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#1 2010-01-22 00:12:45

Anikom15
Banned
From: United States
Registered: 2009-04-30
Posts: 836
Website

Pygame: failed loading libpng.so.3

Apparently I have a libpng.so.14 and not a libpng.so.3, so . . . what should I do?


Personally, I'd rather be back in Hobbiton.

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#2 2010-01-22 00:51:08

Allan
Pacman
From: Brisbane, AU
Registered: 2007-06-09
Posts: 11,392
Website

Re: Pygame: failed loading libpng.so.3

wait for the rebuild to be finished...   much like the email on arch-dev-public with the subject WARNING told you to.

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#3 2010-01-22 00:52:16

Anikom15
Banned
From: United States
Registered: 2009-04-30
Posts: 836
Website

Re: Pygame: failed loading libpng.so.3

I guess I should read it BEFORE upgrading.


Personally, I'd rather be back in Hobbiton.

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#4 2010-01-22 03:22:05

ngoonee
Forum Fellow
From: Between Thailand and Singapore
Registered: 2009-03-17
Posts: 7,356

Re: Pygame: failed loading libpng.so.3

Anikom15 wrote:

I guess I should read it BEFORE upgrading.

Yes, that would be kinda the point of devs posting there.


Allan-Volunteer on the (topic being discussed) mailn lists. You never get the people who matters attention on the forums.
jasonwryan-Installing Arch is a measure of your literacy. Maintaining Arch is a measure of your diligence. Contributing to Arch is a measure of your competence.
Griemak-Bleeding edge, not bleeding flat. Edge denotes falls will occur from time to time. Bring your own parachute.

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