"           "true"
        #Option     "AGPSize"                # <i>
        #Option     "GARTSize"               # <i>
        #Option     "RingSize"               # <i>
        #Option     "BufferSize"             # <i>
        #Option     "EnableDepthMoves"       # [<bool>]
        #Option     "EnablePageFlip"         "true"
        #Option     "NoBackBuffer"           # [<bool>]
        #Option     "DMAForXv"               # [<bool>]
        #Option     "FBTexPercent"           # <i>
        #Option     "DepthBits"              # <i>
        #Option     "PCIAPERSize"            # <i>
        #Option     "AccelDFS"               # [<bool>]
        #Option     "IgnoreEDID"             # [<bool>]
        #Option     "DisplayPriority"        # [<str>]
        #Option     "PanelSize"              # [<str>]
        #Option     "ForceMinDotClock"       # <freq>
        #Option     "ColorTiling"            "on"
        #Option     "VideoKey"               # <i>
        #Option     "RageTheatreCrystal"     # <i>
        #Option     "RageTheatreTunerPort"     # <i>
        #Option     "RageTheatreCompositePort"     # <i>
        #Option     "RageTheatreSVideoPort"     # <i>
        #Option     "TunerType"              # <i>
        #Option     "RageTheatreMicrocPath"     # <str>
        #Option     "RageTheatreMicrocType"     # <str>
        #Option     "ScalerWidth"            # <i>
        #Option     "RenderAccel"            # [<bool>]
        #Option     "SubPixelOrder"          # [<str>]
        #Option     "ShowCache"              # [<bool>]
        #Option     "DynamicClocks"          # [<bool>]
        #Option     "VGAAccess"              # [<bool>]
        #Option     "ReverseDDC"             # [<bool>]
        #Option     "LVDSProbePLL"           # [<bool>]
        #Option     "AccelMethod"            "EXA"
        #Option     "DRI"                    "on"
        #Option     "ConnectorTable"         # <str>
        #Option     "DefaultConnectorTable"     # [<bool>]
        #Option     "DefaultTMDSPLL"         # [<bool>]
        #Option     "TVDACLoadDetect"        # [<bool>]
        #Option     "ForceTVOut"             # [<bool>]
        #Option     "TVStandard"             # <str>
        #Option     "IgnoreLidStatus"        # [<bool>]
        #Option     "DefaultTVDACAdj"        # [<bool>]
        #Option     "Int10"                  # [<bool>]
        #Option     "EXAVSync"               "true"
        #Option     "ATOMTVOut"              # [<bool>]
        #Option     "R4xxATOM"               # [<bool>]
    Identifier  "Card0"
    Driver      "radeon"
    VendorName  "ATI Technologies Inc"
    BoardName   "Radeon Mobility X1400"
    BusID       "PCI:1:0:0"
EndSection

Section "Screen"
    Identifier "Screen0"
    Device     "Card0"
    Monitor    "Monitor0"
#    DefaultDepth 24
    SubSection "Display"
        Viewport   0 0
        Depth     1
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     4
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     8
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     15
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     16
    EndSubSection
    SubSection "Display"
        Viewport   0 0
        Depth     24
        Modes     "1280x800" "1024x768" #"1280x800" "1280x720" "1152x768"
    EndSubSection
EndSection

Somebody with this problem??

Do you use steam or no?  Have your tried using the -opengl tag?


Linux ArchLinux 3.2.8-1-ARCH
#1 SMP PREEMPT Mon Feb 27 21:51:46 CET 2012 x86_64 AMD FX(tm)-8120 Eight-Core Processor AuthenticAMD GNU/Linux
8192MB DDR3 1300MHz | Asus m5a97 | GeForce GTX 550 Ti | 120 GB SSD

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#3 2010-01-11 16:39:05

n0dix
Member
Registered: 2009-09-22
Posts: 956

Re: [solved]Don't see players in Counter Strike Source

Thanks for the answer.

I solved the problem.

To launch the game i use the following command:

cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -dxlevel 9 -console

The opengl tag also works but with less quality wink

cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -opengl -console

Thanks for the suggestions and the interest.

Offline

#4 2010-01-11 17:15:25

JuseBox
Member
Registered: 2009-11-27
Posts: 260

Re: [solved]Don't see players in Counter Strike Source

n0dix wrote:

Thanks for the answer.

I solved the problem.

To launch the game i use the following command:

cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -dxlevel 9 -console

The opengl tag also works but with less quality wink

cd ~/.wine/drive_c/Program\ Files/Steam && WINEDEBUG=-all wine steam -applaunch 240 -opengl -console

Thanks for the suggestions and the interest.

Awesome Just got CSS on my Arch install last night hit me up if you wanna play sometime lithidufc08 on steam


Linux ArchLinux 3.2.8-1-ARCH
#1 SMP PREEMPT Mon Feb 27 21:51:46 CET 2012 x86_64 AMD FX(tm)-8120 Eight-Core Processor AuthenticAMD GNU/Linux
8192MB DDR3 1300MHz | Asus m5a97 | GeForce GTX 550 Ti | 120 GB SSD

Offline

#5 2010-01-11 18:04:00

n0dix
Member
Registered: 2009-09-22
Posts: 956

Re: [solved]Don't see players in Counter Strike Source

Jjajajajaj, sure, i gonna add to mi list.

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